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📄 directoryiterator.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// DirectoryIterator.h//// $Id: //poco/1.2/Foundation/include/Poco/DirectoryIterator.h#1 $//// Library: Foundation// Package: Filesystem// Module:  DirectoryIterator//// Definition of the DirectoryIterator class.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Foundation_DirectoryIterator_INCLUDED#define Foundation_DirectoryIterator_INCLUDED#include "Poco/Foundation.h"#include "Poco/File.h"#include "Poco/Path.h"namespace Poco {class DirectoryIteratorImpl;class Foundation_API DirectoryIterator	/// The DirectoryIterator class is used to enumerate	/// all files in a directory.{public:	DirectoryIterator();		/// Creates the end iterator.			DirectoryIterator(const std::string& path);		/// Creates a directory iterator for the given path.	DirectoryIterator(const DirectoryIterator& iterator);		/// Creates a directory iterator for the given path.			DirectoryIterator(const File& file);		/// Creates a directory iterator for the given file.	DirectoryIterator(const Path& path);		/// Creates a directory iterator for the given path.	~DirectoryIterator();		/// Destroys the DirectoryIterator.	const std::string& name() const;		/// Returns the current filename.			const Path& path() const;		/// Returns the current path.	DirectoryIterator& operator = (const DirectoryIterator& it);	DirectoryIterator& operator = (const File& file);	DirectoryIterator& operator = (const Path& path);	DirectoryIterator& operator = (const std::string& path);		DirectoryIterator& operator ++ ();   // prefix	DirectoryIterator operator ++ (int); // postfix	const File& operator * () const;	File& operator * ();	const File* operator -> () const;	File* operator -> ();	bool operator == (const DirectoryIterator& iterator) const;	bool operator != (const DirectoryIterator& iterator) const;private:	Path _path;	File _file;	DirectoryIteratorImpl* _pImpl;};//// inlines//inline const std::string& DirectoryIterator::name() const{	return _path.getFileName();}	inline const Path& DirectoryIterator::path() const{	return _path;}inline const File& DirectoryIterator::operator * () const{	return _file;}inline File& DirectoryIterator::operator * (){	return _file;}inline const File* DirectoryIterator::operator -> () const{	return &_file;}inline File* DirectoryIterator::operator -> (){	return &_file;}inline bool DirectoryIterator::operator == (const DirectoryIterator& iterator) const{	return name() == iterator.name();}inline bool DirectoryIterator::operator != (const DirectoryIterator& iterator) const{	return name() != iterator.name();}} // namespace Poco#endif // Foundation_DirectoryIterator_INCLUDED

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