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📄 dynamicfactory.h

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//// DynamicFactory.h//// $Id: //poco/1.2/Foundation/include/Poco/DynamicFactory.h#1 $//// Library: Foundation// Package: Core// Module:  DynamicFactory//// Definition of the DynamicFactory class.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Foundation_DynamicFactory_INCLUDED#define Foundation_DynamicFactory_INCLUDED#include "Poco/Foundation.h"#include "Poco/Instantiator.h"#include "Poco/Exception.h"#include "Poco/Mutex.h"#include <map>#include <memory>namespace Poco {template <class Base>class DynamicFactory	/// A factory that creates objects by class name.{public:	typedef AbstractInstantiator<Base> AbstractFactory;	DynamicFactory()		/// Creates the DynamicFactory.	{	}	~DynamicFactory()		/// Destroys the DynamicFactory and deletes the instantiators for 		/// all registered classes.	{		for (typename FactoryMap::iterator it = _map.begin(); it != _map.end(); ++it)		{			delete it->second;		}	}		Base* createInstance(const std::string& className) const		/// Creates a new instance of the class with the given name.		/// The class must have been registered with registerClass.		/// If the class name is unknown, a NotFoundException is thrown.	{		FastMutex::ScopedLock lock(_mutex);		typename FactoryMap::const_iterator it = _map.find(className);		if (it != _map.end())			return it->second->createInstance();		else			throw NotFoundException(className);	}		template <class C> 	void registerClass(const std::string& className)		/// Registers the instantiator for the given class with the DynamicFactory.		/// The DynamicFactory takes ownership of the instantiator and deletes		/// it when it's no longer used.		/// If the class has already been registered, an ExistsException is thrown		/// and the instantiator is deleted.	{		registerClass(className, new Instantiator<C, Base>);	}		void registerClass(const std::string& className, AbstractFactory* pAbstractFactory)		/// Registers the instantiator for the given class with the DynamicFactory.		/// The DynamicFactory takes ownership of the instantiator and deletes		/// it when it's no longer used.		/// If the class has already been registered, an ExistsException is thrown		/// and the instantiator is deleted.	{		poco_check_ptr (pAbstractFactory);		FastMutex::ScopedLock lock(_mutex);		std::auto_ptr<AbstractFactory> ptr(pAbstractFactory);		typename FactoryMap::iterator it = _map.find(className);		if (it == _map.end())			_map[className] = ptr.release();		else			throw ExistsException(className);	}		void unregisterClass(const std::string& className)		/// Unregisters the given class and deletes the instantiator		/// for the class.		/// Throws a NotFoundException if the class has not been registered.	{		FastMutex::ScopedLock lock(_mutex);		typename FactoryMap::iterator it = _map.find(className);		if (it != _map.end())		{			delete it->second;			_map.erase(it);		}		else throw NotFoundException(className);	}		bool isClass(const std::string& className) const		/// Returns true iff the given class has been registered.	{		FastMutex::ScopedLock lock(_mutex);		return _map.find(className) != _map.end();	}private:	DynamicFactory(const DynamicFactory&);	DynamicFactory& operator = (const DynamicFactory&);	typedef std::map<std::string, AbstractFactory*> FactoryMap;		FactoryMap _map;	mutable FastMutex _mutex;};} // namespace Poco#endif // Foundation_DynamicFactory_INCLUDED

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