📄 namedevent.h
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//// NamedEvent.h//// $Id: //poco/1.2/Foundation/include/Poco/NamedEvent.h#1 $//// Library: Foundation// Package: Processes// Module: NamedEvent//// Definition of the NamedEvent class.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Foundation_NamedEvent_INCLUDED#define Foundation_NamedEvent_INCLUDED#include "Poco/Foundation.h"#if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8)#include "Poco/NamedEvent_WIN32U.h"#elif defined(POCO_OS_FAMILY_WINDOWS)#include "Poco/NamedEvent_WIN32.h"#elif defined(POCO_OS_FAMILY_UNIX)#include "Poco/NamedEvent_UNIX.h"#else#include "Poco/NamedEvent_VMS.h"#endifnamespace Poco {class Foundation_API NamedEvent: public NamedEventImpl /// An NamedEvent is a global synchronization object /// that allows one process or thread to signal an /// other process or thread that a certain event /// has happened. /// /// Unlike an Event, which itself is the unit of synchronization, /// a NamedEvent refers to a named operating system resource being the /// unit of synchronization. /// In other words, there can be multiple instances of NamedEvent referring /// to the same actual synchronization object. /// /// NamedEvents are always autoresetting. /// /// There should not be more than one instance of NamedEvent for /// a given name in a process. Otherwise, the instances may /// interfere with each other.{public: NamedEvent(const std::string& name); /// Creates the event. ~NamedEvent(); /// Destroys the event. void set(); /// Signals the event. /// The one thread or process waiting for the event /// can resume execution. void wait(); /// Waits for the event to become signalled.private: NamedEvent(); NamedEvent(const NamedEvent&); NamedEvent& operator = (const NamedEvent&);};//// inlines//inline void NamedEvent::set(){ setImpl();}inline void NamedEvent::wait(){ waitImpl();}} // namespace Poco#endif // Foundation_NamedEvent_INCLUDED
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