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📄 namedevent.h

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//// NamedEvent.h//// $Id: //poco/1.2/Foundation/include/Poco/NamedEvent.h#1 $//// Library: Foundation// Package: Processes// Module:  NamedEvent//// Definition of the NamedEvent class.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Foundation_NamedEvent_INCLUDED#define Foundation_NamedEvent_INCLUDED#include "Poco/Foundation.h"#if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8)#include "Poco/NamedEvent_WIN32U.h"#elif defined(POCO_OS_FAMILY_WINDOWS)#include "Poco/NamedEvent_WIN32.h"#elif defined(POCO_OS_FAMILY_UNIX)#include "Poco/NamedEvent_UNIX.h"#else#include "Poco/NamedEvent_VMS.h"#endifnamespace Poco {class Foundation_API NamedEvent: public NamedEventImpl	/// An NamedEvent is a global synchronization object 	/// that allows one process or thread to signal an	/// other process or thread that a certain event	/// has happened.	///	/// Unlike an Event, which itself is the unit of synchronization,	/// a NamedEvent refers to a named operating system resource being the	/// unit of synchronization.	/// In other words, there can be multiple instances of NamedEvent referring	/// to the same actual synchronization object.	///	/// NamedEvents are always autoresetting.	///	/// There should not be more than one instance of NamedEvent for	/// a given name in a process. Otherwise, the instances may	/// interfere with each other.{public:	NamedEvent(const std::string& name);		/// Creates the event.			~NamedEvent();		/// Destroys the event.	void set();		/// Signals the event. 		/// The one thread or process waiting for the event 		/// can resume execution.	void wait();		/// Waits for the event to become signalled.private:	NamedEvent();	NamedEvent(const NamedEvent&);	NamedEvent& operator = (const NamedEvent&);};//// inlines//inline void NamedEvent::set(){	setImpl();}inline void NamedEvent::wait(){	waitImpl();}} // namespace Poco#endif // Foundation_NamedEvent_INCLUDED

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