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📄 autoptr.h

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//// AutoPtr.h//// $Id: //poco/1.2/Foundation/include/Poco/AutoPtr.h#2 $//// Library: Foundation// Package: Core// Module:  AutoPtr//// Definition of the AutoPtr template class.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Foundation_AutoPtr_INCLUDED#define Foundation_AutoPtr_INCLUDED#include "Poco/Foundation.h"#include "Poco/Exception.h"#include <algorithm>namespace Poco {template <class C>class AutoPtr	/// AutoPtr is a "smart" pointer for classes implementing	/// reference counting based garbage collection.	/// To be usable with the AutoPtr template, a class must	/// implement the following behaviour:	/// A class must maintain a reference count.	/// The constructors of the object initialize the reference	/// count to one.	/// The class must implement a public duplicate() method:	///     void duplicate();	/// that increments the reference count by one.	/// The class must implement a public release() method:	///     void release()	/// that decrements the reference count by one, and,	/// if the reference count reaches zero, deletes the	/// object.	///	/// AutoPtr works in the following way:	/// If an AutoPtr is assigned an ordinary pointer to	/// an object (via the constructor or the assignment operator),	/// it takes ownership of the object and the object's reference 	/// count remains unchanged.	/// If the AutoPtr is assigned another AutoPtr, the	/// object's reference count is incremented by one by	/// calling duplicate() on its object.	/// The destructor of AutoPtr calls release() on its	/// object.	/// AutoPtr supports dereferencing with both the ->	/// and the * operator. An attempt to dereference a null	/// AutoPtr results in a NullPointerException being thrown.	/// AutoPtr also implements all relational operators.	/// Note that AutoPtr allows casting of its encapsulated data types.{public:	AutoPtr(): _ptr(0)	{	}	AutoPtr(C* ptr): _ptr(ptr)	{	}	AutoPtr(C* ptr, bool shared): _ptr(ptr)	{		if (shared && _ptr) _ptr->duplicate();	}	AutoPtr(const AutoPtr& ptr): _ptr(ptr._ptr)	{		if (_ptr) _ptr->duplicate();	}	template <class Other> 	AutoPtr(const AutoPtr<Other>& ptr): _ptr(const_cast<Other*>(ptr.get()))	{		if (_ptr) _ptr->duplicate();	}	~AutoPtr()	{		if (_ptr) _ptr->release();	}	AutoPtr& operator = (C* ptr)	{		if (_ptr != ptr)		{			if (_ptr) _ptr->release();			_ptr = ptr;		}		return *this;	}	AutoPtr& operator = (const AutoPtr& ptr)	{		if (&ptr != this)		{			if (_ptr) _ptr->release();			_ptr = ptr._ptr;			if (_ptr) _ptr->duplicate();		}		return *this;	}		void swap(AutoPtr& ptr)	{		std::swap(_ptr, ptr._ptr);	}		template <class Other> 	AutoPtr& operator = (const AutoPtr<Other>& ptr)	{		if (ptr.get() != _ptr)		{			if (_ptr) _ptr->release();			_ptr = const_cast<Other*>(ptr.get());			if (_ptr) _ptr->duplicate();		}		return *this;	}	template <class Other> 	AutoPtr<Other> cast()		/// Casts the AutoPtr via a dynamic cast to the given type.		/// Returns an AutoPtr containing NULL if the cast fails.		/// Example: (assume class Sub: public Super)		///    AutoPtr<Super> super(new Sub());		///    AutoPtr<Sub> sub = super.cast<Sub>();		///    poco_assert (sub.get());	{		Other* pOther = dynamic_cast <Other*>(_ptr);		if (pOther)			pOther->duplicate();		return AutoPtr<Other>(pOther);	}	C* operator -> ()	{		if (_ptr)			return _ptr;		else			throw NullPointerException();	}	const C* operator -> () const	{		if (_ptr)			return _ptr;		else			throw NullPointerException();	}	C& operator * ()	{		if (_ptr)			return *_ptr;		else			throw NullPointerException();	}	const C& operator * () const	{		if (_ptr)			return *_ptr;		else			throw NullPointerException();	}	C* get()	{		return _ptr;	}	bool isNull() const	{		return _ptr == 0;	}		operator C* ()	{		return _ptr;	}		operator const C* () const	{		return _ptr;	}	const C* get() const	{		return _ptr;	}	C* duplicate()	{		if (_ptr) _ptr->duplicate();		return _ptr;	}	bool operator == (const AutoPtr& ptr) const	{		return _ptr == ptr._ptr;	}	bool operator == (const C* ptr) const	{		return _ptr == ptr;	}	bool operator == (C* ptr) const	{		return _ptr == ptr;	}	bool operator != (const AutoPtr& ptr) const	{		return _ptr != ptr._ptr;	}	bool operator != (const C* ptr) const	{		return _ptr != ptr;	}	bool operator != (C* ptr) const	{		return _ptr != ptr;	}	bool operator < (const AutoPtr& ptr) const	{		return _ptr < ptr._ptr;	}	bool operator < (const C* ptr) const	{		return _ptr < ptr;	}	bool operator < (C* ptr) const	{		return _ptr < ptr;	}	bool operator <= (const AutoPtr& ptr) const	{		return _ptr <= ptr._ptr;	}	bool operator <= (const C* ptr) const	{		return _ptr <= ptr;	}	bool operator <= (C* ptr) const	{		return _ptr <= ptr;	}	bool operator > (const AutoPtr& ptr) const	{		return _ptr > ptr._ptr;	}	bool operator > (const C* ptr) const	{		return _ptr > ptr;	}	bool operator > (C* ptr) const	{		return _ptr > ptr;	}	bool operator >= (const AutoPtr& ptr) const	{		return _ptr >= ptr._ptr;	}	bool operator >= (const C* ptr) const	{		return _ptr >= ptr;	}	bool operator >= (C* ptr) const	{		return _ptr >= ptr;	}private:	C* _ptr;};template <class C>inline void swap(AutoPtr<C>& p1, AutoPtr<C>& p2){	p1.swap(p2);}} // namespace Poco#endif // Foundation_AutoPtr_INCLUDED

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