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📄 directoryiterator_win32.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// DirectoryIterator_WIN32.h//// $Id: //poco/1.2/Foundation/include/Poco/DirectoryIterator_WIN32.h#1 $//// Library: Foundation// Package: Filesystem// Module:  DirectoryIterator//// Definition of the DirectoryIteratorImpl class for WIN32.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Foundation_DirectoryIterator_WIN32_INCLUDED#define Foundation_DirectoryIterator_WIN32_INCLUDED#include "Poco/Foundation.h"#include <windows.h>namespace Poco {class Foundation_API DirectoryIteratorImpl{public:	DirectoryIteratorImpl(const std::string& path);	~DirectoryIteratorImpl();		void duplicate();	void release();		const std::string& get() const;	const std::string& next();	private:	HANDLE          _fh;	WIN32_FIND_DATA _fd;	std::string     _current;	int _rc;};//// inlines//const std::string& DirectoryIteratorImpl::get() const{	return _current;}inline void DirectoryIteratorImpl::duplicate(){	++_rc;}inline void DirectoryIteratorImpl::release(){	if (--_rc == 0)		delete this;}} // namespace Poco#endif // Foundation_DirectoryIterator_WIN32_INCLUDED

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