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📄 signalhandler.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// SignalHandler.h//// $Id: //poco/1.2/Foundation/include/Poco/SignalHandler.h#1 $//// Library: Foundation// Package: Threading// Module:  SignalHandler//// Definition of the SignalHandler class.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Foundation_SignalHandler_INCLUDED#define Foundation_SignalHandler_INCLUDED#include "Poco/Foundation.h"#if defined(POCO_OS_FAMILY_UNIX)#include <vector>#include <setjmp.h>namespace Poco {class Foundation_API SignalHandler	/// This helper class simplifies the handling of POSIX signals.	///	/// The class provides a signal handler (installed with	/// installHandlers()) that translates certain POSIX	/// signals (SIGILL, SIGBUS, SIGSEGV, SIGSYS) into 	/// C++ exceptions.	///	/// Internally, a stack of sigjmp_buf structs is maintained for	/// each thread. The constructor pushes a new sigjmp_buf onto	/// the current thread's stack. The destructor pops the sigjmp_buf	/// from the stack.	///	/// The poco_throw_on_signal macro creates an instance of SignalHandler	/// on the stack, which results in a new sigjmp_buf being created.	/// The sigjmp_buf is then set-up with sigsetjmp().	///	/// The handleSignal() method, which is invoked when a signal arrives,	/// checks if a sigjmp_buf is available for the current thread.	/// If so, siglongjmp() is used to jump out of the signal handler.	///	/// Typical usage is as follows:	///	///     try	///     {	///          poco_throw_on_signal;	///          ...	///     }	///     catch (Poco::SignalException&)	///     {	///         ...	///     }	///	/// The best way to deal with a SignalException is to log as much context	/// information as possible, to aid in debugging, and then to exit.{public:	SignalHandler();		/// Creates the SignalHandler.	~SignalHandler();		/// Destroys the SignalHandler.	sigjmp_buf& jumpBuffer();		/// Returns the top-most sigjmp_buf for the current thread.	static void throwSignalException(int sig);		/// Throws a SignalException with a textual description  		/// of the given signal as argument. 		static void install();		/// Installs signal handlers for SIGILL, SIGBUS, SIGSEGV		/// and SIGSYS.protected:	static void handleSignal(int sig);		/// The actual signal handler.	struct JumpBuffer		/// sigjmp_buf cannot be used to instantiate a std::vector,		/// so we provide a wrapper struct.	{		sigjmp_buf buf;	};	typedef std::vector<JumpBuffer> JumpBufferVec;	static JumpBufferVec& jumpBufferVec();		/// Returns the JumpBufferVec for the current thread.private:	static JumpBufferVec _jumpBufferVec;		friend class ThreadImpl;};#define poco_throw_on_signal \	Poco::SignalHandler _poco_signalHandler; \	int _poco_signal = sigsetjmp(_poco_signalHandler.jumpBuffer(), 1); \	if (_poco_signal) _poco_signalHandler.throwSignalException(_poco_signal);} // namespace Poco#endif // POCO_OS_FAMILY_UNIX#endif // Foundation_SignalHandler_INCLUDED

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