📄 notificationqueue.cpp
字号:
//// NotificationQueue.cpp//// $Id: //poco/1.2/Foundation/samples/NotificationQueue/src/NotificationQueue.cpp#1 $//// This sample demonstrates the NotificationQueue, ThreadPool,// FastMutex and ScopedLock classes.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/Notification.h"#include "Poco/NotificationQueue.h"#include "Poco/ThreadPool.h"#include "Poco/Thread.h"#include "Poco/Runnable.h"#include "Poco/Mutex.h"#include "Poco/Random.h"#include "Poco/AutoPtr.h"#include <iostream>using Poco::Notification;using Poco::NotificationQueue;using Poco::ThreadPool;using Poco::Thread;using Poco::Runnable;using Poco::FastMutex;using Poco::Random;using Poco::AutoPtr;class WorkNotification: public Notification // The notification sent to worker threads.{public: WorkNotification(int data): _data(data) { } int data() const { return _data; }private: int _data;};class Worker: public Runnable // A worker thread that gets work items // from a NotificationQueue.{public: Worker(const std::string& name, NotificationQueue& queue): _name(name), _queue(queue) { } void run() { Random rnd; for (;;) { AutoPtr<Notification> pNf(_queue.waitDequeueNotification()); if (pNf) { WorkNotification* pWorkNf = dynamic_cast<WorkNotification*>(pNf.get()); if (pWorkNf) { FastMutex::ScopedLock lock(_mutex); std::cout << _name << " got work notification " << pWorkNf->data() << std::endl; Thread::sleep(rnd.next(200)); } } else break; } } private: std::string _name; NotificationQueue& _queue; static FastMutex _mutex;};FastMutex Worker::_mutex;int main(int argc, char** argv){ NotificationQueue queue; // create some worker threads Worker worker1("Worker 1", queue); Worker worker2("Worker 2", queue); Worker worker3("Worker 3", queue); // start worker threads ThreadPool::defaultPool().start(worker1); ThreadPool::defaultPool().start(worker2); ThreadPool::defaultPool().start(worker3); // distribute some work for (int i = 0; i < 50; ++i) { queue.enqueueNotification(new WorkNotification(i)); } // wait until queue is empty and all threads are // waiting for new work. while (!queue.empty()) Thread::sleep(200); Thread::sleep(500); // stop all worker threads queue.wakeUpAll(); ThreadPool::defaultPool().joinAll(); return 0;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -