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📄 tcpserver.cpp

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//// TCPServer.cpp//// $Id: //poco/1.2/Net/src/TCPServer.cpp#1 $//// Library: Net// Package: TCPServer// Module:  TCPServer//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/Net/TCPServer.h"#include "Poco/Net/TCPServerDispatcher.h"#include "Poco/Net/TCPServerConnection.h"#include "Poco/Net/TCPServerConnectionFactory.h"#include "Poco/Timespan.h"#include "Poco/Exception.h"#include "Poco/ErrorHandler.h"using Poco::ErrorHandler;namespace Poco {namespace Net {TCPServer::TCPServer(TCPServerConnectionFactory* pFactory, const ServerSocket& socket, TCPServerParams* pParams):	_socket(socket),	_pDispatcher(new TCPServerDispatcher(pFactory, Poco::ThreadPool::defaultPool(), pParams)),	_thread(threadName(socket)),	_stopped(false){}TCPServer::TCPServer(TCPServerConnectionFactory* pFactory, Poco::ThreadPool& threadPool, const ServerSocket& socket, TCPServerParams* pParams):	_socket(socket),	_pDispatcher(new TCPServerDispatcher(pFactory, threadPool, pParams)),	_thread(threadName(socket)),	_stopped(false){}TCPServer::~TCPServer(){	stop();	_pDispatcher->release();}const TCPServerParams& TCPServer::params() const{	return _pDispatcher->params();}void TCPServer::start(){	poco_assert (!_stopped);	_thread.start(*this);}	void TCPServer::stop(){	if (!_stopped)	{		_stopped = true;		_thread.join();		_pDispatcher->stop();	}}void TCPServer::run(){	 while (!_stopped)	 {		Poco::Timespan timeout(250000);		if (_socket.poll(timeout, Socket::SELECT_READ))		{			try			{				StreamSocket ss = _socket.acceptConnection();				_pDispatcher->enqueue(ss);			}			catch (Poco::Exception& exc)			{				ErrorHandler::handle(exc);			}			catch (std::exception& exc)			{				ErrorHandler::handle(exc);			}			catch (...)			{				ErrorHandler::handle();			}		}	 }}int TCPServer::currentThreads() const{	return _pDispatcher->currentThreads();}	int TCPServer::totalConnections() const{	return _pDispatcher->totalConnections();}int TCPServer::currentConnections() const{	return _pDispatcher->currentConnections();}int TCPServer::maxConcurrentConnections() const{	return _pDispatcher->maxConcurrentConnections();}	int TCPServer::queuedConnections() const{	return _pDispatcher->queuedConnections();}int TCPServer::refusedConnections() const{	return _pDispatcher->refusedConnections();}std::string TCPServer::threadName(const ServerSocket& socket){	std::string name("TCPServer: ");	name.append(socket.address().toString());	return name;}} } // namespace Poco::Net

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