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📄 serversocket.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// ServerSocket.cpp//// $Id: //poco/1.2/Net/src/ServerSocket.cpp#1 $//// Library: Net// Package: Sockets// Module:  ServerSocket//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/Net/ServerSocket.h"#include "Poco/Net/ServerSocketImpl.h"#include "Poco/Exception.h"using Poco::InvalidArgumentException;namespace Poco {namespace Net {ServerSocket::ServerSocket(): Socket(new ServerSocketImpl){}ServerSocket::ServerSocket(const Socket& socket): Socket(socket){	if (!dynamic_cast<ServerSocketImpl*>(impl()))		throw InvalidArgumentException("Cannot assign incompatible socket");}ServerSocket::ServerSocket(const SocketAddress& address, int backlog): Socket(new ServerSocketImpl){	impl()->bind(address, true);	impl()->listen(backlog);}ServerSocket::ServerSocket(Poco::UInt16 port, int backlog): Socket(new ServerSocketImpl){	IPAddress wildcardAddr;	SocketAddress address(wildcardAddr, port);	impl()->bind(address, true);	impl()->listen(backlog);}ServerSocket::ServerSocket(SocketImpl* pImpl, bool ignore): Socket(pImpl){}ServerSocket::~ServerSocket(){}ServerSocket& ServerSocket::operator = (const Socket& socket){	if (dynamic_cast<ServerSocketImpl*>(socket.impl()))		Socket::operator = (socket);	else		throw InvalidArgumentException("Cannot assign incompatible socket");	return *this;}void ServerSocket::bind(const SocketAddress& address, bool reuseAddress){	impl()->bind(address, reuseAddress);}void ServerSocket::bind(Poco::UInt16 port, bool reuseAddress){	IPAddress wildcardAddr;	SocketAddress address(wildcardAddr, port);	impl()->bind(address, reuseAddress);}	void ServerSocket::listen(int backlog){	impl()->listen(backlog);}StreamSocket ServerSocket::acceptConnection(SocketAddress& clientAddr){	return StreamSocket(impl()->acceptConnection(clientAddr));}StreamSocket ServerSocket::acceptConnection(){	SocketAddress clientAddr;	return StreamSocket(impl()->acceptConnection(clientAddr));}} } // namespace Poco::Net

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