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📄 multicastechoserver.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// MulticastEchoServer.h//// $Id: //poco/1.2/Net/testsuite/src/MulticastEchoServer.h#1 $//// Definition of the MulticastEchoServer class.//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef MulticastEchoServer_INCLUDED#define MulticastEchoServer_INCLUDED#include "Poco/Net/Net.h"#include "Poco/Net/MulticastSocket.h"#include "Poco/Net/SocketAddress.h"#include "Poco/Net/NetworkInterface.h"#include "Poco/Thread.h"#include "Poco/Event.h"class MulticastEchoServer: public Poco::Runnable	/// A simple sequential Multicast echo server.{public:	MulticastEchoServer();		/// Creates the MulticastEchoServer.	~MulticastEchoServer();		/// Destroys the MulticastEchoServer.	Poco::UInt16 port() const;		/// Returns the port the echo server is		/// listening on.			void run();		/// Does the work.			const Poco::Net::SocketAddress& group() const;		/// Returns the group address where the server listens.		const Poco::Net::NetworkInterface& interface() const;		/// Returns the network interface for multicasting.	protected:		static Poco::Net::NetworkInterface findInterface();		/// Finds an appropriate network interface for		/// multicasting.	private:	Poco::Net::MulticastSocket  _socket;	Poco::Net::SocketAddress    _group;	Poco::Net::NetworkInterface _if;	Poco::Thread _thread;	Poco::Event  _ready;	bool         _stop;};#endif // MulticastEchoServer_INCLUDED

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