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📄 socketreactortest.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// SocketReactorTest.cpp//// $Id: //poco/1.2/Net/testsuite/src/SocketReactorTest.cpp#1 $//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "SocketReactorTest.h"#include "CppUnit/TestCaller.h"#include "CppUnit/TestSuite.h"#include "Poco/Net/SocketReactor.h"#include "Poco/Net/SocketNotification.h"#include "Poco/Net/SocketConnector.h"#include "Poco/Net/SocketAcceptor.h"#include "Poco/Net/StreamSocket.h"#include "Poco/Net/ServerSocket.h"#include "Poco/Net/SocketAddress.h"#include "Poco/Observer.h"#include <sstream>using Poco::Net::SocketReactor;using Poco::Net::SocketConnector;using Poco::Net::SocketAcceptor;using Poco::Net::StreamSocket;using Poco::Net::ServerSocket;using Poco::Net::SocketAddress;using Poco::Net::SocketNotification;using Poco::Net::ReadableNotification;using Poco::Net::WritableNotification;using Poco::Net::TimeoutNotification;using Poco::Net::ShutdownNotification;using Poco::Observer;namespace{	class EchoServiceHandler	{	public:		EchoServiceHandler(StreamSocket& socket, SocketReactor& reactor):			_socket(socket),			_reactor(reactor)		{			_reactor.addEventHandler(_socket, Observer<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));		}				~EchoServiceHandler()		{			_reactor.removeEventHandler(_socket, Observer<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));		}				void onReadable(ReadableNotification* pNf)		{			pNf->release();			char buffer[8];			int n = _socket.receiveBytes(buffer, sizeof(buffer));			if (n > 0)			{				_socket.sendBytes(buffer, n);			}			else			{				_socket.shutdownSend();				delete this;			}		}			private:		StreamSocket   _socket;		SocketReactor& _reactor;	};		class ClientServiceHandler	{	public:		ClientServiceHandler(StreamSocket& socket, SocketReactor& reactor):			_socket(socket),			_reactor(reactor)		{			_timeout = false;			_reactor.addEventHandler(_socket, Observer<ClientServiceHandler, ReadableNotification>(*this, &ClientServiceHandler::onReadable));			_reactor.addEventHandler(_socket, Observer<ClientServiceHandler, WritableNotification>(*this, &ClientServiceHandler::onWritable));			_reactor.addEventHandler(_socket, Observer<ClientServiceHandler, TimeoutNotification>(*this, &ClientServiceHandler::onTimeout));		}				~ClientServiceHandler()		{		}				void onReadable(ReadableNotification* pNf)		{			pNf->release();			char buffer[32];			int n = _socket.receiveBytes(buffer, sizeof(buffer));			if (n > 0)			{				_str.write(buffer, n);			}			else			{				_reactor.removeEventHandler(_socket, Observer<ClientServiceHandler, ReadableNotification>(*this, &ClientServiceHandler::onReadable));				_reactor.stop();				_data = _str.str();				delete this;			}		}				void onWritable(WritableNotification* pNf)		{			pNf->release();			_reactor.removeEventHandler(_socket, Observer<ClientServiceHandler, WritableNotification>(*this, &ClientServiceHandler::onWritable));			std::string data(1024, 'x');			_socket.sendBytes(data.data(), (int) data.length());			_socket.shutdownSend();		}				void onTimeout(TimeoutNotification* pNf)		{			pNf->release();			_timeout = true;			if (_closeOnTimeout) 			{				_reactor.stop();				delete this;			}		}				static std::string data()		{			return _data;		}				static bool timeout()		{			return _timeout;		}		static bool getCloseOnTimeout()		{			return _closeOnTimeout;		}				static void setCloseOnTimeout(bool flag)		{			_closeOnTimeout = flag;		}			private:		StreamSocket       _socket;		SocketReactor&     _reactor;		std::stringstream  _str;		static std::string _data;		static bool        _timeout;		static bool        _closeOnTimeout;	};			std::string ClientServiceHandler::_data;	bool ClientServiceHandler::_timeout = false;	bool ClientServiceHandler::_closeOnTimeout = false;			class FailConnector: public SocketConnector<ClientServiceHandler>	{	public:		FailConnector(SocketAddress& address, SocketReactor& reactor):			SocketConnector<ClientServiceHandler>(address, reactor),			_failed(false),			_shutdown(false)		{			reactor.addEventHandler(socket(), Observer<FailConnector, ShutdownNotification>(*this, &FailConnector::onShutdown));		}				void onShutdown(ShutdownNotification* pNf)		{			pNf->release();			_shutdown = true;		}				void onError(int error)		{			_failed = true;			reactor()->stop();		}				bool failed() const		{			return _failed;		}		bool shutdown() const		{			return _shutdown;		}			private:		bool _failed;		bool _shutdown;	};}SocketReactorTest::SocketReactorTest(const std::string& name): CppUnit::TestCase(name){}SocketReactorTest::~SocketReactorTest(){}void SocketReactorTest::testSocketReactor(){	SocketAddress ssa;	ServerSocket ss(ssa);	SocketReactor reactor;	SocketAcceptor<EchoServiceHandler> acceptor(ss, reactor);	SocketAddress sa("localhost", ss.address().port());	SocketConnector<ClientServiceHandler> connector(sa, reactor);	reactor.run();	std::string data(ClientServiceHandler::data());	assert (data.size() == 1024);}void SocketReactorTest::testSocketConnectorFail(){	SocketReactor reactor;	SocketAddress sa("192.168.168.192", 12345);	FailConnector connector(sa, reactor);	assert (!connector.failed());	assert (!connector.shutdown());	reactor.run();	assert (connector.failed());	assert (connector.shutdown());}void SocketReactorTest::testSocketConnectorTimeout(){	ClientServiceHandler::setCloseOnTimeout(true);		SocketAddress ssa;	ServerSocket ss(ssa);	SocketReactor reactor;	SocketAddress sa("localhost", ss.address().port());	SocketConnector<ClientServiceHandler> connector(sa, reactor);	reactor.run();	assert (ClientServiceHandler::timeout());}void SocketReactorTest::setUp(){	ClientServiceHandler::setCloseOnTimeout(false);}void SocketReactorTest::tearDown(){}CppUnit::Test* SocketReactorTest::suite(){	CppUnit::TestSuite* pSuite = new CppUnit::TestSuite("SocketReactorTest");	CppUnit_addTest(pSuite, SocketReactorTest, testSocketReactor);	CppUnit_addTest(pSuite, SocketReactorTest, testSocketConnectorFail);	CppUnit_addTest(pSuite, SocketReactorTest, testSocketConnectorTimeout);	return pSuite;}

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