sockettest.cpp
来自「C++ class libraries for network-centric,」· C++ 代码 · 共 458 行
CPP
458 行
//// SocketTest.cpp//// $Id: //poco/1.2/Net/testsuite/src/SocketTest.cpp#1 $//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "SocketTest.h"#include "CppUnit/TestCaller.h"#include "CppUnit/TestSuite.h"#include "EchoServer.h"#include "Poco/Net/StreamSocket.h"#include "Poco/Net/ServerSocket.h"#include "Poco/Net/SocketAddress.h"#include "Poco/Net/NetException.h"#include "Poco/Timespan.h"#include "Poco/Stopwatch.h"#include <iostream>using Poco::Net::Socket;using Poco::Net::StreamSocket;using Poco::Net::ServerSocket;using Poco::Net::SocketAddress;using Poco::Net::ConnectionRefusedException;using Poco::Timespan;using Poco::Stopwatch;using Poco::TimeoutException;using Poco::InvalidArgumentException;SocketTest::SocketTest(const std::string& name): CppUnit::TestCase(name){}SocketTest::~SocketTest(){}void SocketTest::testEcho(){ EchoServer echoServer; StreamSocket ss; ss.connect(SocketAddress("localhost", echoServer.port())); int n = ss.sendBytes("hello", 5); assert (n == 5); char buffer[256]; n = ss.receiveBytes(buffer, sizeof(buffer)); assert (n == 5); assert (std::string(buffer, n) == "hello"); ss.close();}void SocketTest::testPoll(){ EchoServer echoServer; StreamSocket ss; ss.connect(SocketAddress("localhost", echoServer.port())); Stopwatch sw; sw.start(); Timespan timeout(1000000); assert (!ss.poll(timeout, Socket::SELECT_READ)); assert (sw.elapsed() >= 900000); sw.restart(); assert (ss.poll(timeout, Socket::SELECT_WRITE)); assert (sw.elapsed() < 100000); ss.sendBytes("hello", 5); char buffer[256]; sw.restart(); assert (ss.poll(timeout, Socket::SELECT_READ)); assert (sw.elapsed() < 100000); int n = ss.receiveBytes(buffer, sizeof(buffer)); assert (n == 5); assert (std::string(buffer, n) == "hello"); ss.close();}void SocketTest::testAvailable(){ EchoServer echoServer; StreamSocket ss; ss.connect(SocketAddress("localhost", echoServer.port())); Timespan timeout(1000000); ss.sendBytes("hello", 5); char buffer[256]; assert (ss.poll(timeout, Socket::SELECT_READ)); int av = ss.available(); assert (av > 0 && av <= 5); int n = ss.receiveBytes(buffer, sizeof(buffer)); assert (n == 5); assert (std::string(buffer, n) == "hello"); ss.close();}void SocketTest::testConnect(){ ServerSocket serv; serv.bind(SocketAddress()); serv.listen(); StreamSocket ss; Timespan timeout(250000); ss.connect(SocketAddress("localhost", serv.address().port()), timeout);}void SocketTest::testConnectRefused(){ ServerSocket serv; serv.bind(SocketAddress()); serv.listen(); Poco::UInt16 port = serv.address().port(); serv.close(); StreamSocket ss; Timespan timeout(250000); try { ss.connect(SocketAddress("localhost", port)); fail("connection refused - must throw"); } catch (ConnectionRefusedException&) { }}void SocketTest::testConnectRefusedNB(){ ServerSocket serv; serv.bind(SocketAddress()); serv.listen(); Poco::UInt16 port = serv.address().port(); serv.close(); StreamSocket ss; Timespan timeout(10000); try { ss.connect(SocketAddress("localhost", port), timeout); fail("connection refused - must throw"); } catch (TimeoutException&) { } catch (ConnectionRefusedException&) { }}void SocketTest::testAddress(){ ServerSocket serv; serv.bind(SocketAddress()); serv.listen(); StreamSocket ss; ss.connect(SocketAddress("localhost", serv.address().port())); StreamSocket css = serv.acceptConnection(); assert (css.peerAddress().host() == ss.address().host()); assert (css.peerAddress().port() == ss.address().port());}void SocketTest::testAssign(){ ServerSocket serv; StreamSocket ss1; StreamSocket ss2; assert (ss1 != ss2); StreamSocket ss3(ss1); assert (ss1 == ss3); ss3 = ss2; assert (ss1 != ss3); assert (ss2 == ss3); try { ss1 = serv; fail("incompatible assignment - must throw"); } catch (InvalidArgumentException&) { } try { StreamSocket ss4(serv); fail("incompatible assignment - must throw"); } catch (InvalidArgumentException&) { } try { serv = ss1; fail("incompatible assignment - must throw"); } catch (InvalidArgumentException&) { } try { ServerSocket serv2(ss1); fail("incompatible assignment - must throw"); } catch (InvalidArgumentException&) { }}void SocketTest::testTimeout(){ EchoServer echoServer; StreamSocket ss; ss.connect(SocketAddress("localhost", echoServer.port())); Timespan timeout0 = ss.getReceiveTimeout(); Timespan timeout(250000); ss.setReceiveTimeout(timeout); Timespan timeout1 = ss.getReceiveTimeout(); std::cout << "original receive timeout: " << timeout0.totalMicroseconds() << std::endl; std::cout << "requested receive timeout: " << timeout.totalMicroseconds() << std::endl; std::cout << "actual receive timeout: " << timeout1.totalMicroseconds() << std::endl; // some socket implementations adjust the timeout value // assert (ss.getReceiveTimeout() == timeout); Stopwatch sw; try { char buffer[256]; sw.start(); ss.receiveBytes(buffer, sizeof(buffer)); fail("nothing to receive - must timeout"); } catch (TimeoutException&) { } assert (sw.elapsed() < 1000000); timeout0 = ss.getSendTimeout(); ss.setSendTimeout(timeout); timeout1 = ss.getSendTimeout(); std::cout << "original send timeout: " << timeout0.totalMicroseconds() << std::endl; std::cout << "requested send timeout: " << timeout.totalMicroseconds() << std::endl; std::cout << "actual send timeout: " << timeout1.totalMicroseconds() << std::endl; // assert (ss.getSendTimeout() == timeout);}void SocketTest::testBufferSize(){ EchoServer echoServer; StreamSocket ss; ss.connect(SocketAddress("localhost", echoServer.port())); int osz = ss.getSendBufferSize(); int rsz = 32000; ss.setSendBufferSize(rsz); int asz = ss.getSendBufferSize(); std::cout << "original send buffer size: " << osz << std::endl; std::cout << "requested send buffer size: " << rsz << std::endl; std::cout << "actual send buffer size: " << asz << std::endl; osz = ss.getReceiveBufferSize(); ss.setReceiveBufferSize(rsz); asz = ss.getReceiveBufferSize(); std::cout << "original recv buffer size: " << osz << std::endl; std::cout << "requested recv buffer size: " << rsz << std::endl; std::cout << "actual recv buffer size: " << asz << std::endl;}void SocketTest::testOptions(){ EchoServer echoServer; StreamSocket ss; ss.connect(SocketAddress("localhost", echoServer.port())); ss.setLinger(true, 20); bool f; int t; ss.getLinger(f, t); assert (f && t == 20); ss.setLinger(false, 0); ss.getLinger(f, t); assert (!f); ss.setNoDelay(true); assert (ss.getNoDelay()); ss.setNoDelay(false); assert (!ss.getNoDelay()); ss.setKeepAlive(true); assert (ss.getKeepAlive()); ss.setKeepAlive(false); assert (!ss.getKeepAlive()); ss.setOOBInline(true); assert (ss.getOOBInline()); ss.setOOBInline(false); assert (!ss.getOOBInline());}void SocketTest::testSelect(){ Timespan timeout(250000); EchoServer echoServer; StreamSocket ss; ss.connect(SocketAddress("localhost", echoServer.port())); Socket::SocketList readList; Socket::SocketList writeList; Socket::SocketList exceptList; readList.push_back(ss); assert (Socket::select(readList, writeList, exceptList, timeout) == 0); assert (readList.empty()); assert (writeList.empty()); assert (exceptList.empty()); ss.sendBytes("hello", 5); ss.poll(timeout, Socket::SELECT_READ); readList.push_back(ss); writeList.push_back(ss); assert (Socket::select(readList, writeList, exceptList, timeout) == 2); assert (!readList.empty()); assert (!writeList.empty()); assert (exceptList.empty()); char buffer[256]; int n = ss.receiveBytes(buffer, sizeof(buffer)); assert (n == 5); assert (std::string(buffer, n) == "hello"); ss.close();}void SocketTest::testSelect2(){ Timespan timeout(100000); EchoServer echoServer1; EchoServer echoServer2; StreamSocket ss1(SocketAddress("localhost", echoServer1.port())); StreamSocket ss2(SocketAddress("localhost", echoServer2.port())); Socket::SocketList readList; Socket::SocketList writeList; Socket::SocketList exceptList; readList.push_back(ss1); readList.push_back(ss2); assert (Socket::select(readList, writeList, exceptList, timeout) == 0); assert (readList.empty()); assert (writeList.empty()); assert (exceptList.empty()); ss1.sendBytes("hello", 5); ss1.poll(timeout, Socket::SELECT_READ); readList.push_back(ss1); readList.push_back(ss2); assert (Socket::select(readList, writeList, exceptList, timeout) == 1); assert (readList.size() == 1); assert (readList[0] == ss1); assert (writeList.empty()); assert (exceptList.empty()); char buffer[256]; int n = ss1.receiveBytes(buffer, sizeof(buffer)); assert (n == 5); readList.clear(); writeList.clear(); exceptList.clear(); writeList.push_back(ss1); writeList.push_back(ss2); assert (Socket::select(readList, writeList, exceptList, timeout) == 2); assert (readList.empty()); assert (writeList.size() == 2); assert (writeList[0] == ss1); assert (writeList[1] == ss2); assert (exceptList.empty()); ss1.close(); ss2.close();}void SocketTest::setUp(){}void SocketTest::tearDown(){}CppUnit::Test* SocketTest::suite(){ CppUnit::TestSuite* pSuite = new CppUnit::TestSuite("SocketTest"); CppUnit_addTest(pSuite, SocketTest, testEcho); CppUnit_addTest(pSuite, SocketTest, testPoll); CppUnit_addTest(pSuite, SocketTest, testAvailable); CppUnit_addTest(pSuite, SocketTest, testConnect); CppUnit_addTest(pSuite, SocketTest, testConnectRefused); CppUnit_addTest(pSuite, SocketTest, testConnectRefusedNB); CppUnit_addTest(pSuite, SocketTest, testAddress); CppUnit_addTest(pSuite, SocketTest, testAssign); CppUnit_addTest(pSuite, SocketTest, testTimeout); CppUnit_addTest(pSuite, SocketTest, testBufferSize); CppUnit_addTest(pSuite, SocketTest, testOptions); CppUnit_addTest(pSuite, SocketTest, testSelect); CppUnit_addTest(pSuite, SocketTest, testSelect2); return pSuite;}
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