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📄 tcpservertest.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// TCPServerTest.cpp//// $Id: //poco/1.2/Net/testsuite/src/TCPServerTest.cpp#1 $//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "TCPServerTest.h"#include "CppUnit/TestCaller.h"#include "CppUnit/TestSuite.h"#include "Poco/Net/TCPServer.h"#include "Poco/Net/TCPServerConnection.h"#include "Poco/Net/TCPServerConnectionFactory.h"#include "Poco/Net/TCPServerParams.h"#include "Poco/Net/StreamSocket.h"#include "Poco/Net/ServerSocket.h"#include "Poco/Thread.h"#include <iostream>using Poco::Net::TCPServer;using Poco::Net::TCPServerConnection;using Poco::Net::TCPServerConnectionFactory;using Poco::Net::TCPServerConnectionFactoryImpl;using Poco::Net::TCPServerParams;using Poco::Net::StreamSocket;using Poco::Net::ServerSocket;using Poco::Net::SocketAddress;using Poco::Thread;namespace{	class EchoConnection: public TCPServerConnection	{	public:		EchoConnection(const StreamSocket& s): TCPServerConnection(s)		{		}				void run()		{			StreamSocket& ss = socket();			try			{				char buffer[256];				int n = ss.receiveBytes(buffer, sizeof(buffer));				while (n > 0)				{					ss.sendBytes(buffer, n);					n = ss.receiveBytes(buffer, sizeof(buffer));				}			}			catch (Poco::Exception& exc)			{				std::cerr << "EchoConnection: " << exc.displayText() << std::endl;			}		}	};}TCPServerTest::TCPServerTest(const std::string& name): CppUnit::TestCase(name){}TCPServerTest::~TCPServerTest(){}void TCPServerTest::testOneConnection(){	ServerSocket svs(0);	TCPServer srv(new TCPServerConnectionFactoryImpl<EchoConnection>(), svs);	srv.start();	assert (srv.currentConnections() == 0);	assert (srv.currentThreads() == 0);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 0);		SocketAddress sa("localhost", svs.address().port());	StreamSocket ss1(sa);	std::string data("hello, world");	ss1.sendBytes(data.data(), (int) data.size());	char buffer[256];	int n = ss1.receiveBytes(buffer, sizeof(buffer));	assert (n > 0);	assert (std::string(buffer, n) == data);	assert (srv.currentConnections() == 1);	assert (srv.currentThreads() == 1);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 1);	ss1.close();	Thread::sleep(300);	assert (srv.currentConnections() == 0);}void TCPServerTest::testTwoConnections(){	ServerSocket svs(0);	TCPServer srv(new TCPServerConnectionFactoryImpl<EchoConnection>(), svs);	srv.start();	assert (srv.currentConnections() == 0);	assert (srv.currentThreads() == 0);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 0);		SocketAddress sa("localhost", svs.address().port());	StreamSocket ss1(sa);	StreamSocket ss2(sa);	std::string data("hello, world");	ss1.sendBytes(data.data(), (int) data.size());	ss2.sendBytes(data.data(), (int) data.size());	char buffer[256];	int n = ss1.receiveBytes(buffer, sizeof(buffer));	assert (n > 0);	assert (std::string(buffer, n) == data);	n = ss2.receiveBytes(buffer, sizeof(buffer));	assert (n > 0);	assert (std::string(buffer, n) == data);		assert (srv.currentConnections() == 2);	assert (srv.currentThreads() == 2);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 2);	ss1.close();	Thread::sleep(300);	assert (srv.currentConnections() == 1);	assert (srv.currentThreads() == 1);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 2);	ss2.close();	Thread::sleep(300);	assert (srv.currentConnections() == 0);}void TCPServerTest::testMultiConnections(){	ServerSocket svs(0);	TCPServerParams* pParams = new TCPServerParams;	pParams->setMaxThreads(4);	pParams->setMaxQueued(4);	pParams->setThreadIdleTime(100);	TCPServer srv(new TCPServerConnectionFactoryImpl<EchoConnection>(), svs, pParams);	srv.start();	assert (srv.currentConnections() == 0);	assert (srv.currentThreads() == 0);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 0);		SocketAddress sa("localhost", svs.address().port());	StreamSocket ss1(sa);	StreamSocket ss2(sa);	StreamSocket ss3(sa);	StreamSocket ss4(sa);	std::string data("hello, world");	ss1.sendBytes(data.data(), (int) data.size());	ss2.sendBytes(data.data(), (int) data.size());	ss3.sendBytes(data.data(), (int) data.size());	ss4.sendBytes(data.data(), (int) data.size());	char buffer[256];	int n = ss1.receiveBytes(buffer, sizeof(buffer));	assert (n > 0);	assert (std::string(buffer, n) == data);	n = ss2.receiveBytes(buffer, sizeof(buffer));	assert (n > 0);	assert (std::string(buffer, n) == data);	n = ss3.receiveBytes(buffer, sizeof(buffer));	assert (n > 0);	assert (std::string(buffer, n) == data);	n = ss4.receiveBytes(buffer, sizeof(buffer));	assert (n > 0);	assert (std::string(buffer, n) == data);		assert (srv.currentConnections() == 4);	assert (srv.currentThreads() == 4);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 4);		StreamSocket ss5(sa);	Thread::sleep(200);	assert (srv.queuedConnections() == 1);	StreamSocket ss6(sa);	Thread::sleep(200);	assert (srv.queuedConnections() == 2);		ss1.close();	Thread::sleep(300);	assert (srv.currentConnections() == 4);	assert (srv.currentThreads() == 4);	assert (srv.queuedConnections() == 1);	assert (srv.totalConnections() == 5);	ss2.close();	Thread::sleep(300);	assert (srv.currentConnections() == 4);	assert (srv.currentThreads() == 4);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 6);		ss3.close();	Thread::sleep(300);	assert (srv.currentConnections() == 3);	assert (srv.currentThreads() == 3);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 6);	ss4.close();	Thread::sleep(300);	assert (srv.currentConnections() == 2);	assert (srv.currentThreads() == 2);	assert (srv.queuedConnections() == 0);	assert (srv.totalConnections() == 6);	ss5.close();	ss6.close();	Thread::sleep(300);	assert (srv.currentConnections() == 0);}void TCPServerTest::setUp(){}void TCPServerTest::tearDown(){}CppUnit::Test* TCPServerTest::suite(){	CppUnit::TestSuite* pSuite = new CppUnit::TestSuite("TCPServerTest");	CppUnit_addTest(pSuite, TCPServerTest, testOneConnection);	CppUnit_addTest(pSuite, TCPServerTest, testTwoConnections);	CppUnit_addTest(pSuite, TCPServerTest, testMultiConnections);	return pSuite;}

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