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📄 echoserver.cpp

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// EchoServer.cpp//// $Id: //poco/1.2/Net/testsuite/src/EchoServer.cpp#1 $//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "EchoServer.h"#include "Poco/Net/StreamSocket.h"#include "Poco/Net/SocketAddress.h"#include "Poco/Timespan.h"#include <iostream>using Poco::Net::Socket;using Poco::Net::StreamSocket;using Poco::Net::SocketAddress;EchoServer::EchoServer():	_socket(SocketAddress()),	_thread("EchoServer"),	_stop(false){	_thread.start(*this);	_ready.wait();}EchoServer::~EchoServer(){	_stop = true;	_thread.join();}Poco::UInt16 EchoServer::port() const{	return _socket.address().port();}void EchoServer::run(){	_ready.set();	Poco::Timespan span(250000);	while (!_stop)	{		if (_socket.poll(span, Socket::SELECT_READ))		{			StreamSocket ss = _socket.acceptConnection();			try			{				char buffer[256];				int n = ss.receiveBytes(buffer, sizeof(buffer));				while (n > 0 && !_stop)				{					ss.sendBytes(buffer, n);					n = ss.receiveBytes(buffer, sizeof(buffer));				}			}			catch (Poco::Exception& exc)			{				std::cerr << "EchoServer: " << exc.displayText() << std::endl;			}		}	}}

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