📄 socketstream.h
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//// SocketStream.h//// $Id: //poco/1.2/Net/include/Poco/Net/SocketStream.h#1 $//// Library: Net// Package: Sockets// Module: SocketStream//// Definition of the SocketStream class.//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Net_SocketStream_INCLUDED#define Net_SocketStream_INCLUDED#include "Poco/Net/Net.h"#include "Poco/Net/StreamSocket.h"#include "Poco/BufferedBidirectionalStreamBuf.h"#include <istream>#include <ostream>namespace Poco {namespace Net {class StreamSocketImpl;class Net_API SocketStreamBuf: public Poco::BufferedBidirectionalStreamBuf /// This is the streambuf class used for reading from and writing to a socket.{public: SocketStreamBuf(const Socket& socket); /// Creates a SocketStreamBuf with the given socket. /// /// The socket's SocketImpl must be a StreamSocketImpl, /// otherwise an InvalidArgumentException is thrown. ~SocketStreamBuf(); /// Destroys the SocketStreamBuf. StreamSocketImpl* socketImpl() const; /// Returns the internal SocketImpl. protected: int readFromDevice(char* buffer, std::streamsize length); int writeToDevice(const char* buffer, std::streamsize length);private: enum { STREAM_BUFFER_SIZE = 1024 }; StreamSocketImpl* _pImpl;};class Net_API SocketIOS: public virtual std::ios /// The base class for SocketStream, SocketInputStream and /// SocketOutputStream. /// /// This class is needed to ensure the correct initialization /// order of the stream buffer and base classes.{public: SocketIOS(const Socket& socket); /// Creates the SocketIOS with the given socket. /// /// The socket's SocketImpl must be a StreamSocketImpl, /// otherwise an InvalidArgumentException is thrown. ~SocketIOS(); /// Destroys the SocketIOS. /// /// Flushes the buffer, but does not close the socket. SocketStreamBuf* rdbuf(); /// Returns a pointer to the internal SocketStreamBuf. void close(); /// Flushes the stream and closes the socket. StreamSocket socket() const; /// Returns the underlying socket.protected: SocketStreamBuf _buf;};class Net_API SocketOutputStream: public SocketIOS, public std::ostream /// An output stream for writing to a socket.{public: SocketOutputStream(const Socket& socket); /// Creates the SocketOutputStream with the given socket. /// /// The socket's SocketImpl must be a StreamSocketImpl, /// otherwise an InvalidArgumentException is thrown. ~SocketOutputStream(); /// Destroys the SocketOutputStream. /// /// Flushes the buffer, but does not close the socket.};class Net_API SocketInputStream: public SocketIOS, public std::istream /// An input stream for reading from a socket. /// /// When using formatted input from a SocketInputStream, /// always ensure that a receive timeout is set for the /// socket. Otherwise your program might unexpectedly /// hang. /// /// However, using formatted input from a SocketInputStream /// is not recommended, due to the read-ahead behavior of /// istream with formatted reads.{public: SocketInputStream(const Socket& socket); /// Creates the SocketInputStream with the given socket. /// /// The socket's SocketImpl must be a StreamSocketImpl, /// otherwise an InvalidArgumentException is thrown. ~SocketInputStream(); /// Destroys the SocketInputStream.};class Net_API SocketStream: public SocketIOS, public std::iostream /// An bidirectional stream for reading from and writing to a socket. /// /// When using formatted input from a SocketStream, /// always ensure that a receive timeout is set for the /// socket. Otherwise your program might unexpectedly /// hang. /// /// However, using formatted input from a SocketStream /// is not recommended, due to the read-ahead behavior of /// istream with formatted reads.{public: SocketStream(const Socket& socket); /// Creates the SocketStream with the given socket. /// /// The socket's SocketImpl must be a StreamSocketImpl, /// otherwise an InvalidArgumentException is thrown. ~SocketStream(); /// Destroys the SocketStream. /// /// Flushes the buffer, but does not close the socket.};//// inlines//inline StreamSocketImpl* SocketStreamBuf::socketImpl() const{ return _pImpl;}} } // namespace Poco::Net#endif // Net_SocketStream_INCLUDED
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