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📄 tcpserverparams.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// TCPServerParams.h//// $Id: //poco/1.2/Net/include/Poco/Net/TCPServerParams.h#1 $//// Library: Net// Package: TCPServer// Module:  TCPServerParams//// Definition of the TCPServerParams class.//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Net_TCPServerParams_INCLUDED#define Net_TCPServerParams_INCLUDED#include "Poco/Net/Net.h"#include "Poco/RefCountedObject.h"#include "Poco/Timespan.h"namespace Poco {namespace Net {class Net_API TCPServerParams: public Poco::RefCountedObject	/// This class is used to specify parameters to both the	/// TCPServer, as well as to TCPServerDispatcher objects.	///	/// Subclasses may add new parameters to the class.{public:	TCPServerParams();		/// Creates the TCPServerParams.		///		/// Sets the following default values:		///   - threadIdleTime:       10 seconds		///   - maxThreads:           0		///   - maxQueued:            64	void setThreadIdleTime(const Poco::Timespan& idleTime);		/// Sets the maximum idle time for a thread before		/// it is terminated.		///		/// The default idle time is 10 seconds;			const Poco::Timespan& getThreadIdleTime() const;		/// Returns the maximum thread idle time.	void setMaxQueued(int count);		/// Sets the maximum number of queued connections.		/// Must be greater than 0.		///		/// If there are already the maximum number of connections		/// in the queue, new connections will be silently discarded.		///		/// The default number is 64.			int getMaxQueued() const;		/// Returns the maximum number of queued connections.	void setMaxThreads(int count);		/// Sets the maximum number of simultaneous threads		/// available for this TCPServerDispatcher.		///		/// Must be greater than or equal to 0.		/// If 0 is specified, the TCPServerDispatcher will		/// set this parameter to the number of available threads		/// in its thread pool.		///		/// The thread pool used by the TCPServerDispatcher		/// must at least have the capacity for the given		/// number of threads.			int getMaxThreads() const;		/// Returns the maximum number of simultaneous threads		/// available for this TCPServerDispatcher.	protected:	virtual ~TCPServerParams();		/// Destroys the TCPServerParams.private:	Poco::Timespan _threadIdleTime;	int _maxThreads;	int _maxQueued;};//// inlines//inline const Poco::Timespan& TCPServerParams::getThreadIdleTime() const{	return _threadIdleTime;}inline int TCPServerParams::getMaxThreads() const{	return _maxThreads;}inline int TCPServerParams::getMaxQueued() const{	return _maxQueued;}} } // namespace Poco::Net#endif // Net_TCPServerParams_INCLUDED

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