📄 icmpsocket.h
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//// ICMPSocket.h//// $Id: //poco/1.2/Net/include/Poco/Net/ICMPSocket.h#1 $//// Library: Net// Package: ICMP// Module: ICMPSocket//// Definition of the ICMPSocket class.//// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Net_ICMPSocket_INCLUDED#define Net_ICMPSocket_INCLUDED#include "Poco/Net/Net.h"#include "Poco/Net/Socket.h"namespace Poco {namespace Net {class Net_API ICMPSocket: public Socket /// This class provides an interface to an /// ICMP client socket.{public: ICMPSocket(IPAddress::Family family, int dataSize = 48, int ttl = 128, int timeout = 500000); /// Creates an unconnected ICMP socket. /// /// The socket will be created for the /// given address family. ICMPSocket(const Socket& socket); /// Creates the ICMPSocket with the SocketImpl /// from another socket. The SocketImpl must be /// a DatagramSocketImpl, otherwise an InvalidArgumentException /// will be thrown. ~ICMPSocket(); /// Destroys the ICMPSocket. ICMPSocket& operator = (const Socket& socket); /// Assignment operator. /// /// Releases the socket's SocketImpl and /// attaches the SocketImpl from the other socket and /// increments the reference count of the SocketImpl. int sendTo(const SocketAddress& address, int flags = 0); /// Sends an ICMP request through /// the socket to the given address. /// /// Returns the number of bytes sent. int receiveFrom(SocketAddress& address, int flags = 0); /// Receives data from the socket. /// Stores the address of the sender in address. /// /// Returns the time elapsed since the originating /// request was sent. int dataSize() const; /// Returns the data size in bytes. int ttl() const; /// Returns the Time-To-Live value. int timeout() const; /// Returns the socket timeout value.protected: ICMPSocket(SocketImpl* pImpl); /// Creates the Socket and attaches the given SocketImpl. /// The socket takes owership of the SocketImpl. /// /// The SocketImpl must be a ICMPSocketImpl, otherwise /// an InvalidArgumentException will be thrown.private: int _dataSize; int _ttl; int _timeout;};//// inlines//inline int ICMPSocket::dataSize() const{ return _dataSize;}inline int ICMPSocket::ttl() const{ return _ttl;}inline int ICMPSocket::timeout() const{ return _timeout;}} } // namespace Poco::Net#endif // Net_ICMPSocket_INCLUDED
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