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📄 socketaddress.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// SocketAddress.h//// $Id: //poco/1.2/Net/include/Poco/Net/SocketAddress.h#1 $//// Library: Net// Package: NetCore// Module:  SocketAddress//// Definition of the SocketAddress class.//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Net_SocketAddress_INCLUDED#define Net_SocketAddress_INCLUDED#include "Poco/Net/Net.h"#include "Poco/Net/SocketDefs.h"#include "Poco/Net/IPAddress.h"namespace Poco {namespace Net {class IPAddress;class SocketAddressImpl;class Net_API SocketAddress	/// This class represents an internet (IP) endpoint/socket	/// address. The address can belong either to the	/// IPv4 or the IPv6 address family and consists of a	/// host address and a port number.{public:	SocketAddress();		/// Creates a wildcard (all zero) IPv4 SocketAddress.		SocketAddress(const IPAddress& host, Poco::UInt16 port);		/// Creates a SocketAddress from an IP address and a port number.			SocketAddress(const std::string& host, Poco::UInt16 port);		/// Creates a SocketAddress from an IP address and a port number.		///		/// The IP address must either be a domain name, or it must		/// be in dotted decimal (IPv4) or hex string (IPv6) format.	SocketAddress(const std::string& host, const std::string& port);		/// Creates a SocketAddress from an IP address and a 		/// service name or port number.		///		/// The IP address must either be a domain name, or it must		/// be in dotted decimal (IPv4) or hex string (IPv6) format.		///		/// The given port must either be a decimal port number, or 		/// a service name.			explicit SocketAddress(const std::string& hostAndPort);		/// Creates a SocketAddress from an IP address or host name and a		/// port number/service name. Host name/address and port number must		/// be separated by a colon. In case of an IPv6 address,		/// the address part must be enclosed in brackets.		///		/// Examples:		///     192.168.1.10:80 		///     [::FFFF:192.168.1.120]:2040		///     www.appinf.com:8080	SocketAddress(const SocketAddress& addr);		/// Creates a SocketAddress by copying another one.		SocketAddress(const struct sockaddr* addr, poco_socklen_t length);		/// Creates a SocketAddress from a native socket address.		~SocketAddress();		/// Destroys the SocketAddress.			SocketAddress& operator = (const SocketAddress& addr);		/// Assigns another SocketAddress.			void swap(SocketAddress& addr);		/// Swaps the SocketAddress with another one.				IPAddress host() const;		/// Returns the host IP address.			Poco::UInt16 port() const;		/// Returns the port number.			poco_socklen_t length() const;		/// Returns the length of the internal native socket address.				const struct sockaddr* addr() const;		/// Returns a pointer to the internal native socket address.	int af() const;		/// Returns the address family (AF_INET or AF_INET6) of the address.			std::string toString() const;		/// Returns a string representation of the address.			enum	{		MAX_ADDRESS_LENGTH = #if defined(POCO_HAVE_IPv6)			sizeof(struct sockaddr_in6)#else			sizeof(struct sockaddr_in)#endif			/// Maximum length in bytes of a socket address.	};protected:	void init(const IPAddress& host, Poco::UInt16 port);	void init(const std::string& host, Poco::UInt16 port);	Poco::UInt16 resolveService(const std::string& service);private:	SocketAddressImpl* _pImpl;};//// inlines//inline void swap(SocketAddress& a1, SocketAddress& a2){	a1.swap(a2);}} } // namespace Poco::Net#endif // Net_SocketAddress_INCLUDED

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