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📄 rawsocket.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// RawSocket.h//// $Id: //poco/1.2/Net/include/Poco/Net/RawSocket.h#1 $//// Library: Net// Package: Sockets// Module:  RawSocket//// Definition of the RawSocket class.//// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Net_RawSocket_INCLUDED#define Net_RawSocket_INCLUDED#include "Poco/Net/Net.h"#include "Poco/Net/Socket.h"namespace Poco {namespace Net {class Net_API RawSocket: public Socket	/// This class provides an interface to a	/// raw IP socket.{public:	RawSocket();		/// Creates an unconnected IPv4 raw socket.	RawSocket(IPAddress::Family family, int proto = IPPROTO_RAW);		/// Creates an unconnected raw socket.		///		/// The socket will be created for the		/// given address family.	RawSocket(const SocketAddress& address, bool reuseAddress = false);		/// Creates a raw socket and binds it		/// to the given address.		///		/// Depending on the address family, the socket		/// will be either an IPv4 or an IPv6 socket.	RawSocket(const Socket& socket);		/// Creates the RawSocket with the SocketImpl		/// from another socket. The SocketImpl must be		/// a RawSocketImpl, otherwise an InvalidArgumentException		/// will be thrown.	~RawSocket();		/// Destroys the RawSocket.	RawSocket& operator = (const Socket& socket);		/// Assignment operator.		///		/// Releases the socket's SocketImpl and		/// attaches the SocketImpl from the other socket and		/// increments the reference count of the SocketImpl.		void connect(const SocketAddress& address);		/// Restricts incoming and outgoing		/// packets to the specified address.		///		/// Cannot be used together with bind().	void bind(const SocketAddress& address, bool reuseAddress = false);		/// Bind a local address to the socket.		///		/// This is usually only done when establishing a server		/// socket. 		///		/// If reuseAddress is true, sets the SO_REUSEADDR		/// socket option.		///		/// Cannot be used together with connect().	int sendBytes(const void* buffer, int length, int flags = 0);		/// Sends the contents of the given buffer through		/// the socket.		///		/// Returns the number of bytes sent, which may be		/// less than the number of bytes specified.	int receiveBytes(void* buffer, int length, int flags = 0);		/// Receives data from the socket and stores it		/// in buffer. Up to length bytes are received.		///		/// Returns the number of bytes received.	int sendTo(const void* buffer, int length, const SocketAddress& address, int flags = 0);		/// Sends the contents of the given buffer through		/// the socket to the given address.		///		/// Returns the number of bytes sent, which may be		/// less than the number of bytes specified.	int receiveFrom(void* buffer, int length, SocketAddress& address, int flags = 0);		/// Receives data from the socket and stores it		/// in buffer. Up to length bytes are received.		/// Stores the address of the sender in address.		///		/// Returns the number of bytes received.	void setBroadcast(bool flag);		/// Sets the value of the SO_BROADCAST socket option.		///		/// Setting this flag allows sending datagrams to		/// the broadcast address.		bool getBroadcast() const;		/// Returns the value of the SO_BROADCAST socket option.protected:	RawSocket(SocketImpl* pImpl);		/// Creates the Socket and attaches the given SocketImpl.		/// The socket takes owership of the SocketImpl.		///		/// The SocketImpl must be a StreamSocketImpl, otherwise		/// an InvalidArgumentException will be thrown.};//// inlines//inline void RawSocket::setBroadcast(bool flag){	impl()->setBroadcast(flag);}inline bool RawSocket::getBroadcast() const{	return impl()->getBroadcast();}} } // namespace Poco::Net#endif // Net_RawSocket_INCLUDED

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