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📄 tcpserverdispatcher.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// TCPServerDispatcher.h//// $Id: //poco/1.2/Net/include/Poco/Net/TCPServerDispatcher.h#1 $//// Library: Net// Package: TCPServer// Module:  TCPServerDispatcher//// Definition of the TCPServerDispatcher class.//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Net_TCPServerDispatcher_INCLUDED#define Net_TCPServerDispatcher_INCLUDED#include "Poco/Net/Net.h"#include "Poco/Net/StreamSocket.h"#include "Poco/Runnable.h"#include "Poco/NotificationQueue.h"#include "Poco/ThreadPool.h"#include "Poco/Mutex.h"namespace Poco {namespace Net {class TCPServerParams;class TCPServerConnectionFactory;class Net_API TCPServerDispatcher: public Poco::Runnable	/// A helper class for TCPServer that dispatches	/// connections to server connection threads.{public:	TCPServerDispatcher(TCPServerConnectionFactory* pFactory, Poco::ThreadPool& threadPool, TCPServerParams* pParams);		/// Creates the TCPServerDispatcher.		///		/// The dispatcher takes ownership of the TCPServerParams object.		/// If no TCPServerParams object is supplied, the TCPServerDispatcher		/// creates one.	void duplicate();		/// Increments the object's reference count.			void release();		/// Decrements the object's reference count		/// and deletes the object if the count		/// reaches zero.		void run();		/// Runs the dispatcher.			void enqueue(const StreamSocket& socket);		/// Queues the given socket connection.	void stop();		/// Stops the dispatcher.				int currentThreads() const;		/// Returns the number of currently used threads.			int totalConnections() const;		/// Returns the total number of handled connections.			int currentConnections() const;		/// Returns the number of currently handled connections.		int maxConcurrentConnections() const;		/// Returns the maximum number of concurrently handled connections.				int queuedConnections() const;		/// Returns the number of queued connections.			int refusedConnections() const;		/// Returns the number of refused connections.	const TCPServerParams& params() const;		/// Returns a const reference to the TCPServerParam object.protected:	~TCPServerDispatcher();		/// Destroys the TCPServerDispatcher.	void beginConnection();		/// Updates the performance counters.			void endConnection();		/// Updates the performance counters.private:	TCPServerDispatcher();	TCPServerDispatcher(const TCPServerDispatcher&);	TCPServerDispatcher& operator = (const TCPServerDispatcher&);	int _rc;	TCPServerParams* _pParams;	int  _currentThreads;	int  _totalConnections;	int  _currentConnections;	int  _maxConcurrentConnections;	int  _refusedConnections;	bool _stopped;	Poco::NotificationQueue     _queue;	TCPServerConnectionFactory* _pConnectionFactory;	Poco::ThreadPool&           _threadPool;	mutable Poco::FastMutex     _mutex;};//// inlines//inline const TCPServerParams& TCPServerDispatcher::params() const{	return *_pParams;}} } // namespace Poco::Net#endif // Net_TCPServerDispatcher_INCLUDED

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