📄 networkinterface.h
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//// NetworkInterface.h//// $Id: //poco/1.2/Net/include/Poco/Net/NetworkInterface.h#1 $//// Library: Net// Package: Sockets// Module: NetworkInterface//// Definition of the NetworkInterface class.//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Net_NetworkInterface_INCLUDED#define Net_NetworkInterface_INCLUDED#include "Poco/Net/Net.h"#include "Poco/Net/IPAddress.h"#include "Poco/Mutex.h"#include <vector>namespace Poco {namespace Net {class Net_API NetworkInterface /// This class represents a network interface. /// /// NetworkInterface is used with MulticastSocket to specify /// multicast interfaces for sending and receiving multicast /// messages.{public: typedef std::vector<NetworkInterface> NetworkInterfaceList; NetworkInterface(); /// Creates a NetworkInterface representing the /// default interface. /// /// The name is empty, the IP address is the wildcard /// address and the index is zero. NetworkInterface(const NetworkInterface& interface); /// Creates the NetworkInterface by copying another one. ~NetworkInterface(); /// Destroys the NetworkInterface. NetworkInterface& operator = (const NetworkInterface& interface); /// Assigns another NetworkInterface. int index() const; /// Returns the interface index. /// /// Only supported if IPv6 is available. /// Returns -1 if IPv6 is not available. const std::string& name() const; /// Returns the interface name. const IPAddress& address() const; /// Returns the IP address bound to the interface. bool supportsIPv4() const; /// Returns true if the interface supports IPv4. bool supportsIPv6() const; /// Returns true if the interface supports IPv6. static NetworkInterface forName(const std::string& name, bool requireIPv6 = false); /// Returns the NetworkInterface for the given name. /// /// If requireIPv6 is false, an IPv4 interface is returned. /// Otherwise, an IPv6 interface is returned. /// /// Throws an InterfaceNotFoundException if an interface /// with the give name does not exist. static NetworkInterface forAddress(const IPAddress& address); /// Returns the NetworkInterface for the given IP address. /// /// Throws an InterfaceNotFoundException if an interface /// with the give address does not exist. static NetworkInterface forIndex(int index); /// Returns the NetworkInterface for the given interface index. /// If an index of 0 is specified, a NetworkInterface instance /// representing the default interface (empty name and /// wildcard address) is returned. /// /// Throws an InterfaceNotFoundException if an interface /// with the given index does not exist (or IPv6 is not /// available). static NetworkInterfaceList list(); /// Returns a list with all network interfaces /// on the system. /// /// If there are multiple addresses bound to one interface, /// multiple NetworkInterface instances are created for /// the same interface.protected: NetworkInterface(const std::string& name, const IPAddress& address, int index = -1); /// Creates the NetworkInterface. IPAddress interfaceNameToAddress(const std::string& interfaceName) const; /// Determines the IPAddress bound to the interface with the given name. int interfaceNameToIndex(const std::string& interfaceName) const; /// Determines the interface index of the interface with the given name.private: std::string _name; IPAddress _address; int _index; static Poco::FastMutex _mutex;};//// inlines//inline int NetworkInterface::index() const{ return _index;}inline const std::string& NetworkInterface::name() const{ return _name;}inline const IPAddress& NetworkInterface::address() const{ return _address;}inline bool NetworkInterface::supportsIPv4() const{ return _index == -1;} inline bool NetworkInterface::supportsIPv6() const{ return _index != -1;}} } // namespace Poco::Net#endif // Net_NetworkInterface_INCLUDED
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