⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 socketconnector.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
💻 H
字号:
//// SocketConnector.h//// $Id: //poco/1.2/Net/include/Poco/Net/SocketConnector.h#1 $//// Library: Net// Package: Reactor// Module:  SocketConnector//// Definition of the SocketConnector class.//// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Net_SocketConnector_INCLUDED#define Net_SocketConnector_INCLUDED#include "Poco/Net/Net.h"#include "Poco/Net/SocketNotification.h"#include "Poco/Net/SocketAddress.h"#include "Poco/Net/StreamSocket.h"#include "Poco/Observer.h"namespace Poco {namespace Net {template <class ServiceHandler>class SocketConnector	/// This class implements the Connector part of the	/// Acceptor-Connector design pattern.	///	/// The Acceptor-Connector pattern has been described in the book	/// "Pattern Languages of Program Design 3", edited by Robert Martin,	/// Frank Buschmann and Dirk Riehle (Addison Wesley, 1997).	///	/// The Acceptor-Connector design pattern decouples connection	/// establishment and service initialization in a distributed system	/// from the processing performed once a service is initialized.	/// This decoupling is achieved with three components: Acceptors, 	/// Connectors and Service Handlers.	/// The Connector actively establishes a connection with a remote	/// server socket (usually managed by an Acceptor) and initializes	/// a Service Handler to manage the connection.	///	/// The SocketConnector sets up a StreamSocket, initiates a non-blocking	/// connect operation and registers itself for ReadableNotification, WritableNotification	/// and ErrorNotification. ReadableNotification or WritableNotification denote the successful 	/// establishment of the connection.	///	/// When the StreamSocket becomes readable or writeable, the SocketConnector 	/// creates a ServiceHandler to service the connection and unregisters	/// itself.	///	/// In case of an error (ErrorNotification), the SocketConnector unregisters itself	/// and calls the onError() method, which can be overridden by subclasses	/// to perform custom error handling.	///	/// The ServiceHandler class must provide a constructor that	/// takes a StreamSocket and a SocketReactor as arguments,	/// e.g.:	///     MyServiceHandler(const StreamSocket& socket, ServiceReactor& reactor)	///	/// When the ServiceHandler is done, it must destroy itself.	///	/// Subclasses can override the createServiceHandler() factory method	/// if special steps are necessary to create a ServiceHandler object.{public:			SocketConnector(SocketAddress& address):		_pReactor(0)		/// Creates a SocketConnector, using the given Socket.	{		_socket.connectNB(address);	}	SocketConnector(SocketAddress& address, SocketReactor& reactor):		_pReactor(0)		/// Creates an acceptor, using the given ServerSocket.		/// The SocketConnector registers itself with the given SocketReactor.	{		_socket.connectNB(address);		registerConnector(reactor);	}	virtual ~SocketConnector()		/// Destroys the SocketConnector.	{		unregisterConnector();	}		virtual void registerConnector(SocketReactor& reactor)		/// Registers the SocketConnector with a SocketReactor.		///		/// A subclass can override this and, for example, also register		/// an event handler for a timeout event.		///		/// The overriding method must call the baseclass implementation first.	{		_pReactor = &reactor;		_pReactor->addEventHandler(_socket, Poco::Observer<SocketConnector, ReadableNotification>(*this, &SocketConnector::onReadable));		_pReactor->addEventHandler(_socket, Poco::Observer<SocketConnector, WritableNotification>(*this, &SocketConnector::onWritable));		_pReactor->addEventHandler(_socket, Poco::Observer<SocketConnector, ErrorNotification>(*this, &SocketConnector::onError));	}		virtual void unregisterConnector()		/// Unregisters the SocketConnector.		///		/// A subclass can override this and, for example, also unregister		/// its event handler for a timeout event.		///		/// The overriding method must call the baseclass implementation first.	{		if (_pReactor)		{			_pReactor->removeEventHandler(_socket, Poco::Observer<SocketConnector, ReadableNotification>(*this, &SocketConnector::onReadable));			_pReactor->removeEventHandler(_socket, Poco::Observer<SocketConnector, WritableNotification>(*this, &SocketConnector::onWritable));			_pReactor->removeEventHandler(_socket, Poco::Observer<SocketConnector, ErrorNotification>(*this, &SocketConnector::onError));		}	}		void onReadable(ReadableNotification* pNotification)	{		pNotification->release();		int err = _socket.impl()->socketError(); 		if (err)		{			onError(err);			unregisterConnector();		}		else		{			onConnect();		}	}		void onWritable(WritableNotification* pNotification)	{		pNotification->release();		onConnect();	}		void onConnect()	{		_socket.setBlocking(true);		createServiceHandler();		unregisterConnector();	}		void onError(ErrorNotification* pNotification)	{		pNotification->release();		onError(_socket.impl()->socketError());		unregisterConnector();	}	protected:	virtual ServiceHandler* createServiceHandler()		/// Create and initialize a new ServiceHandler instance.		///		/// Subclasses can override this method.	{		return new ServiceHandler(_socket, *_pReactor);	}	virtual void onError(int errorCode)		/// Called when the socket cannot be connected.		///		/// Subclasses can override this method.	{	}		SocketReactor* reactor()		/// Returns a pointer to the SocketReactor where		/// this SocketConnector is registered.		///		/// The pointer may be null.	{		return _pReactor;	}		Socket& socket()		/// Returns a reference to the SocketConnector's socket.	{		return _socket;	}private:	SocketConnector();	SocketConnector(const SocketConnector&);	SocketConnector& operator = (const SocketConnector&);		StreamSocket   _socket;	SocketReactor* _pReactor;};} } // namespace Poco::Net#endif // Net_SocketConnector_INCLUDED

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -