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📄 icmpclient.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// ICMPClient.h//// $Id: //poco/1.2/Net/include/Poco/Net/ICMPClient.h#1 $//// Library: Net// Package: ICMP// Module:  ICMPClient//// Definition of the ICMPClient class.//// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Net_ICMPClient_INCLUDED#define Net_ICMPClient_INCLUDED#include "Poco/Net/Net.h"#include "Poco/Net/ICMPSocket.h"#include "Poco/Net/ICMPEventArgs.h"#include "Poco/Net/SocketAddress.h"#include "Poco/BasicEvent.h"namespace Poco {namespace Net {class Net_API ICMPClient	/// This class provides ICMP Ping functionality.	///	/// The events are available when class is instantiated	///	and non-static member functions are called.	/// 	///	A "lightweight" alternative is direct (without instantiation)	///	use of static member functions.{public:	mutable Poco::BasicEvent<ICMPEventArgs> pingBegin;	mutable Poco::BasicEvent<ICMPEventArgs> pingReply;	mutable Poco::BasicEvent<ICMPEventArgs> pingError;	mutable Poco::BasicEvent<ICMPEventArgs> pingEnd;	explicit ICMPClient(IPAddress::Family family);		/// Creates an ICMP client.	~ICMPClient();		/// Destroys the ICMP client.	int ping(SocketAddress& address, int repeat = 1) const;		/// Pings the specified address [repeat] times.		/// Notifications are posted for events.		/// 		/// Returns the number of valid replies.	int ping(const std::string& address, int repeat = 1) const;		/// Calls ICMPClient::ping(SocketAddress&, int) and		/// returns the result.		/// 		/// Returns the number of valid replies.	static int ping(SocketAddress& address, IPAddress::Family family, int repeat = 1);		/// Pings the specified address [repeat] times.		/// Notifications are not posted for events.		/// 		/// Returns the number of valid replies.	static int pingIPv4(const std::string& address, int repeat = 1);		/// Calls ICMPClient::ping(SocketAddress&, int) and		/// returns the result.		/// 		/// Returns the number of valid replies.private:	mutable IPAddress::Family _family;};} } // namespace Poco::Net#endif // Net_ICMPClient_INCLUDED

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