📄 systemconfiguration.cpp
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//// SystemConfiguration.cpp//// $Id: //poco/1.2/Util/src/SystemConfiguration.cpp#1 $//// Library: Util// Package: Configuration// Module: SystemConfiguration//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#include "Poco/Util/SystemConfiguration.h"#include "Poco/Environment.h"#include "Poco/Path.h"#include "Poco/Exception.h"using Poco::Environment;using Poco::Path;namespace Poco {namespace Util {const std::string SystemConfiguration::OSNAME = "system.osName";const std::string SystemConfiguration::OSVERSION = "system.osVersion";const std::string SystemConfiguration::OSARCHITECTURE = "system.osArchitecture";const std::string SystemConfiguration::NODENAME = "system.nodeName";const std::string SystemConfiguration::CURRENTDIR = "system.currentDir";const std::string SystemConfiguration::HOMEDIR = "system.homeDir";const std::string SystemConfiguration::TEMPDIR = "system.tempDir";const std::string SystemConfiguration::ENV = "system.env.";SystemConfiguration::SystemConfiguration(){}SystemConfiguration::~SystemConfiguration(){}bool SystemConfiguration::getRaw(const std::string& key, std::string& value) const{ if (key == OSNAME) value = Environment::osName(); else if (key == OSVERSION) value = Environment::osVersion(); else if (key == OSARCHITECTURE) value = Environment::osArchitecture(); else if (key == NODENAME) value = Environment::nodeName(); else if (key == CURRENTDIR) value = Path::current(); else if (key == HOMEDIR) value = Path::home(); else if (key == TEMPDIR) value = Path::temp(); else if (key.compare(0, ENV.size(), ENV) == 0) return getEnv(key.substr(ENV.size()), value); else return false; return true;}void SystemConfiguration::setRaw(const std::string& key, const std::string& value){ throw Poco::InvalidAccessException("Attempt to modify a system property", key);}void SystemConfiguration::enumerate(const std::string& key, Keys& range) const{ if (key.empty()) { range.push_back("system"); } else if (key == "system") { range.push_back("osName"); range.push_back("osVersion"); range.push_back("osArchitecture"); range.push_back("nodeName"); range.push_back("currentDir"); range.push_back("homeDir"); range.push_back("tempDir"); range.push_back("env"); }}bool SystemConfiguration::getEnv(const std::string& name, std::string& value){ if (Environment::has(name)) { value = Environment::get(name); return true; } return false;}} } // namespace Poco::Util
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