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📄 filesystemconfiguration.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
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//// FilesystemConfiguration.h//// $Id: //poco/1.2/Util/include/Poco/Util/FilesystemConfiguration.h#1 $//// Library: Util// Package: Configuration// Module:  FilesystemConfiguration//// Definition of the FilesystemConfiguration class.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef Util_FilesystemConfiguration_INCLUDED#define Util_FilesystemConfiguration_INCLUDED#include "Poco/Util/Util.h"#include "Poco/Util/AbstractConfiguration.h"#include "Poco/Path.h"namespace Poco {namespace Util {class Util_API FilesystemConfiguration: public AbstractConfiguration	/// An implementation of AbstractConfiguration that stores configuration data	/// in a directory hierarchy in the filesystem.	///	/// Every period-separated part of a property name is represented	/// as a directory in the filesystem, relative to the base directory.	/// Values are stored in files named "data".	///	/// All changes to properties are immediately persisted in the filesystem.	///	/// For example, a configuration consisting of the properties	/// 	///   logging.loggers.root.channel.class = ConsoleChannel	///   logging.loggers.app.name = Application	///   logging.loggers.app.channel = c1	///   logging.formatters.f1.class = PatternFormatter	///   logging.formatters.f1.pattern = [%p] %t	///	/// is stored in the filesystem as follows:	///	///   logging/	///           loggers/	///                   root/	///                        channel/	///                                class/	///                                      data ("ConsoleChannel")	///                   app/	///                       name/	///                            data ("Application")	///                       channel/	///                               data ("c1")	///           formatters/	///                      f1/	///                         class/	///                               data ("PatternFormatter")	///                         pattern/	///                                 data ("[%p] %t")                      {public:	FilesystemConfiguration(const std::string& path);		/// Creates a FilesystemConfiguration using the given path.		/// All directories are created as necessary.	void clear();		/// Clears the configuration by erasing the configuration		/// directory and all its subdirectories and files.protected:	bool getRaw(const std::string& key, std::string& value) const;	void setRaw(const std::string& key, const std::string& value);	void enumerate(const std::string& key, Keys& range) const;	Poco::Path keyToPath(const std::string& key) const;	~FilesystemConfiguration();private:	Poco::Path _path;};} } // namespace Poco::Util#endif // Util_FilesystemConfiguration_INCLUDED

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