⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 node.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
💻 H
字号:
//// Node.h//// $Id: //poco/1.2/XML/include/Poco/DOM/Node.h#1 $//// Library: XML// Package: DOM// Module:  DOM//// Definition of the DOM Node interface.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef DOM_Node_INCLUDED#define DOM_Node_INCLUDED#include "Poco/XML/XML.h"#include "Poco/DOM/EventTarget.h"#include "Poco/XML/XMLString.h"namespace Poco {namespace XML {class NamedNodeMap;class Document;class NodeList;class XML_API Node: public EventTarget	/// The Node interface is the primary datatype for the entire Document Object	/// Model. It represents a single node in the document tree. While all objects	/// implementing the Node interface expose methods for dealing with children,	/// not all objects implementing the Node interface may have children. For	/// example, Text nodes may not have children, and adding children to such	/// nodes results in a DOMException being raised.	/// 	/// The attributes nodeName, nodeValue and attributes are included as a mechanism	/// to get at node information without casting down to the specific derived	/// interface. In cases where there is no obvious mapping of these attributes	/// for a specific nodeType (e.g., nodeValue for an Element or attributes for	/// a Comment), this returns null. Note that the specialized interfaces may	/// contain additional and more convenient mechanisms to get and set the relevant	/// information.	///	/// This implementation differs in some ways from the W3C DOM recommendations.	/// For example, the DOM specifies that some methods can return null strings.	/// Instead of null strings, this implementation always returns empty strings.{public:	enum	{		ELEMENT_NODE = 1,             /// The node is an Element.		ATTRIBUTE_NODE,               /// The node is an Attr.		TEXT_NODE,                    /// The node is a Text node.		CDATA_SECTION_NODE,           /// The node is a CDATASection.		ENTITY_REFERENCE_NODE,        /// The node is an EntityReference.		ENTITY_NODE,                  /// The node is an Entity.		PROCESSING_INSTRUCTION_NODE,  /// The node is a ProcessingInstruction.		COMMENT_NODE,                 /// The node is a Comment.		DOCUMENT_NODE,                /// The node is a Document.		DOCUMENT_TYPE_NODE,           /// The node is a DocumentType.		DOCUMENT_FRAGMENT_NODE,       /// The node is a DocumentFragment.		NOTATION_NODE                 /// The node is a Notation.	};	virtual const XMLString& nodeName() const = 0;		/// Returns the name of this node, depending on its type.	const XMLString& nodeValue() const;		/// Returns the value of this node, depending on its type.	virtual const XMLString& getNodeValue() const = 0;		/// Returns the value of this node, depending on its type.	virtual void setNodeValue(const XMLString& value) = 0;		/// Sets the value of this node. Throws an exception		/// if the node is read-only.	virtual unsigned short nodeType() const = 0;		/// Returns a code representing the type of the underlying object.	virtual Node* parentNode() const = 0;		/// The parent of this node. All nodes, except Attr, Document, DocumentFragment,		/// Entity, and Notation may have a parent. However, if a node has just been		/// created and not yet added to the tree, or if it has been removed from the		/// tree, this is null.	virtual NodeList* childNodes() const = 0;		/// Returns a NodeList containing all children of this node.		///		/// The returned NodeList must be released with a call		/// to release() when no longer needed.	virtual Node* firstChild() const = 0;		/// Returns the first child of this node. If there is no such		/// node, this returns null.	virtual Node* lastChild() const = 0;		/// Returns the last child of this node. If there is no such		/// node, this returns null.	virtual Node* previousSibling() const = 0;		/// Returns the node immediately preceding this node. If there		/// is no such node, this returns null.	virtual Node* nextSibling() const = 0;		/// Returns the node immediately following this node. If there		/// is no such node, this returns null.	virtual NamedNodeMap* attributes() const = 0;		/// Returns a NamedNodeMap containing the attributes of this		/// node (if it is an Element) or null otherwise.		/// 		/// The returned NamedNodeMap must be released with a call		/// to release() when no longer needed.	virtual Document* ownerDocument() const = 0;		/// Returns the Document object associated with this node.		/// This is also the Document object used to create new nodes.		/// When this node is a Document, this is null.	virtual Node* insertBefore(Node* newChild, Node* refChild) = 0;		/// Inserts the node newChild before the existing child node refChild.		///		/// If refChild is null, insert newChild at the end of the list of children.		/// If newChild is a DocumentFragment object, all of its children are		/// inserted in the same order, before refChild. If the newChild is already		/// in the tree, it is first removed.	virtual Node* replaceChild(Node* newChild, Node* oldChild) = 0;		/// Replaces the child node oldChild with newChild in the list of children,		/// and returns the oldChild node.		/// If newChild is a DocumentFragment object, oldChild is replaced by all of		/// the DocumentFragment children, which are inserted in the same order. If		/// the newChild is already in the tree, it is first removed.	virtual Node* removeChild(Node* oldChild) = 0;		/// Removes the child node indicated by oldChild from the list of children		/// and returns it. 	virtual Node* appendChild(Node* newChild) = 0;		/// Appends the node newChild to the end of the list of children of this node.		/// If newChild is already in the tree, it is first removed.	virtual bool hasChildNodes() const = 0;		/// This is a convenience method to allow easy determination of whether a 		/// node has any children.		/// Returns true if the node has any children, false otherwise.	virtual Node* cloneNode(bool deep) const = 0;		/// Returns a duplicate of this node, i.e., serves as a generic copy constructor		/// for nodes. The duplicate node has no parent; (parentNode is null.).		/// Cloning an Element copies all attributes and their values, including those		/// generated by the XML processor to represent defaulted attributes, but this		/// method does not copy any text it contains unless it is a deep clone, since		/// the text is contained in a child Text node. Cloning an Attribute directly,		/// as opposed to be cloned as part of an Element cloning operation, returns		/// a specified attribute (specified is true). Cloning any other type of node		/// simply returns a copy of this node.		/// Note that cloning an immutable subtree results in a mutable copy, but the		/// children of an EntityReference clone are readonly. In addition, clones of		/// unspecified Attr nodes are specified. And, cloning Document, DocumentType,		/// Entity, and Notation nodes is implementation dependent.		// DOM Level 2	virtual void normalize() = 0;		/// Puts all Text nodes in the full depth of the sub-tree underneath this Node,		/// including attribute nodes, into a "normal" form where only structure (e.g.,		/// elements, comments, processing instructions, CDATA sections, and entity		/// references) separates Text nodes, i.e., there are neither adjacent Text		/// nodes nor empty Text nodes. This can be used to ensure that the DOM view		/// of a document is the same as if it were saved and re-loaded, and is useful		/// when operations (such as XPointer lookups) that depend on a particular		/// document tree structure are to be used.		/// 		/// Note: In cases where the document contains CDATASections, the normalize		/// operation alone may not be sufficient, since XPointers do not differentiate		/// between Text nodes and CDATASection nodes.	virtual bool isSupported(const XMLString& feature, const XMLString& version) const = 0;		/// Tests whether the DOM implementation implements a specific 		/// feature and that feature is supported by this node.	virtual const XMLString& namespaceURI() const = 0;		/// Returns the namespace URI of the node.		/// This is not a computed value that is the result of a namespace lookup based on an 		/// examination of the namespace declarations in scope. It is merely the namespace URI 		/// given at creation time.		///		/// For nodes of any type other than ELEMENT_NODE and ATTRIBUTE_NODE and nodes created with a 		/// DOM Level 1 method, such as createElement from the Document interface, this is always the		/// empty string.	virtual XMLString prefix() const = 0;		/// Returns the namespace prefix from the qualified name of the node.	virtual const XMLString& localName() const = 0;		/// Returns the local name of the node.	virtual bool hasAttributes() const = 0;		/// Returns whether this node (if it is an element) has any attributes.			// Extensions	virtual XMLString innerText() const = 0;		/// Returns a string containing the concatenated values of the node		/// and all its child nodes. 		///		/// This method is not part of the W3C Document Object Model.protected:	virtual ~Node();};//// inlines//inline const XMLString& Node::nodeValue() const{	return getNodeValue();}} } // namespace Poco::XML#endif // DOM_Node_INCLUDED

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -