⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 nodeiterator.h

📁 C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ St
💻 H
字号:
//// NodeIterator.h//// $Id: //poco/1.2/XML/include/Poco/DOM/NodeIterator.h#1 $//// Library: XML// Package: DOM// Module:  NodeIterator//// Definition of the DOM NodeIterator class.//// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.// and Contributors.//// Permission is hereby granted, free of charge, to any person or organization// obtaining a copy of the software and accompanying documentation covered by// this license (the "Software") to use, reproduce, display, distribute,// execute, and transmit the Software, and to prepare derivative works of the// Software, and to permit third-parties to whom the Software is furnished to// do so, all subject to the following:// // The copyright notices in the Software and this entire statement, including// the above license grant, this restriction and the following disclaimer,// must be included in all copies of the Software, in whole or in part, and// all derivative works of the Software, unless such copies or derivative// works are solely in the form of machine-executable object code generated by// a source language processor.// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//#ifndef DOM_NodeIterator_INCLUDED#define DOM_NodeIterator_INCLUDED#include "Poco/XML/XML.h"namespace Poco {namespace XML {class Node;class NodeFilter;class XML_API NodeIterator	/// Iterators are used to step through a set of nodes, e.g. the set of nodes	/// in a NodeList, the document subtree governed by a particular Node, the results	/// of a query, or any other set of nodes. The set of nodes to be iterated is	/// determined by the implementation of the NodeIterator. DOM Level 2 specifies	/// a single NodeIterator implementation for document-order traversal of a document	/// subtree.	///	/// A NodeIterator can be directly instantiated using one of its constructors -	/// the DocumentTraversal interface is not needed and therefore not implemented.	/// Unlike most other DOM classes, NodeIterator supports value semantics.	///	/// If the NodeIterator's current node is removed from the document, the	/// result of calling any of the movement methods is undefined. This behavior does	/// not conform to the DOM Level 2 Traversal specification.{public:	NodeIterator(Node* root, unsigned long whatToShow, NodeFilter* pFilter = 0);		/// Creates a NodeIterator over the subtree rooted at the specified node.			NodeIterator(const NodeIterator& iterator);		/// Creates a NodeIterator by copying another NodeIterator.			NodeIterator& operator = (const NodeIterator& iterator);		/// Assignment operator.			~NodeIterator();		/// Destroys the NodeIterator.	Node* root() const;		/// The root node of the NodeIterator, as specified when it was created.	unsigned long whatToShow() const;		/// This attribute determines which node types are presented via the iterator. 		/// The available set of constants is defined in the NodeFilter interface. 		/// Nodes not accepted by whatToShow will be skipped, but their children may 		/// still be considered. Note that this skip takes precedence over the filter, 		/// if any.	NodeFilter* filter() const;		/// The NodeFilter used to screen nodes.	bool expandEntityReferences() const;		/// The value of this flag determines whether the children of entity reference		/// nodes are visible to the iterator. If false, they and their descendants		/// will be rejected. Note that this rejection takes precedence over whatToShow		/// and the filter. Also note that this is currently the only situation where		/// NodeIterators may reject a complete subtree rather than skipping individual		/// nodes.		/// 		/// To produce a view of the document that has entity references expanded and		/// does not expose the entity reference node itself, use the whatToShow flags		/// to hide the entity reference node and set expandEntityReferences to true		/// when creating the iterator. To produce a view of the document that has entity		/// reference nodes but no entity expansion, use the whatToShow flags to show		/// the entity reference node and set expandEntityReferences to false.		///		/// This implementation does not support entity reference expansion and		/// thus always returns false.	Node* nextNode();		/// Returns the next node in the set and advances the position of the iterator		/// in the set. After a NodeIterator is created, the first call to nextNode()		/// returns the first node in the set.	Node* previousNode();		/// Returns the previous node in the set and moves the position of the NodeIterator		/// backwards in the set.	Node* currentNodeNP() const;		/// Returns the current node in the set.		///		/// Leaves the NodeIterator unchanged.		///		/// Warning: This is a proprietary extension to the DOM Level 2 NodeIterator		/// interface.	void detach();		/// Detaches the NodeIterator from the set which it iterated over, releasing		/// any computational resources and placing the iterator in the INVALID state.		/// After detach has been invoked, calls to nextNode or previousNode will raise		/// the exception INVALID_STATE_ERR.protected:	bool accept(Node* pNode) const;	Node* next() const;	Node* previous() const;	Node* last();private:	NodeIterator();		Node*         _pRoot;	unsigned long _whatToShow;	NodeFilter*   _pFilter;	Node*         _pCurrent;};//// inlines//inline Node* NodeIterator::root() const{	return _pRoot;}inline Node* NodeIterator::currentNodeNP() const{	return _pCurrent;}inline unsigned long NodeIterator::whatToShow() const{	return _whatToShow;}inline NodeFilter* NodeIterator::filter() const{	return _pFilter;}inline bool NodeIterator::expandEntityReferences() const{	return false;}} } // namespace Poco::XML#endif // DOM_NodeIterator_INCLUDED

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -