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📄 dllreg.vcproj

📁 Windows Shell扩展编程完全指南 2
💻 VCPROJ
📖 第 1 页 / 共 2 页
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regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
"
				Outputs="$(OutDir)\regsvr32.trg"/>
			<Tool
				Name="VCLinkerTool"
				OutputFile=".\ReleaseUMinDependency/DLLReg.dll"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ModuleDefinitionFile=".\DLLReg.def"
				ProgramDatabaseFile=".\ReleaseUMinDependency/DLLReg.pdb"
				SubSystem="2"
				OptimizeForWindows98="1"
				ImportLibrary=".\ReleaseUMinDependency/DLLReg.lib"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\ReleaseUMinDependency/DLLReg.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
			<File
				RelativePath="DLLReg.cpp">
				<FileConfiguration
					Name="Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_MBCS;_ATL_STATIC_REGISTRY;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_MBCS;_ATL_DLL;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="0"
						PreprocessorDefinitions="STRICT;WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;$(NoInherit)"
						BasicRuntimeChecks="3"
						BrowseInformation="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="0"
						PreprocessorDefinitions="STRICT;WIN32;_DEBUG;_WINDOWS;_USRDLL;_UNICODE;$(NoInherit)"
						BasicRuntimeChecks="3"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_UNICODE;_ATL_DLL;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_UNICODE;_ATL_STATIC_REGISTRY;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="DLLReg.def">
			</File>
			<File
				RelativePath="DLLReg.idl">
				<FileConfiguration
					Name="Release MinDependency|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\DLLReg.tlb"
						HeaderFileName="DLLReg.h"
						InterfaceIdentifierFileName="DLLReg_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinSize|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\DLLReg.tlb"
						HeaderFileName="DLLReg.h"
						InterfaceIdentifierFileName="DLLReg_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\DLLReg.tlb"
						HeaderFileName="DLLReg.h"
						InterfaceIdentifierFileName="DLLReg_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\DLLReg.tlb"
						HeaderFileName="DLLReg.h"
						InterfaceIdentifierFileName="DLLReg_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinSize|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\DLLReg.tlb"
						HeaderFileName="DLLReg.h"
						InterfaceIdentifierFileName="DLLReg_i.c"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinDependency|Win32">
					<Tool
						Name="VCMIDLTool"
						GenerateStublessProxies="TRUE"
						TypeLibraryName=".\DLLReg.tlb"
						HeaderFileName="DLLReg.h"
						InterfaceIdentifierFileName="DLLReg_i.c"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="DLLReg.rc">
				<FileConfiguration
					Name="Release MinDependency|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						PreprocessorDefinitions=""
						AdditionalIncludeDirectories="$(OUTDIR)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinSize|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						PreprocessorDefinitions=""
						AdditionalIncludeDirectories="$(OUTDIR)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						PreprocessorDefinitions=""
						AdditionalIncludeDirectories="$(OUTDIR)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						PreprocessorDefinitions="_DEBUG;$(NoInherit)"
						AdditionalIncludeDirectories="$(OUTDIR)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinSize|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						PreprocessorDefinitions="NDEBUG;$(NoInherit)"
						AdditionalIncludeDirectories="$(OUTDIR)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinDependency|Win32">
					<Tool
						Name="VCResourceCompilerTool"
						PreprocessorDefinitions="NDEBUG;$(NoInherit)"
						AdditionalIncludeDirectories="$(OUTDIR)"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="DLLRegShlExt.cpp">
				<FileConfiguration
					Name="Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_MBCS;_ATL_STATIC_REGISTRY;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_MBCS;_ATL_DLL;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="0"
						PreprocessorDefinitions="STRICT;WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;$(NoInherit)"
						BasicRuntimeChecks="3"
						BrowseInformation="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="0"
						PreprocessorDefinitions="STRICT;WIN32;_DEBUG;_WINDOWS;_USRDLL;_UNICODE;$(NoInherit)"
						BasicRuntimeChecks="3"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_UNICODE;_ATL_DLL;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_UNICODE;_ATL_STATIC_REGISTRY;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="ProgressDlg.cpp">
				<FileConfiguration
					Name="Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_MBCS;_ATL_STATIC_REGISTRY;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_MBCS;_ATL_DLL;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="0"
						PreprocessorDefinitions="STRICT;WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;$(NoInherit)"
						BasicRuntimeChecks="3"
						BrowseInformation="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="0"
						PreprocessorDefinitions="STRICT;WIN32;_DEBUG;_WINDOWS;_USRDLL;_UNICODE;$(NoInherit)"
						BasicRuntimeChecks="3"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_UNICODE;_ATL_DLL;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_UNICODE;_ATL_STATIC_REGISTRY;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="StdAfx.cpp">
				<FileConfiguration
					Name="Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_MBCS;_ATL_STATIC_REGISTRY;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_MBCS;_ATL_DLL;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="0"
						PreprocessorDefinitions="STRICT;WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;$(NoInherit)"
						BasicRuntimeChecks="3"
						UsePrecompiledHeader="1"
						BrowseInformation="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="0"
						PreprocessorDefinitions="STRICT;WIN32;_DEBUG;_WINDOWS;_USRDLL;_UNICODE;$(NoInherit)"
						BasicRuntimeChecks="3"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinSize|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_UNICODE;_ATL_DLL;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release MinDependency|Win32">
					<Tool
						Name="VCCLCompilerTool"
						Optimization="1"
						PreprocessorDefinitions="STRICT;_UNICODE;_ATL_STATIC_REGISTRY;WIN32;NDEBUG;_WINDOWS;_USRDLL;$(NoInherit)"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl">
			<File
				RelativePath="DLLRegShlExt.h">
			</File>
			<File
				RelativePath="ProgressDlg.h">
			</File>
			<File
				RelativePath="Resource.h">
			</File>
			<File
				RelativePath="StdAfx.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
			<File
				RelativePath="res\dllreg.manifest">
			</File>
			<File
				RelativePath="DLLRegShlExt.rgs">
			</File>
			<File
				RelativePath="res\register.bmp">
			</File>
			<File
				RelativePath="res\unreg.bmp">
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

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