📄 opencv用户手册之图像处理部分(之二):采样、差值与几何变换(中文翻译) - hunnish的opencv专栏.htm
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<DT>line_iterator
<DD>指向线段迭代器结构的指针
<DT>connectivity
<DD>被扫描线段的连通数,<SPAN lang=EN-US>4 或 8.</SPAN> </DD></DL>
<P>函数 <SPAN lang=EN-US><A
href="file:///C:/DOCUME~1/user/LOCALS~1/Temp/FrontPageTempDir/pvw1.htm#decl_cvInitLineIterator">cvInitLineIterator</A>
初始化线段迭代器,并返回两点之间的象素点数目。两个点必须在图像内。当迭代器初始化后,连接两点的光栅线上所有点,都可以连续通过调用
</SPAN><CODE><SPAN lang=EN-US>CV_NEXT_LINE_POINT</SPAN></CODE><SPAN lang=EN-US>
来得到。线段上的点是使用 4-连通或8-连通利用 Bresenham 算法逐点计算的。</SPAN></P>
<H4><SPAN
style="FONT-FAMILY: 宋体; mso-ascii-font-family: Helvetica; mso-hansi-font-family: Helvetica">例子:使用线段迭代器计算彩色线上象素值的和</SPAN></H4><PRE> CvScalar sum_line_pixels( IplImage* image, CvPoint pt1, CvPoint pt2 )
{
CvLineIterator iterator;
int blue_sum = 0, green_sum = 0, red_sum = 0;
int count = cvInitLineIterator( image, pt1, pt2, &iterator, 8 );
for( int i = 0; i < count; i++ ){
blue_sum += iterator.ptr[0];
green_sum += iterator.ptr[1];
red_sum += iterator.ptr[2];
CV_NEXT_LINE_POINT(iterator);
/* print the pixel coordinates: demonstrates how to calculate the coordinates */
{
int offset, x, y;
/* assume that ROI is not set, otherwise need to take it into account. */
offset = iterator.ptr - (uchar*)(image->imageData);
y = offset/image->widthStep;
x = (offset - y*image->widthStep)/(3*sizeof(uchar) /* size of pixel */);
printf("(%d,%d)\n", x, y );
}
}
return cvScalar( blue_sum, green_sum, red_sum );
}
</PRE>
<HR>
<H3><A name=decl_cvSampleLine>SampleLine</A></H3>
<P class=Blurb><SPAN
style="FONT-FAMILY: 宋体; mso-ascii-font-family: Helvetica; mso-hansi-font-family: Helvetica">将光栅线读入缓冲区</SPAN></P><PRE>int cvSampleLine( const CvArr* image, CvPoint pt1, CvPoint pt2,
void* buffer, int connectivity=8 );
</PRE>
<P>
<DL>
<DT>image
<DD>带线段图像
<DT>pt1
<DD>起点
<DT>pt2
<DD>终点
<DT>buffer
<DD>存储线段点的缓存区,必须有足够大小来存储点<SPAN lang=EN-US> max( |</SPAN><CODE><SPAN
lang=EN-US>pt2.x</SPAN></CODE><SPAN lang=EN-US>-</SPAN><CODE><SPAN
lang=EN-US>pt1.x</SPAN></CODE><SPAN lang=EN-US>|+1, |</SPAN><CODE><SPAN
lang=EN-US>pt2.y</SPAN></CODE><SPAN lang=EN-US>-</SPAN><CODE><SPAN
lang=EN-US>pt1.y</SPAN></CODE><SPAN lang=EN-US>|+1 ) :8-连通情况下,以及
|</SPAN><CODE><SPAN lang=EN-US>pt2.x</SPAN></CODE><SPAN
lang=EN-US>-</SPAN><CODE><SPAN lang=EN-US>pt1.x</SPAN></CODE><SPAN
lang=EN-US>|+|</SPAN><CODE><SPAN lang=EN-US>pt2.y</SPAN></CODE><SPAN
lang=EN-US>-</SPAN><CODE><SPAN lang=EN-US>pt1.y</SPAN></CODE><SPAN
lang=EN-US>|+1 : 4-连通情况下.</SPAN>
<DT>connectivity
<DD>The line connectivity, 4 or 8. </DD></DL>
<P>函数 cvSampleLine 实现了线段迭代器的一个特殊应用。它读取由两点 pt1 和 pt2
确定的线段上的所有图像点,包括终点,并存储到缓存中。</P>
<HR>
<H3><A name=decl_cvGetRectSubPix>GetRectSubPix</A></H3>
<P class=Blurb><SPAN
style="FONT-FAMILY: 宋体; mso-ascii-font-family: Helvetica; mso-hansi-font-family: Helvetica">从图像中提取象素矩形,使用子象素精度</SPAN></P><PRE>void cvGetRectSubPix( const CvArr* src, CvArr* dst, CvPoint2D32f center );
</PRE>
<P>
<DL>
<DT>src
<DD>输入图像.
<DT>dst
<DD>提取的矩形.
<DT>center
<DD>提取的象素矩形的中心,浮点数坐标。中心必须位于图像内部. </DD></DL>
<P>函数 <SPAN lang=EN-US><A
href="file:///C:/DOCUME~1/user/LOCALS~1/Temp/FrontPageTempDir/pvw1.htm#decl_cvGetRectSubPix">cvGetRectSubPix</A>
从图像 </SPAN><CODE><SPAN lang=EN-US>src 中提取矩形</SPAN></CODE><SPAN
lang=EN-US>:</SPAN></P><PRE>dst(x, y) = src(x + center.x - (width(dst)-1)*0.5, y + center.y - (height(dst)-1)*0.5)
</PRE>
<P>其中非整数象素点坐标采用双线性差值提取。对多通道图像,每个通道独立单独完成提取。矩形中心必须位于图像内部,而整个矩形可以部分不在图像内。这种情况下,复制的边界模识用来得到图像边界外的象素值(<SPAN
lang=EN-US>Hunnish:令人费解)</SPAN></P>
<HR>
<H3><A name=decl_cvGetQuadrangleSubPix>GetQuadrangleSubPix</A></H3>
<P class=Blurb><SPAN
style="FONT-FAMILY: 宋体; mso-ascii-font-family: Helvetica; mso-hansi-font-family: Helvetica">提取象素四边形,使用子象素精度</SPAN></P><PRE>void cvGetQuadrangleSubPix( const CvArr* src, CvArr* dst, const CvMat* map_matrix,
int fill_outliers=0, CvScalar fill_value=cvScalarAll(0) );
</PRE>
<P>
<DL>
<DT>src
<DD>输入图像.
<DT>dst
<DD>提取的四边形.
<DT>map_matrix
<DD><SPAN lang=EN-US>3 × 2 变换矩阵 [</SPAN><CODE><SPAN
lang=EN-US>A</SPAN></CODE><SPAN lang=EN-US>|</SPAN><CODE><SPAN
lang=EN-US>b</SPAN></CODE><SPAN lang=EN-US>] (见讨论).</SPAN>
<DT>fill_outliers
<DD>该标志位指定是否对原始图像边界外面的象素点使用复制模式(<CODE>fill_outliers</CODE>=0)进行差值或者将其设置为指定值(<CODE>fill_outliers</CODE>=1)。
<DT>fill_value
<DD>对原始图像边界外面的象素设定固定值,当 <CODE><SPAN
lang=EN-US>fill_outliers</SPAN></CODE><SPAN lang=EN-US>=1.</SPAN> </DD></DL>
<P>函数 <SPAN lang=EN-US><A
href="file:///C:/DOCUME~1/user/LOCALS~1/Temp/FrontPageTempDir/pvw1.htm#decl_cvGetQuadrangleSubPix">cvGetQuadrangleSubPix</A>
从图像 </SPAN><CODE><SPAN lang=EN-US>src</SPAN></CODE><SPAN lang=EN-US>
中提取四边形,使用子象素精度,并且将结果存储于 </SPAN><CODE><SPAN lang=EN-US>dst</SPAN></CODE><SPAN
lang=EN-US> ,计算公式是:</SPAN></P><PRE>dst(x+width(dst)/2, y+height(dst)/2)= src( A<SUB>11</SUB>x+A<SUB>12</SUB>y+b<SUB>1</SUB>, A<SUB>21</SUB>x+A<SUB>22</SUB>y+b<SUB>2</SUB>),
where <CODE>A</CODE> and <CODE>b</CODE> are taken from <CODE>map_matrix</CODE>
| A<SUB>11</SUB> A<SUB>12</SUB> b<SUB>1</SUB> |
map_matrix = | |
| A<SUB>21</SUB> A<SUB>22</SUB> b<SUB>2</SUB> |
</PRE>
<P>其中在非整数坐标<SPAN lang=EN-US> A•(x,y)<SUP>T</SUP>+b
的象素点值通过双线性变换得到。多通道图像的每一个通道都单独计算.</SPAN></P>
<H4><SPAN
style="FONT-FAMILY: 宋体; mso-ascii-font-family: Helvetica; mso-hansi-font-family: Helvetica">例子:使用</SPAN><SPAN
lang=EN-US> cvGetQuadrangleSubPix </SPAN><SPAN
style="FONT-FAMILY: 宋体; mso-ascii-font-family: Helvetica; mso-hansi-font-family: Helvetica">进行图像旋转</SPAN></H4><PRE>#include "cv.h"
#include "highgui.h"
#include "math.h"
int main( int argc, char** argv )
{
IplImage* src;
/* the first command line parameter must be image file name */
if( argc==2 && (src = cvLoadImage(argv[1], -1))!=0)
{
IplImage* dst = cvCloneImage( src );
int delta = 1;
int angle = 0;
cvNamedWindow( "src", 1 );
cvShowImage( "src", src );
for(;;)
{
float m[6];
double factor = (cos(angle*CV_PI/180.) + 1.1)*3;
CvMat M = cvMat( 2, 3, CV_32F, m );
int w = src->width;
int h = src->height;
m[0] = (float)(factor*cos(-angle*2*CV_PI/180.));
m[1] = (float)(factor*sin(-angle*2*CV_PI/180.));
m[2] = w*0.5f;
m[3] = -m[1];
m[4] = m[0];
m[5] = h*0.5f;
cvGetQuadrangleSubPix( src, dst, &M, 1, cvScalarAll(0));
cvNamedWindow( "dst", 1 );
cvShowImage( "dst", dst );
if( cvWaitKey(5) == 27 )
break;
angle = (angle + delta) % 360;
}
}
return 0;
}
</PRE>
<HR>
<H3><A name=decl_cvResize>Resize</A></H3>
<P class=Blurb><SPAN
style="FONT-FAMILY: 宋体; mso-ascii-font-family: Helvetica; mso-hansi-font-family: Helvetica">图像大小变换</SPAN></P><PRE>void cvResize( const CvArr* src, CvArr* dst, int interpolation=CV_INTER_LINEAR );
</PRE>
<P>
<DL>
<DT>src
<DD>输入图像.
<DT>dst
<DD>输出图像.
<DT>interpolation
<DD>差值方法:
<UL>
<LI>CV_INTER_NN - 最近邻差值,
<LI>CV_INTER_LINEAR - 双线性差值 (缺省使用)
<LI>CV_INTER_AREA - <SPAN
lang=EN-US>使用象素关系重采样。当图像缩小时候,该方法可以避免波纹出现。当图像放大是,类似于 </SPAN><CODE><SPAN
lang=EN-US>CV_INTER_NN</SPAN></CODE><SPAN lang=EN-US> 方法.</SPAN>.
<LI>CV_INTER_CUBIC - 立方差值. </LI></UL></DD></DL>
<P>函数 <SPAN lang=EN-US><A
href="file:///C:/DOCUME~1/user/LOCALS~1/Temp/FrontPageTempDir/pvw1.htm#decl_cvResize">cvResize</A>
将图像 </SPAN><CODE><SPAN lang=EN-US>src</SPAN></CODE><SPAN lang=EN-US> 改变尺寸得到与
</SPAN><CODE><SPAN lang=EN-US>dst 同样大小。</SPAN></CODE>若设定<SPAN lang=EN-US>
ROI,函数将按常规支持 ROI</SPAN>.</P>
<HR>
<H3><A name=decl_cvWarpAffine>WarpAffine</A></H3>
<P class=Blurb><SPAN
style="FONT-FAMILY: 宋体; mso-ascii-font-family: Helvetica; mso-hansi-font-family: Helvetica">对图像做仿射变换</SPAN></P><PRE>void cvWarpAffine( const CvArr* src, CvArr* dst, const CvMat* map_matrix,
int flags=CV_INTER_LINEAR+CV_WARP_FILL_OUTLIERS,
CvScalar fillval=cvScalarAll(0) );
</PRE>
<P>
<DL>
<DT>src
<DD>输入图像.
<DT>dst
<DD>输出图像.
<DT>map_matrix
<DD><SPAN lang=EN-US>2×3 变换矩阵</SPAN>
<DT>flags
<DD>差值方法与开关选项:
<UL>
<LI>CV_WARP_FILL_OUTLIERS - <SPAN
lang=EN-US>填充所有缩小图像的象素。如果部分象素落在输入图像的边界外,那么它们的值设定为 </SPAN><CODE><SPAN
lang=EN-US>fillval</SPAN></CODE><SPAN lang=EN-US>.</SPAN>
<LI>CV_WARP_INVERSE_MAP - <SPAN lang=EN-US>指定 </SPAN><CODE><SPAN
lang=EN-US>matrix</SPAN></CODE><SPAN lang=EN-US>
是输出图像到输入图像的反变换,因此可以直接用来做象素差值。否则, 函数从 </SPAN><CODE><SPAN
lang=EN-US>map_matrix 得到反变换。</SPAN></CODE> </LI></UL>
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