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📄 rio500.java

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/*
 * Java USB Library
 * Copyright (C) 2000 by David Brownell
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as
 * published by the Free Software Foundation; either version 2.1 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

package usb.devices;

import java.io.*;
import java.util.Vector;

import usb.core.*;
import usb.util.USBSocket;


/**
 * This provides access Rio500 status, and potentially to the
 * full range of functionality supported by this device.
 * It's been created using the
 * <a href=http://rio500.sourceforge.net>Rio500.sourceforge.net</a>
 * resources ... many thanks to the folk there!
 * At this writing, this class exposes roughly the functionality
 * that the rio_stat program provides.
 *
 * <hr>
 *
 * <p> Be very sure to invoke {@link #finish} (if you'll be using the
 * device again) or {@link #close} (so other drivers can use it), after
 * you {@link #start} to use the Rio.  If you don't, a power cycle of
 * the player may be needed to recover.  Use a <code>finally</code> clause
 * to make sure you clean up before you switch to another task.  Only
 * the thread which invokes <code>start</code> may perform subsequent
 * operations with this object, until <code>finish</code>.
 *
 * <p> <em>Do not use your Rio when its battery indicator is so low that
 * none of the solid segments are showing.  It's been seen to behave quite
 * poorly when it's got that little power.  You could need to reformat your
 * storage media; some users have even had to have their Rio units replaced
 * by Diamond.  (This is evidently a known Rio firmware bug.) </em>
 *
 * @version $Id: Rio500.java,v 1.2 2000/11/20 17:09:03 dbrownell Exp $
 */
public final class Rio500
{
    private final ControlMessage	msg = new ControlMessage ();
    private final byte			scratch [] = new byte [4096];
    private /* final */ USBSocket		socket;
    private Thread			talking;

    /**
     * Initializes to talk to the specified device.
     * Claims ownership of the bulk interface.
     */
    public Rio500 (Device dev) throws IOException
    {
	socket = new USBSocket (dev);
    }

    /**
     * If you didn't finish and close this device, they'll be done here.
     * Since finalization won't always be invoked, don't rely on this.
     */
    protected void finalize () throws IOException
    {
	close ();
    }

    /**
     * After you close this object, other drivers can access
     * this particular MP3 player.  Java code will see it as
     * a disconnect followed by a reconnect, with those other
     * drivers competing to claim the interface.
     */
    public void close () throws IOException
    {
	finish ();
	socket.close ();
    }

    /**
     * You must say you are going to start talking to the player, since it
     * can't be used while your thread is doing so.  If the player is now
     * in use, it typically stops playing.
     */
    public void start () throws IOException
    {
	synchronized (socket) {
	    if (talking != null)
		throw new IllegalStateException ();

	    get (RIO_COMM_START, 0, 0);
	    talking = Thread.currentThread ();
	}

	// why op 42 all the time -- 1ms pause each?
	// they don't always seem to be necessary

	// on first call only, C code gets result  0x60000100
	// Java (and C on other calls) gets result 0xf0000100

	get (RIO_UNKNOWN_42, 0, 0);
	get (RIO_UNKNOWN_42, 0, 0);
    }
    
    /**
     * When you finish with this object, it can normally be used to
     * play back audio until you start to use it again.  Use this in
     * a "finally" clause around any block where you start(). 
     */
    public void finish ()
    {
	boolean		noNukes = false;

	try {
	    checkTalking ();
	    get (RIO_COMM_END, 0, 0);
	    get (RIO_UNKNOWN_42, 0, 0);
	} catch (IOException e) {
	    // ignored
	} catch (IllegalStateException e) {
	    noNukes = true;
	} finally {
	    if (!noNukes)
		talking = null;
	}
    }

    // must have start()ed
    private void checkTalking ()
    {
	if (talking != Thread.currentThread ())
	    throw new IllegalStateException ();
    }

    /**
     * Returns the number of bytes of free memory in the player's
     * internal or external memory.
     */
    public int getFreeMemory (boolean external) throws IOException
    {
	int retval;

	checkTalking ();
	retval = get (RIO_MEM_QUERY, 0, external ? 1 : 0);
	get (RIO_UNKNOWN_42, 0, 0);
	get (RIO_UNKNOWN_42, 0, 0);
	    // rio_add_song retries twice if retval is zero
	    // on grounds that it sometimes lied ... old bug?
	return retval;
    }

    /**
     * Returns the frmware revision of this MP3 player.
     */
    public String getFirmwareRevision ()
    throws IOException
    {
	Device 			dev = socket.getDevice ();
	DeviceDescriptor	info;


	// MORE CORRECTLY, bcd-ize:
	// 0x0ffff & get (RIO_FIRMWARE_REV, 0, 0)

	if (dev != null) {
	    info = dev.getDeviceDescriptor ();
	    return info.getDeviceId ();
	} else
	    return null;
    }

    /**
     * Returns true if a removable SmartMedia memory card is available
     * for song storage.
     */
    public boolean hasExternalMemory () throws IOException
    {
	return ((get (RIO_UNKNOWN_42, 0, 0) >> 30) & 0x01) != 0;
    }

    /**
     * Returns information about the internal or external memory.
     * @param external when true, the external memory is checked.
     */
    public MemoryStatus getMemoryStatus (boolean external) throws IOException
    {
	checkTalking ();
	synchronized (msg) {
	    // which card provides the status?
	    get (RIO_UNKNOWN_51, 1, external ? 1 : 0);

	    return new MemoryStatus (this, rioRead (RIO_MEM_STATUS, 0, 0, 20));
	}
    }


    private int getFolderBlockCount (boolean external)
    throws IOException
    {
	int card = external ? 1 : 0;
	return get (RIO_GET_BLOCK_COUNT, ROOT_FOLDER_ADDRESS, card);
    }


    /**
     * Returns an array of the folders in internal or external memory.
     */
     public FolderEntry [] getFolders (boolean external) throws IOException
     {
	int		blocks = getFolderBlockCount (external);
	byte		folders [] = new byte [blocks * BLOCKSIZE];
	Data		data = new Data (this, folders);
	Vector		v = new Vector (8);
	int		offset = 0;
	int		folderNum = 0;
	FolderEntry	temp;
	FolderEntry	retval [];

	checkTalking ();
	read (external, ROOT_FOLDER_ADDRESS, folders, 0, folders.length);
	while (offset < folders.length) {
	    temp = new FolderEntry (this, external, folderNum++, data, offset);
	    if (temp.getOffset () == 0xffff)
		break;
	    v.addElement (temp);
	    offset += 2048;
	}

	retval = new FolderEntry [v.size ()];
	for (int i = 0; i < retval.length; i++)
	    retval [i] = (FolderEntry) v.elementAt (i);
	return retval;
     }

    /*==================================================================*/

    // commands
    private static final byte	RIO_FIRMWARE_REV = 0x40;
    private static final byte	RIO_UNKNOWN_42 = 0x42;
    private static final byte	RIO_OFFSET_QUERY = 0x43;
    private static final byte	RIO_SET_READ_LEN = 0x45;
    private static final byte	RIO_WRITE = 0x46;
    private static final byte	RIO_COMM_START = 0x47;

    private static final byte	RIO_COMM_END = 0x48;
    private static final byte	RIO_FORMAT = 0x4D;
    private static final byte	RIO_UNKNOWN_4C = 0x4C;
    private static final byte	RIO_SET_READ_PTR = 0x4E;
    private static final byte	RIO_UNKNOWN_4F = 0x4F;

    private static final byte	RIO_MEM_QUERY = 0x50;
    private static final byte	RIO_UNKNOWN_51 = 0x51;
    private static final byte	RIO_FOLDER_QUERY = 0x56;
    private static final byte	RIO_MEM_STATUS = 0x57;
    private static final byte	RIO_FOLDER_END = 0x58;

    private static final byte	RIO_GET_BLOCK_COUNT = 0x59;

    // "big" chunk is 64k; small is a block.
    private static final int	IO_SIZE_BIG = 0x10000;

    // memory is block-addressed
    private static final int	BLOCKSIZE = 0x4000;

    // eight song entries per block
    private static final int	SONG_ENTRY_SIZE = BLOCKSIZE / 8;

    // directory of folders (which are directories of songs)

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