📄 mainsocket.cpp
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// MainSocket.cpp : implementation file
//
#include "stdafx.h"
#include "MyQQClient.h"
#include "MyQQClientDlg.h"
#include "MainSocket.h"
#include "Message.h"
#include "TypeDef.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainSocket
CMainSocket::CMainSocket()
{
}
CMainSocket::~CMainSocket()
{
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CMainSocket, CSocket)
//{{AFX_MSG_MAP(CMainSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CMainSocket member functions
void CMainSocket::OnReceive(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
CMyMyQQClientDlg * pWnd = static_cast <CMyMyQQClientDlg *>(AfxGetMainWnd());
Message msContent;
int iLen1 = sizeof(msContent);
int iLen2 = sizeof(Message);
memset(&msContent,0,sizeof(msContent));
int iLen = Receive(&msContent,sizeof(msContent));
pWnd->SendMessage(WM_RECEIVEMESSAGE,WPARAM(&msContent),0);
CSocket::OnReceive(nErrorCode);
}
void CMainSocket::SetUserName(CString sName)
{
m_UserName = sName;
}
CString CMainSocket::GetUserName()
{
return m_UserName;
}
void CMainSocket::SendMessage(CString UserName, CString strMessage)
{
Message msObj;
msObj.iType = USERSESSION;
msObj.iSubType = SAYINPRIVATE;
CString strTemp = UserName;
int iLen = strTemp.GetLength();
iLen > 20 ? 20 : iLen;
lstrcpy(msObj.strClientName,strTemp.GetBuffer(iLen));
strTemp = m_UserName;
iLen = strTemp.GetLength();
iLen > 20 ? 20 : iLen;
lstrcpy(msObj.strName,strTemp.GetBuffer(iLen));
strTemp = strMessage;
iLen = strTemp.GetLength();
iLen > 1024 ? 1024 : iLen;
lstrcpy(msObj.strContent,strTemp.GetBuffer(iLen));
// msObj.iImage = m_image;
Send(&msObj,sizeof(msObj));
}
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