📄 transstaticdlg.cpp
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// TransStaticDlg.cpp : implementation file
//
#include "stdafx.h"
#include "TransStatic.h"
#include "TransStaticDlg.h"
#include "DIBSectionCE.h"
CDIBSectionCE m_BKSection;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTransStaticDlg dialog
CTransStaticDlg::CTransStaticDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTransStaticDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTransStaticDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
newstatic=new CTransStatic;
}
void CTransStaticDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTransStaticDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTransStaticDlg, CDialog)
//{{AFX_MSG_MAP(CTransStaticDlg)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTransStaticDlg message handlers
BOOL CTransStaticDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CenterWindow(GetDesktopWindow()); // center to the hpc screen
RECT TitleRect;
TitleRect.left=0;
TitleRect.top=0;
TitleRect.right=76;
TitleRect.bottom=24;
newstatic->Create(_T("ok"),WS_CHILD |WS_VISIBLE |SS_CENTER,
TitleRect,this,4444);
// newstatic->PaintBG()
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CTransStaticDlg::OnPaint()
{
m_BKSection.Load(_T("\\UI\\DefaultTheme\\desk.bmp"));
CPaintDC dc(this); // device context for painting
CDC *pMemDC;
pMemDC=new CDC;
pMemDC->CreateCompatibleDC(&dc);
pMemDC->SelectObject(m_BKSection.GetSafeHandle());
m_BKSection.Draw(pMemDC,(0,0));
dc.StretchBlt(0,0,240,320,pMemDC,0,0,240,320,SRCCOPY);
delete pMemDC;
// TODO: Add your message handler code here
// Do not call CDialog::OnPaint() for painting messages
}
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