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📄 metaltheme.java

📁 JAVA的一些源码 JAVA2 STANDARD EDITION DEVELOPMENT KIT 5.0
💻 JAVA
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/* * @(#)MetalTheme.java	1.27 03/12/19 * * Copyright 2004 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */ package javax.swing.plaf.metal;import javax.swing.plaf.*;import javax.swing.*;/** * This abstract class acts as a generic way to describe the colors * used by Metal.  Subclasses of <code>MetalTheme</code> can * be used to swap the colors in a Metal application. * * @version 1.27 12/19/03 * @author Steve Wilson */public abstract class MetalTheme {    // Contants identifying the various Fonts that are Theme can support    static final int CONTROL_TEXT_FONT = 0;    static final int SYSTEM_TEXT_FONT = 1;    static final int USER_TEXT_FONT = 2;    static final int MENU_TEXT_FONT = 3;    static final int WINDOW_TITLE_FONT = 4;    static final int SUB_TEXT_FONT = 5;    static ColorUIResource white = new ColorUIResource( 255, 255, 255 );    private static ColorUIResource black = new ColorUIResource( 0, 0, 0 );    public abstract String getName();    protected abstract ColorUIResource getPrimary1();  // these are blue in Metal Default Theme    protected abstract ColorUIResource getPrimary2();    protected abstract ColorUIResource getPrimary3();    protected abstract ColorUIResource getSecondary1();  // these are gray in Metal Default Theme    protected abstract ColorUIResource getSecondary2();    protected abstract ColorUIResource getSecondary3();    public abstract FontUIResource getControlTextFont();    public abstract FontUIResource getSystemTextFont();    public abstract FontUIResource getUserTextFont();    public abstract FontUIResource getMenuTextFont();    public abstract FontUIResource getWindowTitleFont();    public abstract FontUIResource getSubTextFont();    protected ColorUIResource getWhite() { return white; }    protected ColorUIResource getBlack() { return black; }    public ColorUIResource getFocusColor() { return getPrimary2(); }    public  ColorUIResource getDesktopColor() { return getPrimary2(); }    public ColorUIResource getControl() { return getSecondary3(); }      public ColorUIResource getControlShadow() { return getSecondary2(); }      public ColorUIResource getControlDarkShadow() { return getSecondary1(); }      public ColorUIResource getControlInfo() { return getBlack(); }     public ColorUIResource getControlHighlight() { return getWhite(); }      public ColorUIResource getControlDisabled() { return getSecondary2(); }      public ColorUIResource getPrimaryControl() { return getPrimary3(); }      public ColorUIResource getPrimaryControlShadow() { return getPrimary2(); }      public ColorUIResource getPrimaryControlDarkShadow() { return getPrimary1(); }      public ColorUIResource getPrimaryControlInfo() { return getBlack(); }     public ColorUIResource getPrimaryControlHighlight() { return getWhite(); }      /**     * Returns the color used, by default, for the text in labels     * and titled borders.     */    public ColorUIResource getSystemTextColor() { return getBlack(); }    public ColorUIResource getControlTextColor() { return getControlInfo(); }      public ColorUIResource getInactiveControlTextColor() { return getControlDisabled(); }      public ColorUIResource getInactiveSystemTextColor() { return getSecondary2(); }    public ColorUIResource getUserTextColor() { return getBlack(); }    public ColorUIResource getTextHighlightColor() { return getPrimary3(); }    public ColorUIResource getHighlightedTextColor() { return getControlTextColor(); }    public ColorUIResource getWindowBackground() { return getWhite(); }    public ColorUIResource getWindowTitleBackground() { return getPrimary3(); }    public ColorUIResource getWindowTitleForeground() { return getBlack(); }      public ColorUIResource getWindowTitleInactiveBackground() { return getSecondary3(); }    public ColorUIResource getWindowTitleInactiveForeground() { return getBlack(); }    public ColorUIResource getMenuBackground() { return getSecondary3(); }    public ColorUIResource getMenuForeground() { return  getBlack(); }    public ColorUIResource getMenuSelectedBackground() { return getPrimary2(); }    public ColorUIResource getMenuSelectedForeground() { return getBlack(); }    public ColorUIResource getMenuDisabledForeground() { return getSecondary2(); }    public ColorUIResource getSeparatorBackground() { return getWhite(); }    public ColorUIResource getSeparatorForeground() { return getPrimary1(); }    public ColorUIResource getAcceleratorForeground() { return getPrimary1(); }    public ColorUIResource getAcceleratorSelectedForeground() { return getBlack(); }    public void addCustomEntriesToTable(UIDefaults table) {}    /**     * This is invoked when a MetalLookAndFeel is installed and about to     * start using this theme. When we can add API this should be nuked     * in favor of DefaultMetalTheme overriding addCustomEntriesToTable.     */    void install() {    }    /**     * Returns true if this is a theme provided by the core platform.     */    boolean isSystemTheme() {        return false;    }}

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