⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 tag_render.cpp

📁 更新mp3
💻 CPP
字号:
// $Id: tag_render.cpp,v 1.44 2002/07/31 13:20:49 t1mpy Exp $// id3lib: a C++ library for creating and manipulating id3v1/v2 tags// Copyright 1999, 2000  Scott Thomas Haug// Copyright 2002  Thijmen Klok (thijmen@id3lib.org)// This library is free software; you can redistribute it and/or modify it// under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2 of the License, or (at your// option) any later version.//// This library is distributed in the hope that it will be useful, but WITHOUT// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public// License for more details.//// You should have received a copy of the GNU Library General Public License// along with this library; if not, write to the Free Software Foundation,// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.// The id3lib authors encourage improvements and optimisations to be sent to// the id3lib coordinator.  Please see the README file for details on where to// send such submissions.  See the AUTHORS file for a list of people who have// contributed to id3lib.  See the ChangeLog file for a list of changes to// id3lib.  These files are distributed with id3lib at// http://download.sourceforge.net/id3lib/#include <memory.h>#include "tag_impl.h" //has <stdio.h> "tag.h" "header_tag.h" "frame.h" "field.h" "spec.h" "id3lib_strings.h" "utils.h"#include "helpers.h"#include "writers.h"#include "id3/io_decorators.h" //has "readers.h" "io_helpers.h" "utils.h"#include "io_helpers.h"#include "io_strings.h"#if defined HAVE_SYS_PARAM_H#include <sys/param.h>#endifusing namespace dami;void id3::v1::render(ID3_Writer& writer, const ID3_TagImpl& tag){  writer.writeChars("TAG", 3);    io::writeTrailingSpaces(writer, id3::v2::getTitle(tag),  ID3_V1_LEN_TITLE);  io::writeTrailingSpaces(writer, id3::v2::getArtist(tag), ID3_V1_LEN_ARTIST);  io::writeTrailingSpaces(writer, id3::v2::getAlbum(tag),  ID3_V1_LEN_ALBUM);  io::writeTrailingSpaces(writer, id3::v2::getYear(tag),   ID3_V1_LEN_YEAR);    size_t track = id3::v2::getTrackNum(tag);  String comment = id3::v2::getV1Comment(tag);  if (track > 0)  {    io::writeTrailingSpaces(writer, comment, ID3_V1_LEN_COMMENT - 2);    writer.writeChar('\0');    writer.writeChar((char) track);  }  else  {    io::writeTrailingSpaces(writer, comment, ID3_V1_LEN_COMMENT);  }  writer.writeChar((char) id3::v2::getGenreNum(tag));}namespace{  void renderFrames(ID3_Writer& writer, const ID3_TagImpl& tag)  {    for (ID3_TagImpl::const_iterator iter = tag.begin(); iter != tag.end(); ++iter)    {      const ID3_Frame* frame = *iter;      if (frame) frame->Render(writer);    }  }}void id3::v2::render(ID3_Writer& writer, const ID3_TagImpl& tag){  // There has to be at least one frame for there to be a tag...  if (tag.NumFrames() == 0)  {    ID3D_WARNING( "id3::v2::render(): no frames to render" );    return;  }    ID3D_NOTICE( "id3::v2::render(): rendering" );  ID3_TagHeader hdr;  hdr.SetSpec(tag.GetSpec());  hdr.SetExtended(tag.GetExtended());  hdr.SetExperimental(tag.GetExperimental());  hdr.SetFooter(tag.GetFooter());      // set up the encryption and grouping IDs  // ...  String frms;  io::StringWriter frmWriter(frms);  if (!tag.GetUnsync())  {    ID3D_NOTICE( "id3::v2::render(): rendering frames" );    renderFrames(frmWriter, tag);    hdr.SetUnsync(false);  }  else  {    ID3D_NOTICE( "id3::v2::render(): rendering unsynced frames" );    io::UnsyncedWriter uw(frmWriter);    renderFrames(uw, tag);    uw.flush();    ID3D_NOTICE( "id3::v2::render(): numsyncs = " << uw.getNumSyncs() );    hdr.SetUnsync(uw.getNumSyncs() > 0);  }  size_t frmSize = frms.size();  if (frmSize == 0)  {    ID3D_WARNING( "id3::v2::render(): rendered frame size is 0 bytes" );    return;  }    // zero the remainder of the buffer so that our padding bytes are zero  luint nPadding = tag.PaddingSize(frmSize);  ID3D_NOTICE( "id3::v2::render(): padding size = " << nPadding );    hdr.SetDataSize(frmSize + tag.GetExtendedBytes() + nPadding);    hdr.Render(writer);  writer.writeChars(frms.data(), frms.size());  for (size_t i = 0; i < nPadding; ++i)  {    if (writer.writeChar('\0') == ID3_Writer::END_OF_WRITER)    {      break;    }  }}size_t ID3_TagImpl::Size() const{  if (this->NumFrames() == 0)  {    return 0;  }  ID3_TagHeader hdr;  hdr.SetSpec(this->GetSpec());  size_t bytesUsed = hdr.Size();    size_t frameBytes = 0;  for (const_iterator cur = _frames.begin(); cur != _frames.end(); ++cur)  {    if (*cur)    {      (*cur)->SetSpec(this->GetSpec());      frameBytes += (*cur)->Size();    }  }    if (!frameBytes)  {    return 0;  }    bytesUsed += frameBytes;  // add 30% for sync  if (this->GetUnsync())  {    bytesUsed += bytesUsed / 3;  }      bytesUsed += this->PaddingSize(bytesUsed);  return bytesUsed;}void ID3_TagImpl::RenderExtHeader(uchar *buffer){  if (this->GetSpec() == ID3V2_3_0)  {  }    return ;}#define ID3_PADMULTIPLE (2048)#define ID3_PADMAX  (4096)size_t ID3_TagImpl::PaddingSize(size_t curSize) const{  luint newSize = 0;    // if padding is switched off  if (! _is_padded)  {    return 0;  }      // if the old tag was large enough to hold the new tag, then we will simply  // pad out the difference - that way the new tag can be written without  // shuffling the rest of the song file around  if ((this->GetPrependedBytes()-ID3_TagHeader::SIZE > 0) &&      (this->GetPrependedBytes()-ID3_TagHeader::SIZE >= curSize) &&       (this->GetPrependedBytes()-ID3_TagHeader::SIZE - curSize) < ID3_PADMAX)  {    newSize = this->GetPrependedBytes()-ID3_TagHeader::SIZE;  }  else  {    luint tempSize = curSize + ID3_GetDataSize(*this) +                     this->GetAppendedBytes() + ID3_TagHeader::SIZE;        // this method of automatic padding rounds the COMPLETE FILE up to the    // nearest 2K.  If the file will already be an even multiple of 2K (with    // the tag included) then we just add another 2K of padding    tempSize = ((tempSize / ID3_PADMULTIPLE) + 1) * ID3_PADMULTIPLE;        // the size of the new tag is the new filesize minus the audio data    newSize = tempSize - ID3_GetDataSize(*this) - this->GetAppendedBytes () -              ID3_TagHeader::SIZE;  }    return newSize - curSize;}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -