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📄 config.h.win32.in

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/* config.h.in.  Generated automatically from configure.in by autoheader.  *//*** This file has been automatically generated by 'acconfig' from aclocal.m4** Copyright (C) 1988 Eleftherios Gkioulekas <lf@amath.washington.edu>**  ** This file is free software; as a special exception the author gives** unlimited permission to copy and/or distribute it, with or without ** modifications, as long as this notice is preserved.** ** This program is distributed in the hope that it will be useful, but** WITHOUT ANY WARRANTY, to the extent permitted by law; without even the** implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.*//* This is the top section *//* Define if you need to in order for stat and other things to work.  *//* #undef _POSIX_SOURCE *//* Define to `unsigned' if <sys/types.h> doesn't define.  *//* #undef size_t *//* Define if you have the ANSI C header files.  */#define STDC_HEADERS 1/* And now the rest of the boys */#define CXX_HAS_BUGGY_FOR_LOOPS 1/* #undef CXX_HAS_NO_BOOL *//* #undef ID3_ENABLE_DEBUG *//* #undef ID3_DISABLE_ASSERT *//* #undef ID3_DISABLE_CHECKS *//* #undef ID3_ICONV_FORMAT_UTF16BE *//* #undef ID3_ICONV_FORMAT_UTF16 *//* #undef ID3_ICONV_FORMAT_UTF8 *//* #undef ID3_ICONV_FORMAT_ASCII *//* #undef ID3LIB_ICONV_OLDSTYLE *//* #undef ID3LIB_ICONV_CAST_OK *//* config.h defines these preprocesser symbols to be used by id3lib for * determining internal versioning information.  The intent is that these * macros will be made available in the library via constants, functions, * or static methods. *//* #undef HAVE_ZLIB *//* #undef HAVE_GETOPT_LONG */#define _ID3LIB_NAME "@ID3LIB_NAME@"#define _ID3LIB_VERSION "@ID3LIB_VERSION@"#define _ID3LIB_VERSION0 "@ID3LIB_VERSION@\0"#define _ID3LIB_FULLNAME "@ID3LIB_FULLNAME@"#define _ID3LIB_MAJOR_VERSION @ID3LIB_MAJOR_VERSION@#define _ID3LIB_MINOR_VERSION @ID3LIB_MINOR_VERSION@#define _ID3LIB_PATCH_VERSION @ID3LIB_PATCH_VERSION@#define _ID3LIB_INTERFACE_AGE @ID3LIB_INTERFACE_AGE@#define _ID3LIB_BINARY_AGE @ID3LIB_BINARY_AGE@/* #undef ID3_COMPILED_WITH_DEBUGGING *//* *//* Define if you have the getopt_long function.  */#define HAVE_GETOPT_LONG 1/* Define if you have the mkstemp function.  *//* #undef HAVE_MKSTEMP *//* Define if you have the ftruncate function.  *//* #undef HAVE_TRUNCATE *//* Define if you have the <cctype> header file.  */#define HAVE_CCTYPE 1/* Define if you have the <climits> header file.  */#define HAVE_CLIMITS 1/* Define if you have the <cstdio> header file.  */#define HAVE_CSTDIO 1/* Define if you have the <cstdlib> header file.  */#define HAVE_CSTDLIB 1/* Define if you have the <cstring> header file.  */#define HAVE_CSTRING 1/* Define if you have the <fstream> header file.  */#define HAVE_FSTREAM 1/* Define if you have the <fstream.h> header file.  */#define HAVE_FSTREAM_H 1/* Define if you have the <iconv.h> header file.  *//* #undef HAVE_ICONV_H *//* Define if you have the <iomanip> header file.  */#define HAVE_IOMANIP 1/* Define if you have the <iomanip.h> header file.  */#define HAVE_IOMANIP_H 1/* Define if you have the <iostream> header file.  */#define HAVE_IOSTREAM 1/* Define if you have the <iostream.h> header file.  */#define HAVE_IOSTREAM_H 1/* Define if you have the <libcw/sys.h> header file.  *//* #undef HAVE_LIBCW_SYS_H *//* Define if you have the <bitset> header file. */#define HAVE_BITSET 1/* Define if you have the <string> header file.  */#define HAVE_STRING 1/* Define if you have the <sys/param.h> header file.  *//* #undef HAVE_SYS_PARAM_H *//* Define if you have the <unistd.h> header file.  *//* #undef HAVE_UNISTD_H *//* Define if you have the <wchar.h> header file.  */#define HAVE_WCHAR_H 1/* Define if you have the <zlib.h> header file.  *//* #undef HAVE_ZLIB_H *//* Name of package */#define PACKAGE "@PACKAGE@"/* Version number of package */#define VERSION _ID3LIB_VERSION/* This is the bottom section */// This file defines portability work-arounds for various proprietory// C++ compilers// Workaround for compilers with buggy for-loop scoping// That's quite a few compilers actually including recent versions of// Dec Alpha cxx, HP-UX CC and SGI CC.// The trivial "if" statement provides the correct scoping to the // for loop#ifdef CXX_HAS_BUGGY_FOR_LOOPS/* #undef for */#define for if(1) for#endif//// If the C++ compiler we use doesn't have bool, then// the following is a near-perfect work-around. // You must make sure your code does not depend on "int" and "bool"// being two different types, in overloading for instance.//#ifdef CXX_HAS_NO_BOOL#define bool int#define true 1#define false 0#endif   #if defined (ID3_ENABLE_DEBUG) && defined (HAVE_LIBCW_SYS_H) && defined (__cplusplus)#define DEBUG#include <libcw/sys.h>#include <libcw/debug.h>#define ID3D_INIT_DOUT()    Debug( libcw_do.on() )#define ID3D_INIT_WARNING() Debug( dc::warning.on() )#define ID3D_INIT_NOTICE()  Debug( dc::notice.on() )#define ID3D_NOTICE(x)      Dout( dc::notice, x )#define ID3D_WARNING(x)     Dout( dc::warning, x )#else#  define ID3D_INIT_DOUT()#  define ID3D_INIT_WARNING()#  define ID3D_INIT_NOTICE()#  define ID3D_NOTICE(x)#  define ID3D_WARNING(x)#endif /* defined (ID3_ENABLE_DEBUG) && defined (HAVE_LIBCW_SYS_H) */   

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