📄 bsutils.pas
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S: String;
begin
S := IniFile.ReadString(Section, Ident, '0,0,0,0');
Result := GetRect(S);
end;
function ReadPoint;
var
S: String;
begin
S := IniFile.ReadString(Section, Ident, '0,0');
Result := GetPoint(S);
end;
function ReadBoolean;
var
I: Integer;
begin
I := IniFile.ReadInteger(Section, Ident, 0);
Result := I = 1;
end;
function ReadFontStyles;
var
FS: TFontStyles;
S: String;
begin
S := IniFile.ReadString(Section, Ident, '');
FS := [];
if Pos('fsbold', S) <> 0 then FS := FS + [fsBold];
if Pos('fsitalic', S) <> 0 then FS := FS + [fsItalic];
if Pos('fsunderline', S) <> 0 then FS := FS + [fsUnderline];
if Pos('fsstrikeout', S) <> 0 then FS := FS + [fsStrikeOut];
Result := FS;
end;
procedure ReadStrings;
var
Count, i: Integer;
begin
Count := IniFile.ReadInteger(Section, Ident + 'linecount', 0);
for i := 0 to Count - 1 do
S.Add(IniFile.ReadString(Section, Ident + 'line' + IntToStr(i), ''));
end;
procedure ReadStrings1;
var
Count, i: Integer;
begin
Count := IniFile.ReadInteger(Section, Ident + 'count', 0);
for i := 0 to Count - 1 do
S.Add(IniFile.ReadString(Section, IntToStr(i), ''));
end;
procedure WriteRect;
var
S: String;
begin
S := IntToStr(R.Left) + ',' + IntToStr(R.Top) + ',' +
IntToStr(R.Right) + ',' + IntToStr(R.Bottom);
IniFile.WriteString(Section, Ident, S);
end;
procedure WritePoint;
var
S: String;
begin
S := IntToStr(P.X) + ',' + IntToStr(P.Y);
IniFile.WriteString(Section, Ident, S);
end;
procedure WriteBoolean;
var
I: Integer;
begin
if B then I := 1 else I := 0;
IniFile.WriteInteger(Section, Ident, I);
end;
procedure WriteFontStyles;
var
S: String;
begin
S := '';
if fsBold in FS then S := S + 'fsbold';
if fsItalic in FS
then
begin
if Length(S) > 0 then S := S + ',';
S := S + 'fsitalic';
end;
if fsUnderline in FS
then
begin
if Length(S) > 0 then S := S + ',';
S := S + 'fsunderline';
end;
if fsStrikeOut in FS
then
begin
if Length(S) > 0 then S := S + ',';
S := S + 'fsstrikeout';
end;
IniFile.WriteString(Section, Ident, S);
end;
procedure WriteStrings;
var
i: Integer;
begin
IniFile.WriteInteger(Section, Ident + 'linecount', S.Count);
for i := 0 to S.Count - 1 do
IniFile.WriteString(Section, Ident + 'line' + IntToStr(i), S[i]);
end;
procedure WriteStrings1;
var
i: Integer;
begin
IniFile.WriteInteger(Section, Ident + 'count', S.Count);
for i := 0 to S.Count - 1 do
IniFile.WriteString(Section, IntToStr(i), S[i]);
end;
function ReadAlignment;
var
S: String;
begin
S := IniFile.ReadString(Section, Ident, 'tacenter');
if S = 'tacenter' then Result := taCenter else
if S = 'taleftjustify' then Result := taLeftJustify else
Result := taRightJustify;
end;
procedure WriteAlignment;
var
S: String;
begin
if A = taCenter then S := 'tacenter' else
if A = taLeftJustify then S := 'taleftjustify' else
S := 'tarightjustify';
IniFile.WriteString(Section, Ident, S);
end;
{ TbsFBitmap }
constructor TbsFBitmap.Create(HBmp:Integer);
var
Bmp: Windows.TBITMAP;
memDC: Integer;
begin
GetObject(hBmp,SizeOf(Bmp),@Bmp);
Width:=Bmp.bmWidth;
Height:=Bmp.bmHeight;
Size:=((Width*3)+(Width mod 4))*Height;
with bmHeader do
begin
biSize:=SizeOf(bmHeader);
biWidth:=Width;
biHeight:=-Height;
biPlanes:=1;
biBitCount:=24;
biCompression:=BI_RGB;
end;
bmInfo.bmiHeader:=bmHeader;
Handle:=CreateDIBSection(0,
bmInfo,
DIB_RGB_COLORS,
Bits, 0, 0);
memDC:=GetDC(0);
GetDIBits(memDC,hBmp,0,Height,Bits,bmInfo,DIB_RGB_COLORS);
ReleaseDC(0,memDC);
Initialize;
end;
destructor TbsFBitmap.Destroy;
begin
DeleteDC(hDC);
DeleteObject(Handle);
FreeMem(Pixels);
inherited;
end;
procedure TbsFBitmap.Initialize;
var
x,i: Integer;
begin
GetMem(Pixels,Height*SizeOf(PBLine));
RowInc:=(Width*3)+Width mod 4;
Gap:=Width mod 4;
Size:=RowInc*Height;
x:=Integer(Bits);
for i:=0 to Height-1 do
begin
Pixels[i]:=Pointer(x);
Inc(x,RowInc);
end;
hDC:=CreateCompatibleDC(0);
SelectObject(hDC,Handle);
end;
// Region convert
function CreateRgnFromBmp(B: TBitmap; XO, YO: Integer; var RgnData: PRgnData): integer;
const
max = 10000;
var
j, i, i1: integer;
C: TFBColor;
FB: TbsFBitmap;
Rts: array [0..max] of TRect;
Count: integer;
begin
Result := 0;
If B.Empty Then Exit;
Count := 0;
FB := TbsFBitmap.Create(B.Handle);
for j := 0 to FB.Height - 1 do
begin
i := 0;
while i < FB.Width do
begin
C := FB.Pixels[j, i];
If C.R + C.G + C.B = 0 Then
begin
i1 := i;
C := FB.Pixels[j, i1];
while C.R + C.G + C.B = 0 do
begin
Inc(i1);
If i1 > FB.Width - 1 Then Break else C := FB.Pixels[j, i1];
end;
Rts[Count] := Rect(i + XO, j + YO, i1 + XO, j + 1 + YO);
Inc(Count);
i := i1;
Continue;
end;
Inc(i);
end;
end;
FB.Free;
// Make Region data
Result := Count*SizeOf(TRect);
GetMem(Rgndata, SizeOf(TRgnDataHeader)+Result);
FillChar(Rgndata^, SizeOf(TRgnDataHeader)+Result, 0);
RgnData^.rdh.dwSize := SizeOf(TRgnDataHeader);
RgnData^.rdh.iType := RDH_RECTANGLES;
RgnData^.rdh.nCount := Count;
RgnData^.rdh.nRgnSize := 0;
RgnData^.rdh.rcBound := Rect(0 + XO, 0 + YO, B.Width + XO, B.Height + YO);
// Update New Region
Move(Rts, RgnData^.Buffer, Result);
Result := SizeOf(TRgnDataHeader)+Count*SizeOf(TRect);
end;
procedure WriteStringToStream(Str: String; S: TStream);
var
L: Integer;
begin
L := Length(Str);
S.Write(L, SizeOf(Integer));
S.Write(Pointer(Str)^, L);
end;
procedure ReadStringFromStream(var Str: String; S: TStream);
var
L: Integer;
begin
L := 0;
S.Read(L, SizeOf(Integer));
SetLength(Str, L);
S.Read(Pointer(Str)^, L);
end;
procedure CreateStretchImage;
var
LTPt, RTPt, LBPt, RBPt: TPoint;
NewLTPt, NewRTPt, NewLBPt, NewRBPt: TPoint;
NewClRect: TRect;
begin
LtPt := Point(ClRect.Left, ClRect.Top);
RtPt := Point(ClRect.Right, ClRect.Top);
LBPt := Point(ClRect.Left, ClRect.Bottom);
RBPt := Point(ClRect.Right, ClRect.Bottom);
NewClRect := ClRect;
NewClRect.Right := B.Width - (RectWidth(R) - ClRect.Right);
NewClRect.Bottom := B.Height - (RectHeight(R) - ClRect.Bottom);
NewLtPt := Point(NewClRect.Left, NewClRect.Top);
NewRtPt := Point(NewClRect.Right, NewClRect.Top);
NewLBPt := Point(NewClRect.Left, NewClRect.Bottom);
NewRBPt := Point(NewClRect.Right, NewClRect.Bottom);
CreateSkinImage(LtPt, RTPt, LBPt, RBPt, ClRect,
NewLTPt, NewRTPt, NewLBPt, NewRBPt, NewClRect,
B, SB, R, B.Width, B.Height, ADrawClient,
True, True, True, True, True, bsstFull);
end;
procedure CreateHSkinImage;
var
X, XCnt, w, XO: Integer;
R1: TRect;
Buffer: TBitMap;
begin
B.Width := AW;
B.Height := RectHeight(R);
with B.Canvas do
begin
if LO <> 0 then
CopyRect(Rect(0, 0, LO, B.Height), SB.Canvas,
Rect(R.Left, R.Top, R.Left + LO, R.Bottom));
if RO <> 0 then
CopyRect(Rect(B.Width - RO, 0, B.Width, B.Height),
SB.Canvas,
Rect(R.Right - RO, R.Top, R.Right, R.Bottom));
Inc(R.Left, LO);
Dec(R.Right, RO);
w := RectWidth(R);
if w = 0 then w := 1;
XCnt := (B.Width - LO - RO) div w;
if AStretch
then
begin
Buffer := TBitMap.Create;
Buffer.Width := RectWidth(R);
Buffer.Height := RectHeight(R);
Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
SB.Canvas, R);
R1 := Rect(LO, 0, B.Width - RO, B.Height);
B.Canvas.StretchDraw(R1, Buffer);
Buffer.Free;
end
else
for X := 0 to XCnt do
begin
if LO + X * w + w > B.Width - RO
then XO := LO + X * w + w - (B.Width - RO)
else XO := 0;
B.Canvas.CopyRect(Rect(LO + X * w, 0, LO + X * w + w - XO,
B.Height),
SB.Canvas,
Rect(R.Left, R.Top, R.Right - XO, R.Bottom));
end;
end;
end;
procedure CreateHSkinImage2;
var
X, XCnt, w, XO: Integer;
R1: TRect;
Buffer: TBitMap;
begin
B.Width := AW;
B.Height := RectHeight(R);
with B.Canvas do
begin
if LO <> 0 then
CopyRect(Rect(0, 0, LO, B.Height), SB.Canvas,
Rect(R.Left, R.Top, R.Left + LO, R.Bottom));
Inc(R.Left, LO);
Dec(R.Right, RO);
w := RectWidth(R);
if w = 0 then w := 1;
XCnt := (B.Width - LO) div w;
if AStretch
then
begin
Buffer := TBitMap.Create;
Buffer.Width := RectWidth(R);
Buffer.Height := RectHeight(R);
Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
SB.Canvas, R);
R1 := Rect(LO, 0, B.Width, B.Height);
B.Canvas.StretchDraw(R1, Buffer);
Buffer.Free;
end
else
for X := 0 to XCnt do
begin
if LO + X * w + w > B.Width
then XO := LO + X * w + w - B.Width
else XO := 0;
B.Canvas.CopyRect(Rect(LO + X * w, 0, LO + X * w + w - XO,
B.Height),
SB.Canvas,
Rect(R.Left, R.Top, R.Right - XO, R.Bottom));
end;
end;
end;
procedure CreateHSkinImage3;
var
X, XCnt, w, XO: Integer;
R1: TRect;
Buffer: TBitMap;
begin
B.Width := AW;
B.Height := RectHeight(R);
with B.Canvas do
begin
Inc(R.Left, LO);
Dec(R.Right, RO);
w := RectWidth(R);
if w = 0 then w := 1;
XCnt := B.Width div w;
if AStretch
then
begin
Buffer := TBitMap.Create;
Buffer.Width := RectWidth(R);
Buffer.Height := RectHeight(R);
Buffer.Canvas.CopyRect(Rect(0, 0, Buffer.Width, Buffer.Height),
SB.Canvas, R);
R1 := Rect(0, 0, B.Width, B.Height);
B.Canvas.StretchDraw(R1, Buffer);
Buffer.Free;
end
else
for X := 0 to XCnt do
begin
if LO + X * w + w > B.Width
then XO := LO + X * w + w - B.Width
else XO := 0;
B.Canvas.CopyRect(Rect(X * w, 0, X * w + w - XO,
B.Height),
SB.Canvas,
Rect(R.Left, R.Top, R.Right - XO, R.Bottom));
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