📄 basetabctrl.h
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#if !defined(AFX_BASETABCTRL_H__1E6E4FE9_BE01_4DA1_AFA9_A98527A3769B__INCLUDED_)
#define AFX_BASETABCTRL_H__1E6E4FE9_BE01_4DA1_AFA9_A98527A3769B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BaseTabCtrl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBaseTabCtrl window
class CBaseTabCtrl : public CTabCtrl
{
// Construction
public:
CBaseTabCtrl();
void SetTabStyle(int nType);
void SetTabPos(int bTopTab);
void SetUnSelColor(COLORREF color);
void SetSelFontColor(COLORREF crSelFontColor);
void SetUnSelFontColor(COLORREF crUnSelFontColor);
void SetSepColor(COLORREF crSepColor);
protected:
COLORREF m_crUnSelColor;
COLORREF m_crUnSelFontColor;
COLORREF m_crSelFontColor;
COLORREF m_crSepColor;
int m_nTabStyle;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBaseTabCtrl)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CBaseTabCtrl();
// Generated message map functions
protected:
//{{AFX_MSG(CBaseTabCtrl)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
protected:
virtual void DrawMainBorder(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual void DrawItemBorder(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual COLORREF GetTabColor(BOOL bSelected = FALSE);
virtual COLORREF GetTabTextColor(BOOL bSelected = FALSE);
virtual void PreSubclassWindow();
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BASETABCTRL_H__1E6E4FE9_BE01_4DA1_AFA9_A98527A3769B__INCLUDED_)
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