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📄 digitclockdlg.cpp

📁 这是一个用VC++编写的digitaltimer
💻 CPP
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// digitclockDlg.cpp : implementation file
//

#include "stdafx.h"
#include "digitclock.h"
#include "digitclockDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDigitclockDlg dialog

CDigitclockDlg::CDigitclockDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDigitclockDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDigitclockDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CDigitclockDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDigitclockDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CDigitclockDlg, CDialog)
	//{{AFX_MSG_MAP(CDigitclockDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDigitclockDlg message handlers

BOOL CDigitclockDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here

	if(::IsWindow(dgHour1.GetSafeHwnd()))
	{
		AfxMessageBox("控件只能创建一次");
		return false;
	}
	CWnd *pWnd;
	CRect re;
	pWnd=GetDlgItem(IDC_STATICh1);
	::GetWindowRect(pWnd->GetSafeHwnd(),&re);
	pWnd->DestroyWindow();
	this->ScreenToClient(re);
	ui=2324;
	dgHour1.Create(re,this,ui);
	dgHour1.SetPlayNum(8);

	if(::IsWindow(dgHour2.GetSafeHwnd()))
	{
		AfxMessageBox("控件只能创建一次");
		return false;
	}
	pWnd=GetDlgItem(IDC_STATICh2);
	::GetWindowRect(pWnd->GetSafeHwnd(),&re);
	pWnd->DestroyWindow();
	this->ScreenToClient(re);
	dgHour2.Create(re,this,ui);
	dgHour2.SetPlayNum(7);

	if(::IsWindow(dgMin1.GetSafeHwnd()))
	{
		AfxMessageBox("控件只能创建一次");
		return false;
	}
	pWnd=GetDlgItem(IDC_STATICm1);
	::GetWindowRect(pWnd->GetSafeHwnd(),&re);
	pWnd->DestroyWindow();
	this->ScreenToClient(re);
	dgMin1.Create(re,this,ui);
	dgMin1.SetPlayNum(6);

	if(::IsWindow(dgMin2.GetSafeHwnd()))
	{
		AfxMessageBox("控件只能创建一次");
		return false;
	}
	pWnd=GetDlgItem(IDC_STATICm2);
	::GetWindowRect(pWnd->GetSafeHwnd(),&re);
	pWnd->DestroyWindow();
	this->ScreenToClient(re);
	dgMin2.Create(re,this,ui);
	dgMin2.SetPlayNum(8);
	

	if(::IsWindow(dgSecond1.GetSafeHwnd()))
	{
		AfxMessageBox("控件只能创建一次");
		return false;
	}
	pWnd=GetDlgItem(IDC_STATICs1);
	::GetWindowRect(pWnd->GetSafeHwnd(),&re);
	pWnd->DestroyWindow();
	this->ScreenToClient(re);
	dgSecond1.Create(re,this,ui);
	dgSecond1.SetPlayNum(8);

	if(::IsWindow(dgSecond2.GetSafeHwnd()))
	{
		AfxMessageBox("控件只能创建一次");
		return false;
	}
	pWnd=GetDlgItem(IDC_STATICs2);
	::GetWindowRect(pWnd->GetSafeHwnd(),&re);
	pWnd->DestroyWindow();
	this->ScreenToClient(re);
	dgSecond2.Create(re,this,ui);
	dgSecond2.SetPlayNum(8);
	
	SetCurTime();
	SetTimer(ui,500,NULL);
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CDigitclockDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CDigitclockDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CDigitclockDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CDigitclockDlg::SetCurTime()
{
	CTime ct=CTime::GetCurrentTime();
	int iHour=ct.GetHour();
	int iHourLeft=iHour/10;
	int iHourRight=iHour%10;
	int iMin=ct.GetMinute();
	int iMinLeft=iMin/10;
	int iMinRight=iMin%10;
	int iSecond=ct.GetSecond();
	int iSecondLeft=iSecond/10;
	int iSecondRight=iSecond%10;
	
	dgHour1.SetPlayNum(iHourLeft);
	dgHour1.Invalidate();
	dgHour1.UpdateWindow();

	dgHour2.SetPlayNum(iHourRight);
	dgHour2.Invalidate();
	dgHour2.UpdateWindow();

	dgMin1.SetPlayNum(iMinLeft);
	dgMin1.Invalidate();
	dgMin1.UpdateWindow();

	dgMin2.SetPlayNum(iMinRight);
	dgMin2.Invalidate();
	dgMin2.UpdateWindow();
	
	dgSecond1.SetPlayNum(iSecondLeft);
	dgSecond1.Invalidate();
	dgSecond1.UpdateWindow();

	dgSecond2.SetPlayNum(iSecondRight);
	dgSecond2.Invalidate();
	dgSecond2.UpdateWindow();

}

void CDigitclockDlg::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	if(nIDEvent==ui)
	{
		SetCurTime();
	}
	CDialog::OnTimer(nIDEvent);
}

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