📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "FlashPlay.h"
#include "MainFrm.h"
#include "FlashPlayView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_VIEW_FULL_SCREEN, OnViewFullScreen)
ON_UPDATE_COMMAND_UI(ID_VIEW_FULL_SCREEN, OnUpdateViewFullScreen)
ON_WM_CLOSE()
ON_WM_SYSCOMMAND()
ON_WM_SHOWWINDOW()
ON_COMMAND(ID_VIEW_COMPACT_MODE, OnViewCompactMode)
ON_UPDATE_COMMAND_UI(ID_VIEW_COMPACT_MODE, OnUpdateViewCompactMode)
ON_WM_NCLBUTTONDBLCLK()
//}}AFX_MSG_MAP
ON_UPDATE_COMMAND_UI(ID_INDICATOR_CURFRM,OnUpdateCurFrame)
// LOGO SUPPORT
ON_REGISTERED_MESSAGE(ON_LOGO_CLICK,OnLogoClick)
// LOGO SUPPORT
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CFSTR,
ID_INDICATOR_CURFRM,
ID_INDICATOR_SEPARATOR,
ID_INDICATOR_TFSTR,
ID_INDICATOR_TOTALFRM,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
m_bFullScreenMode=false;
m_bIsCompactMode = FALSE;
m_bXPMenuStyle = TRUE;
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) )
//||!m_wndToolBar.LoadToolBar(IDR_MAINFRAME)
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
m_wndStatusBar.SetPaneText(m_wndStatusBar.CommandToIndex(ID_INDICATOR_CURFRM),"");
m_wndStatusBar.SetPaneText(m_wndStatusBar.CommandToIndex(ID_INDICATOR_TOTALFRM),"");
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_TOP|CBRS_ALIGN_BOTTOM);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
m_wndToolBar.SetWindowText("Main ToolBar");
// LOGO SUPPORT
CControlBar* pTopDockBar = GetControlBar(AFX_IDW_DOCKBAR_TOP);
if(pTopDockBar && m_wndLogo.Create(NULL,
WS_CHILD |
WS_VISIBLE |
BS_OWNERDRAW,
CRect(0,0,0,0),
pTopDockBar,
IDC_LOGO_BUTTON))
{
m_wndLogo.LoadBitmaps(IDB_LOGO_BITMAP,
IDB_LOGOSEL_BITMAP);
m_wndLogo.SizeToContent();
}
// LOGO SUPPORT
if(m_bXPMenuStyle)BCMenu::SetMenuDrawMode(BCMENU_DRAWMODE_XP);
else BCMenu::SetMenuDrawMode(BCMENU_DRAWMODE_ORIGINAL);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
//从注册表中读出主窗口的位置及大小的信息
TCHAR * strSection = _T("Settings"); //主键
TCHAR * strPosX = _T("X Coordinate"); //以下四种键值
TCHAR * strPosY = _T("Y Coordinate");
TCHAR * strCX = _T("Window's Width");
TCHAR * strCY = _T("Window's Height");
CWinApp* pApp = AfxGetApp(); //获得应用程序实体
cs.x = pApp->GetProfileInt(strSection, strPosX, 0);
cs.y = pApp->GetProfileInt(strSection, strPosY, 0);
cs.cx = pApp->GetProfileInt(strSection, strCX, 750);
cs.cy = pApp->GetProfileInt(strSection, strCY, 550);
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
// LOGO SUPPORT
LRESULT CMainFrame::OnLogoClick(WPARAM, LPARAM)
{
CString URL(_T("mailto:2003@2003.com"));
HINSTANCE result = ::ShellExecute(NULL, _T("open"), URL, NULL,NULL, SW_SHOW);
if ((UINT)result <= HINSTANCE_ERROR)
{
TCHAR key[MAX_PATH + MAX_PATH] = {_T('\0')};
TCHAR ext[_MAX_EXT] = {_T('\0')};
_splitpath(URL,NULL,NULL,NULL,ext);
if (GetRegKey(HKEY_CLASSES_ROOT, ext, key) == ERROR_SUCCESS)
{
lstrcat(key, _T("\\shell\\open\\command"));
if (GetRegKey(HKEY_CLASSES_ROOT,key,key) == ERROR_SUCCESS)
{
TCHAR *pos;
pos = _tcsstr(key, _T("\"%1\""));
if (pos == NULL)
{
pos = strstr(key, _T("%1"));
if (pos == NULL)
pos = key+lstrlen(key)-1;
else
*pos = '\0';
}
else
*pos = '\0';
lstrcat(pos, _T(" "));
lstrcat(pos, URL);
::WinExec(key,SW_SHOW);
}
}
}
return 0;
}
// LOGO SUPPORT
CMainToolBar * CMainFrame::GetToolBar1()
{
return &m_wndToolBar;
}
void CMainFrame::OnUpdateCurFrame(CCmdUI *pCmdUI)
{
// CString strCurPos;
// int nLineNum, nColNum;
// int nSelStart, nSelEnd;
// you're going to have to get a pointer
// to the edit control in the view
// m_wndEditCtrl->GetSel(nSelStart, nSelEnd);
// nLineNum = m_wndEditCtrl->LineFromChar(nSelStart);
// nColNum = nSelStart - m_wndEditCtrl->LineIndex(nLineNum);
// strCurPos.Format(ID_INDICATOR_CURPOS,
// nLineNum+1,
// nColNum+1);
m_wndStatusBar.SetPaneText(
m_wndStatusBar.CommandToIndex(ID_INDICATOR_CURFRM),
m_strCur);
}
CStatusBar * CMainFrame::GetStatusBar()
{
return &m_wndStatusBar;
}
HMENU TempHandleMenu;
void CMainFrame::FullScreenModeOn()
{
//我操你 MFC 的姥姥,此处只能用菜单句柄
TempHandleMenu = (this->GetMenu())->m_hMenu ;
//ASSERT(pMainMenu==NULL);
this->SetMenu(NULL);
// available only if there is an active doc
CMainFrame* pChild=this; //CMDIChildWnd* pChild=MDIGetActive()
if(!pChild) return;
m_bToolBarWasVisible=(m_wndToolBar.IsWindowVisible()!=0);
m_wndToolBar.ShowWindow(SW_HIDE);
m_bStatusBarWasVisible=(m_wndStatusBar.IsWindowVisible()!=0);
m_wndStatusBar.ShowWindow(SW_HIDE);
// first create the new toolbar
// this will contain the full-screen off button
m_pwndFullScreenBar=new CNoMenuToolBar;
m_pwndFullScreenBar->Create(this);
m_pwndFullScreenBar->LoadToolBar(IDR_FULLSCREEN);
m_pwndFullScreenBar->SetWindowText("On/Off Full Screen");
m_pwndFullScreenBar->SetBarStyle(m_pwndFullScreenBar->GetBarStyle() |
CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
// to look better:
m_pwndFullScreenBar->ModifyStyle(0, TBSTYLE_FLAT);
m_pwndFullScreenBar->EnableDocking(0);
// place the full-screen off button somewhere:
CPoint pt(100,50);
FloatControlBar(m_pwndFullScreenBar,pt);
// now save the old positions of the main and child windows
GetWindowRect(&m_mainRect);
// remove the caption of the mainWnd:
LONG style=::GetWindowLong(m_hWnd,GWL_STYLE);
m_nWndStyle = style;
style&=~WS_CAPTION;
::SetWindowLong(m_hWnd,GWL_STYLE,style);
int screenx=GetSystemMetrics(SM_CXSCREEN);
int screeny=GetSystemMetrics(SM_CYSCREEN);
// resize:
SetWindowPos(NULL,-4,-4,screenx+8,screeny+8,SWP_NOZORDER);
style=::GetWindowLong(pChild->m_hWnd,GWL_STYLE);
m_bChildMax=(style & WS_MAXIMIZE)?true:false;
// note here: m_bMainMax is not needed since m_hWnd only
// changed its caption...
// and maximize the child window
// it will remove its caption, too.
pChild->ShowWindow(SW_SHOWMAXIMIZED);
RecalcLayout();
m_bFullScreenMode=true;
((CFlashPlayView *)GetActiveView())->m_flash.EnableFullScreenMode(TRUE);
}
void CMainFrame::FullScreenModeOff()
{
// You can use SaveBarState() in OnClose(),
// so remove the newly added toolbar entirely
// in order SaveBarState() not
// to save its state. That is why I used dynamic
// allocation
delete m_pwndFullScreenBar;
LONG style=::GetWindowLong(m_hWnd,GWL_STYLE);
style|=WS_CAPTION;
::SetWindowLong(m_hWnd,GWL_STYLE,m_nWndStyle); //style
if(m_bToolBarWasVisible)
m_wndToolBar.ShowWindow(SW_SHOW);
if(m_bStatusBarWasVisible)
m_wndStatusBar.ShowWindow(SW_SHOW);
MoveWindow(&m_mainRect);
RecalcLayout();
CMainFrame* pChild=this; //CMDIChildWnd* pChild=MDIGetActive()
// pchild can be NULL if the USER closed all the
// childs during Full Screen Mode:
//if(pChild){
// if(m_bChildMax)
// MDIMaximize(pChild);
// else MDIRestore(pChild);
//}
//我操你 MFC 的姥姥,此处只能用菜单句柄和 SDK + Win32 API
::SetMenu(this->GetSafeHwnd(),TempHandleMenu);
pChild->ShowWindow(SW_RESTORE);
m_bFullScreenMode=false;
((CFlashPlayView *)GetActiveView())->m_flash.EnableFullScreenMode(FALSE);
}
void CMainFrame::OnViewFullScreen()
{
// TODO: Add your command handler code here
if(m_bIsCompactMode)
CompactModeOff();
if(m_bFullScreenMode)
FullScreenModeOff();
else FullScreenModeOn();
}
void CMainFrame::OnUpdateViewFullScreen(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_bFullScreenMode);
}
void CMainFrame::OnClose()
{
// TODO: Add your message handler code here and/or call default
if(m_bFullScreenMode)
FullScreenModeOff();
//将窗口的位置及大小写入注册表
TCHAR * strSection = _T("Settings");
TCHAR * strPosX = _T("X Coordinate");
TCHAR * strPosY = _T("Y Coordinate");
TCHAR * strCX = _T("Window's Width");
TCHAR * strCY = _T("Window's Height");
CRect rect;
::GetWindowRect (this->GetSafeHwnd(), &rect) ;
CWinApp* pApp = AfxGetApp();
pApp->WriteProfileInt(strSection, strPosX, rect.left);
pApp->WriteProfileInt(strSection, strPosY, rect.top);
pApp->WriteProfileInt(strSection, strCX, rect.Width());
pApp->WriteProfileInt(strSection, strCY, rect.Height());
CFrameWnd::OnClose();
}
void CMainFrame::OnSysCommand(UINT nID, LPARAM lParam)
{
// TODO: Add your message handler code here and/or call default
if(nID==SC_MAXIMIZE)
{
if(m_bIsCompactMode)
CompactModeOff();
FullScreenModeOn();
}
else
CFrameWnd::OnSysCommand(nID, lParam);
}
void CMainFrame::OnShowWindow(BOOL bShow, UINT nStatus)
{
CFrameWnd::OnShowWindow(bShow, nStatus);
/*
CRect rect;
::GetWindowRect (this->GetSafeHwnd(), &rect) ;
::SetWindowPos (this->GetSafeHwnd(), NULL,
(GetSystemMetrics (SM_CXSCREEN) - rect.right + rect.left) / 2,
(GetSystemMetrics (SM_CYSCREEN) - rect.bottom + rect.top) / 2,
0, 0, SWP_NOZORDER | SWP_NOSIZE) ;
//*/
}
void CMainFrame::OnViewCompactMode()
{
// TODO: Add your command handler code here
if(m_bFullScreenMode)
FullScreenModeOff();
if(m_bIsCompactMode)
CompactModeOff();
else CompactModeOn();
}
void CMainFrame::CompactModeOff()
{
GetWindowRect(&m_mainRect);
LONG style=::GetWindowLong(m_hWnd,GWL_STYLE);
style|=WS_CAPTION;
::SetWindowLong(m_hWnd,GWL_STYLE,m_nWndStyle); //style
if(m_bToolBarWasVisible)
m_wndToolBar.ShowWindow(SW_SHOW);
if(m_bStatusBarWasVisible)
m_wndStatusBar.ShowWindow(SW_SHOW);
MoveWindow(&m_mainRect);
RecalcLayout();
CMainFrame* pChild=this;
//我操你 MFC 的姥姥,此处只能用菜单句柄和 SDK + Win32 API
::SetMenu(this->GetSafeHwnd(),TempHandleMenu);
pChild->ShowWindow(SW_RESTORE);
SetWindowPos(NULL,
m_mainRect.left,m_mainRect.top,
m_mainRect.Width(),m_mainRect.Height(),SWP_NOZORDER);
style=::GetWindowLong(pChild->m_hWnd,GWL_STYLE);
m_bIsCompactMode = FALSE;
// 使得紧凑模式的设置 无效
((CFlashPlayView *)GetActiveView())->m_flash.EnableCompactMode(FALSE);
}
void CMainFrame::CompactModeOn()
{
//我操你 MFC 的姥姥,此处只能用菜单句柄
TempHandleMenu = (this->GetMenu())->m_hMenu ;
this->SetMenu(NULL);
// available only if there is an active doc
CMainFrame* pChild=this;
if(!pChild) return;
m_bToolBarWasVisible=(m_wndToolBar.IsWindowVisible()!=0);
m_wndToolBar.ShowWindow(SW_HIDE);
m_bStatusBarWasVisible=(m_wndStatusBar.IsWindowVisible()!=0);
m_wndStatusBar.ShowWindow(SW_HIDE);
// now save the old positions of the main and child windows
GetWindowRect(&m_mainRect);
// remove the caption of the mainWnd:
LONG style=::GetWindowLong(m_hWnd,GWL_STYLE);
m_nWndStyle = style;
style&=~WS_CAPTION;
::SetWindowLong(m_hWnd,GWL_STYLE,style);
// resize:
SetWindowPos(NULL,
m_mainRect.left,m_mainRect.top,
m_mainRect.Width(),m_mainRect.Height()-1,SWP_NOZORDER);
style=::GetWindowLong(pChild->m_hWnd,GWL_STYLE);
pChild->ShowWindow(SW_SHOW);
RecalcLayout();
m_bIsCompactMode = TRUE;
((CFlashPlayView *)GetActiveView())->m_flash.EnableCompactMode(TRUE);
}
void CMainFrame::OnUpdateViewCompactMode(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_bIsCompactMode);
}
HMENU CMainFrame::NewMenu()
{
// Load the menu from the resources
// ****replace IDR_MAINFRAME with your menu ID****
m_menu.LoadMenu(IDR_MAINFRAME);
// One method for adding bitmaps to menu options is
// through the LoadToolbar member function.This method
// allows you to add all the bitmaps in a toolbar object
// to menu options (if they exist). The function parameter
// is an the toolbar id. There is also a function called
// LoadToolbars that takes an array of id's.
m_menu.LoadToolbar(IDR_MAINFRAME);
return(m_menu.Detach());
}
void CMainFrame::OnNcLButtonDblClk(UINT nHitTest, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if(m_bIsCompactMode)
CompactModeOff();
FullScreenModeOn();
CFrameWnd::OnNcLButtonDblClk(nHitTest, point);
}
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