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📄 flashplayview.h

📁 这是一个用VC++编写的FLSHPLAYER
💻 H
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// FlashPlayView.h : interface of the CFlashPlayView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_FLASHPLAYVIEW_H__819B6DEE_D575_4930_91B0_3C922B18166D__INCLUDED_)
#define AFX_FLASHPLAYVIEW_H__819B6DEE_D575_4930_91B0_3C922B18166D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "FlashPlayDoc.h"
#include "shockwaveflash.h"
#define  FLASHID  1111      //specied flash control ID

// MENUEX_ADD - Include header file
//#include "MenuEx\MenuEx.h"

class CFlashPlayView : public CView
{
protected: // create from serialization only
	CFlashPlayView();
	DECLARE_DYNCREATE(CFlashPlayView)

// Attributes
public:
	CFlashPlayDoc* GetDocument();
    CShockwaveFlash m_flash;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFlashPlayView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
	virtual void PostNcDestroy();
	virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
	//}}AFX_VIRTUAL

// Implementation
public:
	void FileTypeAssociate(BOOL IsRight);
	UINT m_nEditHideTime;
	BOOL m_bHideMouse;
	BOOL m_bFileType;
	virtual ~CFlashPlayView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

    // MENUEX_ADD - Add instance of class
	//CMenu	m_menuContext;

// Generated message map functions
protected:
	BOOL m_bOnTop;
	BOOL m_bIsPlaying;
	BOOL m_bMovieExist;
	UINT m_nTimer;
	BOOL m_bEnableRBtn;
	//{{AFX_MSG(CFlashPlayView)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnPlayPlay();
	afx_msg void OnUpdatePlayPlay(CCmdUI* pCmdUI);
	afx_msg void OnPlayPause();
	afx_msg void OnUpdatePlayPause(CCmdUI* pCmdUI);
	afx_msg void OnPlayStop();
	afx_msg void OnUpdatePlayStop(CCmdUI* pCmdUI);
	afx_msg void OnPlayForward();
	afx_msg void OnUpdatePlayForward(CCmdUI* pCmdUI);
	afx_msg void OnPlayBack();
	afx_msg void OnUpdatePlayBack(CCmdUI* pCmdUI);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnViewRbtnmenu();
	afx_msg void OnUpdateViewRbtnmenu(CCmdUI* pCmdUI);
	afx_msg void OnClose();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnToolsOption();
	afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
	afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()


    afx_msg LRESULT OnMsgChangPosition(WPARAM wParam,LPARAM lParam);


    //处理flash控件发送的消息
	DECLARE_EVENTSINK_MAP()
	afx_msg void OnFSCommandFlash(LPCTSTR command, LPCTSTR args);

};

#ifndef _DEBUG  // debug version in FlashPlayView.cpp
inline CFlashPlayDoc* CFlashPlayView::GetDocument()
   { return (CFlashPlayDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_FLASHPLAYVIEW_H__819B6DEE_D575_4930_91B0_3C922B18166D__INCLUDED_)

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