📄 football_layer1.cfg
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# Layer Configuration File
#============================== INPUT / OUTPUT ==============================
SourceWidth 352 # Input frame width
SourceHeight 288 # Input frame height
FrameRateIn 30 # Input frame rate [Hz]
FrameRateOut 30 # Output frame rate [Hz]
InputFile ../orig/FOOTBALL_CIF30.yuv # Input file
ReconFile tmp/FOOTBALL_rec_layer1.yuv # Reconstructed file
#============================== DECOMPOSITION (MCTF) ==============================
UpdateStep 1 # Update Step (0: no 1: yes)
AdaptiveQP 1 # QP selection (0: standard, 1: adaptive)
UseIntra 1 # Intra mode usage (0: off, 1: on)
FRExt 1 # FREXT mode (0:off, 1:on)
#============================== CODING (MCTF) ==============================
MaxDeltaQP 1 # Max. absolute delta QP
QP 38.0 # Quantization parameters
NumFGSLayers 0.0 # Number of FGS layers ( 1 layer - ~ delta QP = 6 )
#============================== CONTROL (MCTF) ==============================
MeQP0 34.00 # QP for motion estimation / mode decision (stage 0)
MeQP1 36.00 # QP for motion estimation / mode decision (stage 1)
MeQP2 36.00 # QP for motion estimation / mode decision (stage 2)
MeQP3 36.00 # QP for motion estimation / mode decision (stage 3)
MeQP4 36.00 # QP for motion estimation / mode decision (stage 4)
MeQP5 36.00 # QP for motion estimation / mode decision (stage 5)
InterLayerPred 2 # Inter-layer Prediction (0: no, 1: yes, 2:adaptive)
BaseQuality 3 # Base quality level (0, 1, 2, 3) (0: no, 3, all)
DecodeLoops 1 # Decoding loops (0:single, 1:mult for LP, 2:multiple)
MotionInfoMode 1 # Motion Info Mode (0:no, 1:load, 2:save )
MotionInfoFile mot/FOOTBALL_layer1.mot # Motion Info File
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