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📄 mainfrm.cpp

📁 数据结构求最短路径vc++ 实现手动作图
💻 CPP
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// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "direction2.h"

#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	ON_COMMAND(ID_PAINTTOOL, OnPainttool)
	ON_UPDATE_COMMAND_UI(ID_PAINTTOOL, OnUpdatePainttool)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	
}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
		| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	if(!m_wndPaintToolBar.Create(this ,WS_CHILD|WS_VISIBLE|CBRS_SIZE_FIXED|CBRS_LEFT|CBRS_TOOLTIPS,0x1208)||
		!m_wndPaintToolBar.LoadToolBar(IDR_TOOLBAR1))
	{
		TRACE0("Failed to create status bar \n");
		return -1;
	
	
	}
	m_wndPaintToolBar.SetWindowText(_T("工具箱"));
 	m_wndPaintToolBar.EnableDocking(CBRS_ALIGN_LEFT|CBRS_ALIGN_RIGHT);
	m_wndPaintToolBar.SetColumns(1);
	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);

	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CMDIFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CMDIFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CMDIFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers


void CMainFrame::OnPainttool() 
{
	// TODO: Add your command handler code here
	BOOL bVisible = ((m_wndPaintToolBar.GetStyle() &WS_VISIBLE) !=0);
	ShowControlBar(&m_wndPaintToolBar,!bVisible,FALSE);
	RecalcLayout();
	GetMenu()->CheckMenuItem(ID_PAINTTOOL,
		(bVisible ? MF_UNCHECKED : MF_CHECKED) | MF_BYCOMMAND);
}

void CMainFrame::OnUpdatePainttool(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	BOOL bVisible = ((m_wndPaintToolBar.GetStyle() & WS_VISIBLE) != 0);
	pCmdUI->SetCheck(bVisible);
}

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