📄 tlcdragwnd.h
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#if !defined(AFX_TLCDRAGWND_H__F6816584_AB9D_4C95_82E3_F69CCD0E9CC4__INCLUDED_)
#define AFX_TLCDRAGWND_H__F6816584_AB9D_4C95_82E3_F69CCD0E9CC4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TLCDragWnd.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CTLCDragWnd window
#define TLCDRAGWND_CLASSNAME _T("TurboDLL.TLCDragWnd")
class CTreeListCtrl;
class CTLCDragWnd : public CWnd
{
// Construction
public:
CTLCDragWnd();
virtual ~CTLCDragWnd();
BOOL Create( CRect rcWindow, CTreeListCtrl* pTreeListCtrl );
// Members
public:
protected:
CTreeListCtrl* m_pTreeListCtrl;
public:
BOOL m_bLayeredWindows; // has a layered window
private:
CDC m_dcMem;
COLORREF* m_pDIB;
CBitmap* m_pBitmap;
CBitmap* m_pBitmap2;
// Attributes
public:
// Operations
public:
BOOL Show();
BOOL Hide();
protected:
void OnPaintBMP();
BOOL DrawWnd( CDC* pDC );
BOOL DrawDragWnd( CDC* pDC );
void DrawItem( CDC* pDC, CRect rcItem, CTreeListItem* pItem );
void DrawGrid( CDC* pDC, CRect rcItem );
void DrawItemBkgnd( CDC* pDC, CRect rcItem, CTreeListItem* pItem );
void DrawItemExclude( CDC* pDC, CRect rcItem, CTreeListItem* pItem );
void DrawItemTree( CDC* pDC, CRect rcColumn, CTreeListItem* pItem, int iCol );
void DrawItemMain( CDC* pDC, CRect rcColumn, CTreeListItem* pItem, int iCol );
void DrawItemList( CDC* pDC, CRect rcColumn, CTreeListItem* pItem, int iCol );
void DrawItemTreeText( CDC* pDC, CRect rcBkgnd, CTreeListItem* pItem, int iCol );
void DrawItemListText( CDC* pDC, CRect rcBkgnd, CTreeListItem* pItem, int iCol );
void DrawItemText( CDC* pDC, CRect rcBkgnd, CRect rcText, CTreeListItem* pItem, int iCol );
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTLCDragWnd)
//}}AFX_VIRTUAL
// Implementation
public:
// Generated message map functions
protected:
//{{AFX_MSG(CTLCDragWnd)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TLCDRAGWND_H__F6816584_AB9D_4C95_82E3_F69CCD0E9CC4__INCLUDED_)
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