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📄 cepaint.vcp

📁 wince下的画图程序
💻 VCP
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# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ENDIF 

# Begin Target

# Name "CEPaint - Win32 (WCE SH4) Release"
# Name "CEPaint - Win32 (WCE SH4) Debug"
# Name "CEPaint - Win32 (WCE SH3) Release"
# Name "CEPaint - Win32 (WCE SH3) Debug"
# Name "CEPaint - Win32 (WCE emulator) Release"
# Name "CEPaint - Win32 (WCE emulator) Debug"
# Name "CEPaint - Win32 (WCE ARMV4I) Release"
# Name "CEPaint - Win32 (WCE ARMV4I) Debug"
# Name "CEPaint - Win32 (WCE ARMV4) Release"
# Name "CEPaint - Win32 (WCE ARMV4) Debug"
# Name "CEPaint - Win32 (WCE ARMV4T) Release"
# Name "CEPaint - Win32 (WCE ARMV4T) Debug"
# Name "CEPaint - Win32 (WCE x86) Release"
# Name "CEPaint - Win32 (WCE x86) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\CEPaint.cpp

!IF  "$(CFG)" == "CEPaint - Win32 (WCE SH4) Release"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH4) Debug"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH3) Release"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH3) Debug"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE emulator) Release"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE emulator) Debug"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\PtCtrl_Brush.h"\
	".\PtCtrl_Circle.h"\
	".\PtCtrl_CirRect.h"\
	".\PtCtrl_Eraser.h"\
	".\PtCtrl_Fill.h"\
	".\PtCtrl_Frog.h"\
	".\PtCtrl_GetColor.h"\
	".\PtCtrl_Line.h"\
	".\PtCtrl_Plyon.h"\
	".\PtCtrl_Point.h"\
	".\PtCtrl_Rect.h"\
	".\PtCtrl_RectRgn.h"\
	".\PtCtrl_Text.h"\
	".\PtCtrl_Zoom.h"\
	".\PtCtrlBase.h"\
	".\PtWinPlaceDef.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4I) Release"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4I) Debug"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4) Release"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4) Debug"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4T) Release"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4T) Debug"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE x86) Release"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE x86) Debug"

DEP_CPP_CEPAI=\
	".\CEPaint.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\CEPaint.rc

!IF  "$(CFG)" == "CEPaint - Win32 (WCE SH4) Release"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH4) Debug"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH3) Release"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH3) Debug"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4I) Release"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4I) Debug"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4T) Release"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4T) Debug"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE x86) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\PtBmpFun.cpp

!IF  "$(CFG)" == "CEPaint - Win32 (WCE SH4) Release"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH4) Debug"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH3) Release"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH3) Debug"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE emulator) Release"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE emulator) Debug"

DEP_CPP_PTBMP=\
	".\CEPaint.h"\
	".\PtBmpFun.h"\
	".\PtCtrlBase.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4I) Release"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4I) Debug"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4) Release"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4) Debug"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4T) Release"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4T) Debug"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE x86) Release"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE x86) Debug"

DEP_CPP_PTBMP=\
	".\PtBmpFun.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBMP=\
	".\VcPaint.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\PtBoard.cpp

!IF  "$(CFG)" == "CEPaint - Win32 (WCE SH4) Release"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH4) Debug"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH3) Release"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE SH3) Debug"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE emulator) Release"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE emulator) Debug"

DEP_CPP_PTBOA=\
	".\CEPaint.h"\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\PtCtrlBase.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4I) Release"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4I) Debug"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4) Release"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4) Debug"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4T) Release"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE ARMV4T) Debug"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE x86) Release"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ELSEIF  "$(CFG)" == "CEPaint - Win32 (WCE x86) Debug"

DEP_CPP_PTBOA=\
	".\PtBmpFun.h"\
	".\PtBoard.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PTBOA=\
	".\VcPaint.h"\
	

!ENDIF 

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