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📄 calculate2dlg.h

📁 带界面计算器 vc++ 界面编程 利用堆栈
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// calculate2Dlg.h : header file
//

#if !defined(AFX_CALCULATE2DLG_H__365B406F_9EA1_494B_A07C_E551C14BA78C__INCLUDED_)
#define AFX_CALCULATE2DLG_H__365B406F_9EA1_494B_A07C_E551C14BA78C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CCalculate2Dlg dialog

class CCalculate2Dlg : public CDialog
{
// Construction
	typedef struct 
	{
	   char *base;
       char *top;
	   int stacksize;
	}SqStackChar;


    typedef struct 
	{
	    float *base;
	    float *top;
	    int stacksize;
	}SqStackData;

public:
	CCalculate2Dlg(CWnd* pParent = NULL);	// standard constructor
	CString m_show;

	void ReadOpr(char Opr[8][8]);          //设置优先规则
    void InitStackChar(SqStackChar *s);    //初始化数栈
    void InitStackData(SqStackData *s);    //初始化字符栈
    void PopChar(SqStackChar *s,char *e);
    void PopData(SqStackData *s,float *e);
    void PushChar(SqStackChar *s,char n);
    void PushData(SqStackData *s,float n);
    char GetTopChar(SqStackChar *s);
    float GetTopData(SqStackData *s);
    float Operate(float a,char theta,float b);    //计算
    char Precede(char a,char b,char Opr[8][8],char cha[7]);  //比较优先规则
    int In(char c,char cha[7]);         //判断字符



// Dialog Data
	//{{AFX_DATA(CCalculate2Dlg)
	enum { IDD = IDD_CALCULATE2_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCalculate2Dlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CCalculate2Dlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	virtual void OnOK();
	afx_msg void OnButton7();
	afx_msg void OnButton8();
	afx_msg void OnButton9();
	afx_msg void OnButton1add();
	afx_msg void OnButton4();
	afx_msg void OnButton5();
	afx_msg void OnButton6();
	afx_msg void OnButton1plus();
	afx_msg void OnButton1();
	afx_msg void OnButton2();
	afx_msg void OnButton3();
	afx_msg void OnButton1multiply();
	afx_msg void OnButton0();
	afx_msg void OnButtondot();
	afx_msg void OnButtondiv();
	afx_msg void OnButtonleft();
	afx_msg void OnButtonright();
	virtual void OnCancel();
	afx_msg void OnOkCE2();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CALCULATE2DLG_H__365B406F_9EA1_494B_A07C_E551C14BA78C__INCLUDED_)

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