📄 dialog_personnel.h
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#if !defined(AFX_DIALOG_PERSONNEL_H__0D322DC2_50DA_4B58_BE49_1496FFC73FF6__INCLUDED_)
#define AFX_DIALOG_PERSONNEL_H__0D322DC2_50DA_4B58_BE49_1496FFC73FF6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DIALOG_PERSONNEL.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDIALOG_PERSONNEL dialog
class CDIALOG_PERSONNEL : public CDialog
{
// Construction
public:
void RefreshData();
CDIALOG_PERSONNEL(CWnd* pParent = NULL); // standard constructor
CDatabase m_database;
int person_id;
int select;
CString p_query;
// Dialog Data
//{{AFX_DATA(CDIALOG_PERSONNEL)
enum { IDD = IDD_DIALOG_MANAGER_PERSONNEL };
CListCtrl m_need;
CListCtrl m_plan;
CListCtrl m_score;
CListCtrl m_basic;
CString m_field;
CString m_relation;
CString m_content;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDIALOG_PERSONNEL)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDIALOG_PERSONNEL)
afx_msg void OnButtonadd();
afx_msg void OnRadio1();
afx_msg void OnRadio2();
afx_msg void OnRadio3();
afx_msg void OnClickList1(NMHDR* pNMHDR, LRESULT* pResult);
virtual BOOL OnInitDialog();
virtual void OnCancel();
afx_msg void OnButtondel();
afx_msg void OnRadio4();
afx_msg void OnReturnList1(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnButtonquery();
afx_msg void OnItemclickList1(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnButtonmod();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOG_PERSONNEL_H__0D322DC2_50DA_4B58_BE49_1496FFC73FF6__INCLUDED_)
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