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📄 collision.as

📁 flash as物理引擎,适合做一些flash游戏
💻 AS
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/*
APE (Actionscript Physics Engine) is an AS3 open source 2D physics engine
Copyright 2006, Alec Cove 

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA

Contact: ape@cove.org
*/
package org.cove.ape {

	internal final class Collision {
	
		internal var vn:Vector;
		internal var vt:Vector;
		
		public function Collision(vn:Vector, vt:Vector) {
			this.vn = vn;
			this.vt = vt;
		}
	}
}

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