📄 memoryreader.cpp
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// MemoryReader.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "MemoryReader.h"
#include "MemReader.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//在编译成release时需要project-settings-使用静态MFC库
/////////////////////////////////////////////////////////////////////////////
// The one and only application object
CWinApp theApp;
using namespace std;
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int nRetCode = 0;
// initialize MFC and print and error on failure
if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
{
// TODO: change error code to suit your needs
cerr << _T("Fatal Error: MFC initialization failed") << endl;
nRetCode = 1;
}
else
{
// TODO: code your application's behavior here.
//CString strHello;
//strHello.LoadString(IDS_HELLO);
//cout << (LPCTSTR)strHello << endl;
int i;
double j;
char strBuffer[32];
long int addr;
int type;
char procName[32];
cout << "Reading data from TestMemory.exe..." << endl;
MemReader mr("TestMemory.exe");
mr.readMemory((LPCVOID)I_ADDR, (LPVOID)&i, 4);
mr.readMemory((LPCVOID)STR_ADDR, (LPVOID)strBuffer, 32);
cout << "i = " << i << endl;
cout << "str = " << strBuffer << endl << endl;
cout << "Process Name: ";
cin >> procName;
mr.setProcess(procName);
cout << endl;
while(true)
{
cout << "Address: ";
cin.setf(ios_base::hex, ios_base::basefield);
cin >> addr;
cout << "type(1=int, 2=double, 3=string): ";
cin.setf(ios_base::dec, ios_base::basefield);
cin >> type;
switch(type)
{
case 1:
mr.readMemory((LPCVOID)addr, (LPVOID)&i, 4);
cout << "int value: " << i << endl;
break;
case 2:
mr.readMemory((LPCVOID)addr, (LPVOID)&j, 8);
cout << "double value: " << j << endl;
break;
case 3:
mr.readMemory((LPCVOID)addr, (LPVOID)strBuffer, 32);
cout << "string: " << strBuffer << endl;
break;
default:
cout << "type error!" << endl;
}
cout << endl;
}
//cout << "speed = " << mr.getSpeed() << endl;
//cout << "gear = " << mr.getGear() << endl;
}
return nRetCode;
}
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