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📄 streamclientsocket.hxx

📁 RTP协议
💻 HXX
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#if !defined(VOCAL_STREAM_CLIENT_SOCKET_HXX)#define VOCAL_STREAM_CLIENT_SOCKET_HXX/* ==================================================================== * The Vovida Software License, Version 1.0  *  * Copyright (c) 2000 Vovida Networks, Inc.  All rights reserved. *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *  * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. *  * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. *  * 3. The names "VOCAL", "Vovida Open Communication Application Library", *    and "Vovida Open Communication Application Library (VOCAL)" must *    not be used to endorse or promote products derived from this *    software without prior written permission. For written *    permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor *    may "VOCAL" appear in their name, without prior written *    permission of Vovida Networks, Inc. *  * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED.  IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. *  * ==================================================================== *  * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc.  For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const StreamClientSocket_hxx_Version =     "$Id: StreamClientSocket.hxx,v 1.16 2001/06/26 22:54:22 icahoon Exp $";#include "Socket.hxx"#include "Sptr.hxx"#include "TransportAddress.hxx"#include "SystemException.hxx"#include "SystemStatus.hxx"#include "ConnectionBrokenException.hxx"#include <string>#include <vector>/** Infrastructure common to VOCAL. */namespace Vocal {/** Infrastructure in VOCAL related to making network transport layer  *  connections.<br><br> */namespace Transport {/** Stream client socket is a connection-oriented abstraction for reliable  *  message transport.<br><br> * *  @see    Vocal::Transport::Socket *  @see    Vocal::Transport::TransportAddress *  @see    Vocal::Transport::AddressFamily *  @see    Vocal::IO::file_descriptor_t *  @see    Vocal::SystemException *  @see    Vocal::SystemStatus *  @see    Vocal::Transport::ConnectionBrokenException */class StreamClientSocket : public Vocal::Transport::Socket{    public:    	/** Address family constructor. Create a socket whose local	 *  address will be a default transport address corresponding 	 *  to the given address family. This usually produces an 	 *  "ANY" address that will be allocated by the operating 	 *  system.	 */    	StreamClientSocket(	    const AddressFamily     & 	addressFamily,    	    const char      	    * 	name = 0	)    	    throw ( Vocal::SystemException );    	/** TransportAddress constructor. Create a socket whose	 *  local address is bound to the given local address.	 */				    	StreamClientSocket(	    const TransportAddress  &   localAddr,    	    const char      	    *   name = 0	)    	    throw ( Vocal::SystemException );    	/** Connection constructor. Create a socket whose local address	 *  is bound to the local address given, and is connected to	 *  the remote address given.	 */    	StreamClientSocket(    	    const TransportAddress  &   localAddr,	    const TransportAddress  &   remoteAddr,	    const char      	    *   name = 0	)    	    throw ( Vocal::SystemException, Vocal::SystemStatus );    	/** Accepted connection constructor. Create a socket from an	 *  already established socket, i.e. via accept. This socket	 *  is connected to the remote address given. If the file	 *  descriptor passed in is invalid, a new socket will	 *  be created, bound to the an "ANY" address and connected	 *  to the remote address.	 */    	StreamClientSocket(	    IO::file_descriptor_t    	fd,     	    const TransportAddress  &   remoteAddr,	    const char      	    *   name = 0	)    	    throw ( Vocal::SystemException, Vocal::SystemStatus );    					    	/** Virtual destructor	 */	virtual     	~StreamClientSocket();    	/** To create a connection oriented circuit.	 *  A nonblocking socket may issue an SystemStatus	 *  exception with a status value of EINPROGRESS. It is	 *  then possible to select for completion of the connection, 	 *  i.e via Selector::Select, the socket for writing.	 */    	void	connect(const TransportAddress & remoteAddr)		    throw ( Vocal::SystemException, Vocal::SystemStatus );    	/** To complete the connection when the nonblocking has 	 *  been connect()-ed and the socket has return	 *  an EINPROGRESS status.	 */    	void	completeConnection()	    	    throw ( Vocal::SystemException );				    	/** Text versions of a connection oriented send. 	 *  Use connect() first. This will transmit the 	 *  string to the remote address specified in connect().	 *  Returns the number of bytes sent. If 0 was returned, there	 *  was an empty message to send, and nothing was sent. If a 	 *  SystemStatus was thrown the socket was set non-blocking 	 *  and it would have blocked (an EAGAIN status), or the 	 *  socket was set blocking and it was interrupted by a signal	 *  (an EINTR) signal. 	 */    	virtual int 	send(const string &)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );    	/** Text versions of a connection oriented send. 	 *  See send(const string &).	  */    	virtual int 	send(const char *)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );    	/** Binary version of a connection oriented send. 	 *  See send(const string &)	 */    	virtual int 	send(const vector<u_int8_t> &)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );    	/** Binary version of a connection oriented send. 	 *  See send(const string &)	 */    	virtual int 	send(const u_int8_t *, size_t)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );				    	/** Text version of a connection oriented receive. 	 *  Use connect() first. This will receive the 	 *  string from the remote address specified in connect().	 *  Returns the number of received bytes. If a SystemStatus	 *  was thrown either the socket was set non-blocking and it	 *  would have blocked (status EAGAIN), or the socket was set blocking	 *  and it was interrupted by a signal (status EINTR). 	 */    	virtual int 	receive(string &)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );    	/** Text version of a connection oriented receive. 	 *  See receive(string &).	 */    	virtual int 	receive(char *, size_t)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );    	/** Binary version of a connection oriented receive. 	 *  See receive(string &).	 */    	virtual int 	receive(vector<u_int8_t> &)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );				    	/** Binary version of a connection oriented receive. 	 *  See receive(string &).	 */    	virtual int 	receive(u_int8_t *, size_t)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );    	/** If connected, this will return a pointer to the 	 *  remote address. Otherwise 0 will be returned.	 */    	Sptr<TransportAddress>	getRemoteAddress() const;    	/** Write the socket to an ostream.	 */	virtual ostream &   	writeTo(ostream &) const;		    private:    	int 	sendMessage(void *, int)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );    	int 	recvMessage(void *, int)		    	throw ( Vocal::SystemException,				Vocal::SystemStatus,				Vocal::Transport::ConnectionBrokenException );    	Sptr<TransportAddress>	    remoteAddr_;	bool	    	    	    localAddrUpdated_;	bool	    	    	    connectionCompleted_;};} // namespace Transport} // namespace Vocal#endif // !defined(VOCAL_STREAM_CLIENT_SOCKET_HXX)

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