📄 streamclientsocket.cxx
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/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const StreamClientSocket_cxx_Version = "$Id: StreamClientSocket.cxx,v 1.23 2001/10/30 21:48:47 icahoon Exp $";#include "global.h"#include "TransportCommon.hxx"#include "StreamClientSocket.hxx"#include "SystemException.hxx"#include "SystemStatus.hxx"#include "ConnectionBrokenException.hxx"#include "VLog.hxx"#include <cerrno>using Vocal::Transport::StreamClientSocket;using Vocal::Transport::Socket;using Vocal::Transport::TransportAddress;using Vocal::Transport::AddressFamily;using Vocal::IO::file_descriptor_t;using Vocal::Logging::VLog;using Vocal::SystemException;using Vocal::SystemStatus;StreamClientSocket::StreamClientSocket( const AddressFamily & addressFamily, const char * name)throw ( Vocal::SystemException ) : Socket( addressFamily, SocketType(SOCK_STREAM), (name ? name : "StreamClient")), remoteAddr_(0), localAddrUpdated_(false), connectionCompleted_(false){}StreamClientSocket::StreamClientSocket( const TransportAddress & localAddr, const char * name)throw ( Vocal::SystemException ) : Socket( localAddr, SocketType(SOCK_STREAM), (name ? name : "StreamClient")), remoteAddr_(0), localAddrUpdated_(false){}StreamClientSocket::StreamClientSocket( const TransportAddress & localAddr, const TransportAddress & remoteAddr, const char * name)throw ( Vocal::SystemException, Vocal::SystemStatus ) : Socket( localAddr, SocketType(SOCK_STREAM), (name ? name : "StreamClient")), remoteAddr_(0), localAddrUpdated_(false){ // Connect to the remote address, Don't catch the exception or status, // let it pass. // connect(remoteAddr);} StreamClientSocket::StreamClientSocket( file_descriptor_t fd, const TransportAddress & remoteAddr, const char * name)throw ( Vocal::SystemException, Vocal::SystemStatus ) : Socket( remoteAddr.getAddressFamily(), SocketType(SOCK_STREAM), (name ? name : "StreamClient"), fd), remoteAddr_(remoteAddr.clone()), localAddrUpdated_(false){ // If they gave us an invalid fd descriptor, the Socket constructor // created one and bound it to ANY. Thus we haven't been connected, // so let's try to connect. // if ( fd == INVALID ) { connect(remoteAddr); }}StreamClientSocket::~StreamClientSocket(){}void StreamClientSocket::connect( const TransportAddress & remoteAddr)throw ( Vocal::SystemException, Vocal::SystemStatus ){ const string fn("StreamClientSocket::connect"); VLog log(fn); if ( remoteAddr_ == 0 ) { remoteAddr_ = remoteAddr.clone(); } if ( ::connect(fd_, remoteAddr_->getAddress(), remoteAddr_->getAddressLength()) < SUCCESS ) { int error = errno; // If the socket is nonblocking and the connection will take // a while to complete, we'll get EINPROGRESS back. This is // ok, just send a status with EINPROGRESS back. The user will // have to use completeConnection() later on. // if ( error == EINPROGRESS ) { throw Vocal::SystemStatus(fn + " on connect(): " + strerror(error), __FILE__, __LINE__, error); } // Otherwise we have a problem. Signal it with an exception. // throw Vocal::SystemException(fn + " on connect(): " + strerror(error), __FILE__, __LINE__, error); } else { connectionCompleted_ = true; } VDEBUG(log) << fn << ": fd = " << fd_ << " connected to remote address = " << *remoteAddr_ << VDEBUG_END(log);}void StreamClientSocket::completeConnection()throw ( Vocal::SystemException ){ if ( !remoteAddr_ ) { return; } const string fn("StreamClientSocket::completeConnection"); VLog log(fn); int connectCode = 0; socklen_t connectCodeSize = sizeof(connectCode); if ( connectionCompleted_ ) { return; } if ( getsockopt( fd_, SOL_SOCKET, SO_ERROR, #if defined(__sun) || defined(WIN32) (char *) #endif // defined(__sun) &connectCode, &connectCodeSize) < SUCCESS || connectCode < SUCCESS ) { int error = ( connectCode < SUCCESS ? connectCode : errno ); throw Vocal::SystemException(fn + " on connect(): " + strerror(error), __FILE__, __LINE__, error); } VDEBUG(log) << fn << ": fd = " << fd_ << " connection completed to remote address = " << *remoteAddr_ << VDEBUG_END(log);} int StreamClientSocket::send(const string & message)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ void * msg = reinterpret_cast<void *>(const_cast<char *>(message.c_str())); return ( sendMessage(msg, message.size()) );}int StreamClientSocket::send(const char * message)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ int messageSize = ( message ? strlen(message) : 0 ); void * msg = reinterpret_cast<void *>(const_cast<char *>(message)); return ( sendMessage(msg, messageSize) );}int StreamClientSocket::send(const vector<u_int8_t> & message)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ void * msg = reinterpret_cast<void *>(const_cast<u_int8_t *>(&message[0])); return ( sendMessage(msg, message.size()) );}int StreamClientSocket::send(const u_int8_t * message, size_t messageSize)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ void * msg = reinterpret_cast<void *>(const_cast<u_int8_t *>(message)); return ( sendMessage(msg, messageSize) );}int StreamClientSocket::receive(string & message)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ void * msg = reinterpret_cast<void *>(const_cast<char *>(message.data())); int bytesReceived = recvMessage(msg, message.capacity()); message.resize(bytesReceived); return ( bytesReceived );}int StreamClientSocket::receive(char * message, size_t messageCapacity)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ if ( message == 0 || messageCapacity == 0 ) { return ( 0 ); } void * msg = reinterpret_cast<void *>(message); int bytesReceived = recvMessage(msg, (messageCapacity > 1 ? messageCapacity-1 : 1 )); if ( messageCapacity > 1 ) { message[bytesReceived] = '\0'; } return ( bytesReceived );}int StreamClientSocket::receive(vector<u_int8_t> & message)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ message.clear(); void * msg = reinterpret_cast<void *>(&message[0]); int bytesReceived = recvMessage(msg, message.size()); message.resize(bytesReceived); return ( bytesReceived );} int StreamClientSocket::receive(u_int8_t * message, size_t messageCapacity)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ if ( message == 0 || messageCapacity == 0 ) { return ( 0 ); } void * msg = reinterpret_cast<void *>(message); int bytesReceived = recvMessage(msg, messageCapacity); return ( bytesReceived );}Sptr<TransportAddress>StreamClientSocket::getRemoteAddress() const{ return ( remoteAddr_ );} ostream & StreamClientSocket::writeTo(ostream & out) const{ Socket::writeTo(out); if ( remoteAddr_ != 0 ) { out << ", remote = " << *remoteAddr_; } return ( out );}int StreamClientSocket::sendMessage( void * message, int messageLength)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ const string fn("StreamClientSocket::send"); VLog log(fn); sockbuf_t * msg = static_cast<sockbuf_t *>(message); int bytesSent = ::send( fd_, msg, messageLength, MSG_NOSIGNAL); if ( bytesSent < SUCCESS ) { int error = errno; // If the other side disappeared we could get an EPIPE here. // Issue the ConnectionBroken exception since this is a situation // that needs to be cleaned up by the user. // if ( error == EPIPE ) { throw Vocal::Transport::ConnectionBrokenException( fn + " on send(): " + strerror(error), __FILE__, __LINE__, error); } // If the socket is set nonblocking, we can get an EAGAIN // here, without sending the packet. If the socket is set // blocking we can get an EINTR here, without sending the packet. // We'll throw a SystemStatus. // if ( error == EAGAIN || error == EINTR ) { throw Vocal::SystemStatus(fn + " on send(): " + strerror(error), __FILE__, __LINE__, error); } throw Vocal::SystemException(fn + " on send(): " + strerror(error), __FILE__, __LINE__, error); } totalBytesSent_ += bytesSent; VDEBUG(log) << fn << ": send on " << *this << ", bytes sent: " << bytesSent << ", of total: " << messageLength << VDEBUG_END(log); return ( bytesSent );} int StreamClientSocket::recvMessage( void * message, int messageCapacity)throw ( Vocal::SystemException, Vocal::SystemStatus, Vocal::Transport::ConnectionBrokenException ){ const string fn("StreamClientSocket::recv"); VLog log(fn); sockbuf_t * msg = static_cast<sockbuf_t *>(message); int bytesReceived = ::recvfrom( fd_, msg, messageCapacity, MSG_NOSIGNAL, 0, 0); if ( bytesReceived <= 0 ) { int error = errno; // If the other side has initiated a disconnect, we will get 0 bytes // received. If the other side disappeared we could get an EPIPE here. // Issue the ConnectionBroken exception since this is a situation // that needs to be cleaned up by the user. // if ( bytesReceived == 0 || error == EPIPE ) { error = EPIPE; throw Vocal::Transport::ConnectionBrokenException( fn + " on recv(): " + strerror(error), __FILE__, __LINE__, error); } // If the socket is set nonblocking, we can get an EAGAIN // here, without receiving the packet. If the socket is set // blocking we can get an EINTR here, without receiving the packet. // We'll throw a SystemStatus. // if ( error == EAGAIN || error == EINTR ) { throw Vocal::SystemStatus(fn + " on recv(): " + strerror(error), __FILE__, __LINE__, error); } throw Vocal::SystemException(fn + " on recv(): " + strerror(error), __FILE__, __LINE__, error); } if ( !localAddrUpdated_ ) { localAddrUpdated_ = true; localAddr_->updateAddress(*this); } totalBytesReceived_ += bytesReceived; VDEBUG(log) << fn << ": received on " << *this << ", bytes received: " << bytesReceived << ", of capacity: " << messageCapacity << VDEBUG_END(log); return ( bytesReceived );};
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